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1: /* DefaultMetalTheme.java -- A modern theme for the Metal L&F 2: Copyright (C) 2005 Free Software Foundation, Inc. 3: 4: This file is part of GNU Classpath. 5: 6: GNU Classpath is free software; you can redistribute it and/or modify 7: it under the terms of the GNU General Public License as published by 8: the Free Software Foundation; either version 2, or (at your option) 9: any later version. 10: 11: GNU Classpath is distributed in the hope that it will be useful, but 12: WITHOUT ANY WARRANTY; without even the implied warranty of 13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14: General Public License for more details. 15: 16: You should have received a copy of the GNU General Public License 17: along with GNU Classpath; see the file COPYING. If not, write to the 18: Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 19: 02110-1301 USA. 20: 21: Linking this library statically or dynamically with other modules is 22: making a combined work based on this library. Thus, the terms and 23: conditions of the GNU General Public License cover the whole 24: combination. 25: 26: As a special exception, the copyright holders of this library give you 27: permission to link this library with independent modules to produce an 28: executable, regardless of the license terms of these independent 29: modules, and to copy and distribute the resulting executable under 30: terms of your choice, provided that you also meet, for each linked 31: independent module, the terms and conditions of the license of that 32: module. An independent module is a module which is not derived from 33: or based on this library. If you modify this library, you may extend 34: this exception to your version of the library, but you are not 35: obligated to do so. If you do not wish to do so, delete this 36: exception statement from your version. */ 37: 38: package javax.swing.plaf.metal; 39: 40: import javax.swing.UIDefaults; 41: import javax.swing.plaf.ColorUIResource; 42: 43: /** 44: * A modern theme for the Metal Look & Feel. 45: * @since 1.5 46: * 47: * @author Roman Kennke (roman@kennke.org) 48: */ 49: public class OceanTheme extends DefaultMetalTheme 50: { 51: /** 52: * The OceanTheme value for black. 53: */ 54: static final ColorUIResource BLACK = new ColorUIResource(51, 51, 51); 55: 56: /** 57: * The OceanTheme value for primary1. 58: */ 59: static final ColorUIResource PRIMARY1 = new ColorUIResource(99, 130, 191); 60: 61: /** 62: * The OceanTheme value for primary1. 63: */ 64: static final ColorUIResource PRIMARY2 = new ColorUIResource(163, 184, 204); 65: 66: /** 67: * The OceanTheme value for primary1. 68: */ 69: static final ColorUIResource PRIMARY3 = new ColorUIResource(184, 207, 229); 70: 71: /** 72: * The OceanTheme value for secondary1. 73: */ 74: static final ColorUIResource SECONDARY1 = new ColorUIResource(122, 138, 153); 75: 76: /** 77: * The OceanTheme value for secondary2. 78: */ 79: static final ColorUIResource SECONDARY2 = new ColorUIResource(184, 207, 229); 80: 81: /** 82: * The OceanTheme value for secondary3. 83: */ 84: static final ColorUIResource SECONDARY3 = new ColorUIResource(238, 238, 238); 85: 86: /** 87: * The OceanTheme value for inactive control text. 88: */ 89: static final ColorUIResource INACTIVE_CONTROL_TEXT = 90: new ColorUIResource(153, 153, 153); 91: 92: /** 93: * Returns the name of this theme, "Ocean" 94: */ 95: public String getName() 96: { 97: return "Ocean"; 98: } 99: 100: /** 101: * Returns the color for control text, which is the 102: * value of the theme's black value. 103: */ 104: public ColorUIResource getControlTextColor() 105: { 106: return getBlack(); 107: } 108: 109: /** 110: * Returns the desktop color, which is the theme's white color. 111: */ 112: public ColorUIResource getDesktopColor() 113: { 114: return getWhite(); 115: } 116: 117: /** 118: * Returns the color for inactive control text, which is the 119: * RGB value (153, 153, 153). 120: */ 121: public ColorUIResource getInactiveControlTextColor() 122: { 123: return INACTIVE_CONTROL_TEXT; 124: } 125: 126: /** 127: * Returns the OceanTheme's color for disabled menu foreground, 128: * 129: */ 130: public ColorUIResource getMenuDisabledForeground() 131: { 132: return INACTIVE_CONTROL_TEXT; 133: } 134: 135: 136: /** 137: * Returns the OceanTheme's color for black, the RGB value 138: * (51, 51, 51). 139: * 140: * @return Returns the OceanTheme's value for black 141: */ 142: protected ColorUIResource getBlack() 143: { 144: return BLACK; 145: } 146: 147: /** 148: * Return the OceanTheme's value for primary 1, the RGB value 149: * (99, 130, 191). 150: */ 151: protected ColorUIResource getPrimary1() 152: { 153: return PRIMARY1; 154: } 155: 156: /** 157: * Return the OceanTheme's value for primary 2, the RGB value 158: * (163, 184, 204). 159: */ 160: protected ColorUIResource getPrimary2() 161: { 162: return PRIMARY2; 163: } 164: 165: /** 166: * Return the OceanTheme's value for primary 1, the RGB value 167: * (184, 207, 229). 168: */ 169: protected ColorUIResource getPrimary3() 170: { 171: return PRIMARY3; 172: } 173: 174: /** 175: * Return the OceanTheme's value for secondary 1, the RGB value 176: * (122, 138, 153). 177: */ 178: protected ColorUIResource getSecondary1() 179: { 180: return SECONDARY1; 181: } 182: 183: /** 184: * Return the OceanTheme's value for secondary 2, the RGB value 185: * (184, 207, 229). 186: */ 187: protected ColorUIResource getSecondary2() 188: { 189: return SECONDARY2; 190: } 191: /** 192: * Return the OceanTheme's value for secondary 3, the RGB value 193: * (238, 238, 238). 194: */ 195: protected ColorUIResource getSecondary3() 196: { 197: return SECONDARY3; 198: } 199: 200: /** 201: * Adds customized entries to the UIDefaults table. 202: * 203: * @param defaults the UI defaults table 204: */ 205: public void addCustomEntriesToTable(UIDefaults defaults) 206: { 207: defaults.put("Button.rollover", Boolean.TRUE); 208: } 209: }
GNU Classpath (0.19) |