Source for javax.swing.text.CompositeView

   1: /* CompositeView.java -- An abstract view that manages child views
   2:    Copyright (C) 2005  Free Software Foundation, Inc.
   3: 
   4: This file is part of GNU Classpath.
   5: 
   6: GNU Classpath is free software; you can redistribute it and/or modify
   7: it under the terms of the GNU General Public License as published by
   8: the Free Software Foundation; either version 2, or (at your option)
   9: any later version.
  10: 
  11: GNU Classpath is distributed in the hope that it will be useful, but
  12: WITHOUT ANY WARRANTY; without even the implied warranty of
  13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  14: General Public License for more details.
  15: 
  16: You should have received a copy of the GNU General Public License
  17: along with GNU Classpath; see the file COPYING.  If not, write to the
  18: Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
  19: 02110-1301 USA.
  20: 
  21: Linking this library statically or dynamically with other modules is
  22: making a combined work based on this library.  Thus, the terms and
  23: conditions of the GNU General Public License cover the whole
  24: combination.
  25: 
  26: As a special exception, the copyright holders of this library give you
  27: permission to link this library with independent modules to produce an
  28: executable, regardless of the license terms of these independent
  29: modules, and to copy and distribute the resulting executable under
  30: terms of your choice, provided that you also meet, for each linked
  31: independent module, the terms and conditions of the license of that
  32: module.  An independent module is a module which is not derived from
  33: or based on this library.  If you modify this library, you may extend
  34: this exception to your version of the library, but you are not
  35: obligated to do so.  If you do not wish to do so, delete this
  36: exception statement from your version. */
  37: 
  38: 
  39: package javax.swing.text;
  40: 
  41: import java.awt.Insets;
  42: import java.awt.Rectangle;
  43: import java.awt.Shape;
  44: 
  45: import javax.swing.SwingConstants;
  46: 
  47: /**
  48:  * An abstract base implementation of {@link View} that manages child
  49:  * <code>View</code>s.
  50:  *
  51:  * @author Roman Kennke (roman@kennke.org)
  52:  */
  53: public abstract class CompositeView
  54:   extends View
  55: {
  56: 
  57:   /**
  58:    * The child views of this <code>CompositeView</code>.
  59:    */
  60:   View[] children;
  61: 
  62:   /**
  63:    * The allocation of this <code>View</code> minus its insets. This is
  64:    * initialized in {@link #getInsideAllocation} and reused and modified in
  65:    * {@link childAllocation}.
  66:    */
  67:   Rectangle insideAllocation;
  68: 
  69:   /**
  70:    * The insets of this <code>CompositeView</code>. This is initialized
  71:    * in {@link #setInsets}.
  72:    */
  73:   Insets insets;
  74: 
  75:   /**
  76:    * Creates a new <code>CompositeView</code> for the given
  77:    * <code>Element</code>.
  78:    *
  79:    * @param element the element that is rendered by this CompositeView
  80:    */
  81:   public CompositeView(Element element)
  82:   {
  83:     super(element);
  84:     children = new View[0];
  85:     insets = new Insets(0, 0, 0, 0);
  86:   }
  87: 
  88:   /**
  89:    * Loads the child views of this <code>CompositeView</code>. This method
  90:    * is called from {@link #setParent} to initialize the child views of
  91:    * this composite view.
  92:    *
  93:    * @param f the view factory to use for creating new child views
  94:    *
  95:    * @see #setParent
  96:    */
  97:   protected void loadChildren(ViewFactory f)
  98:   {
  99:     Element el = getElement();
 100:     int count = el.getElementCount();
 101:     View[] newChildren = new View[count];
 102:     for (int i = 0; i < count; ++i)
 103:       {
 104:         Element child = el.getElement(i);
 105:         View view = f.create(child);
 106:         newChildren[i] = view;
 107:       }
 108:     replace(0, getViewCount(), newChildren);
 109:   }
 110: 
 111:   /**
 112:    * Sets the parent of this <code>View</code>.
 113:    * In addition to setting the parent, this calls {@link #loadChildren}, if
 114:    * this <code>View</code> does not already have its children initialized.
 115:    *
 116:    * @param parent the parent to set
 117:    */
 118:   public void setParent(View parent)
 119:   {
 120:     super.setParent(parent);
 121:     if (parent != null && ((children == null) || children.length == 0))
 122:       loadChildren(getViewFactory());
 123:   }
 124: 
 125:   /**
 126:    * Returns the number of child views.
 127:    *
 128:    * @return the number of child views
 129:    */
 130:   public int getViewCount()
 131:   {
 132:     return children.length;
 133:   }
 134: 
 135:   /**
 136:    * Returns the child view at index <code>n</code>.
 137:    *
 138:    * @param n the index of the requested child view
 139:    *
 140:    * @return the child view at index <code>n</code>
 141:    */
 142:   public View getView(int n)
 143:   {
 144:     return children[n];
 145:   }
 146: 
 147:   /**
 148:    * Replaces child views by some other child views. If there are no views to
 149:    * remove (<code>length == 0</code>), the result is a simple insert, if
 150:    * there are no children to add (<code>view == null</code>) the result
 151:    * is a simple removal.
 152:    *
 153:    * @param offset the start offset from where to remove children
 154:    * @param length the number of children to remove
 155:    * @param views the views that replace the removed children
 156:    */
 157:   public void replace(int offset, int length, View[] views)
 158:   {
 159:     // Check for null views to add.
 160:     for (int i = 0; i < views.length; ++i)
 161:       if (views[i] == null)
 162:         throw new NullPointerException("Added views must not be null");
 163: 
 164:     int endOffset = offset + length;
 165: 
 166:     // First we set the parent of the removed children to null.
 167:     for (int i = offset; i < endOffset; ++i)
 168:       children[i].setParent(null);
 169: 
 170:     View[] newChildren = new View[children.length - length + views.length];
 171:     System.arraycopy(children, 0, newChildren, 0, offset);
 172:     System.arraycopy(views, 0, newChildren, offset, views.length);
 173:     System.arraycopy(children, offset + length, newChildren,
 174:                      offset + views.length,
 175:                      children.length - (offset + length));
 176:     children = newChildren;
 177: 
 178:     // Finally we set the parent of the added children to this.
 179:     for (int i = 0; i < views.length; ++i)
 180:       views[i].setParent(this);
 181:   }
 182: 
 183:   /**
 184:    * Returns the allocation for the specified child <code>View</code>.
 185:    *
 186:    * @param index the index of the child view
 187:    * @param a the allocation for this view
 188:    *
 189:    * @return the allocation for the specified child <code>View</code>
 190:    */
 191:   public Shape getChildAllocation(int index, Shape a)
 192:   {
 193:     Rectangle r = getInsideAllocation(a);
 194:     childAllocation(index, r);
 195:     return r;
 196:   }
 197: 
 198:   /**
 199:    * Maps a position in the document into the coordinate space of the View.
 200:    * The output rectangle usually reflects the font height but has a width
 201:    * of zero.
 202:    *
 203:    * @param pos the position of the character in the model
 204:    * @param a the area that is occupied by the view
 205:    * @param bias either {@link Position.Bias#Forward} or
 206:    *        {@link Position.Bias#Backward} depending on the preferred
 207:    *        direction bias. If <code>null</code> this defaults to
 208:    *        <code>Position.Bias.Forward</code>
 209:    *
 210:    * @return a rectangle that gives the location of the document position
 211:    *         inside the view coordinate space
 212:    *
 213:    * @throws BadLocationException if <code>pos</code> is invalid
 214:    * @throws IllegalArgumentException if b is not one of the above listed
 215:    *         valid values
 216:    */
 217:   public Shape modelToView(int pos, Shape a, Position.Bias bias)
 218:     throws BadLocationException
 219:   {
 220:     int childIndex = getViewIndex(pos, bias);
 221:     if (childIndex != -1)
 222:       {
 223:         View child = getView(childIndex);
 224:         Shape result = child.modelToView(pos, a, bias);
 225:         if (result == null)
 226:           throw new AssertionError("" + child.getClass().getName()
 227:                                    + ".modelToView() must not return null");
 228:         return result;
 229:       }
 230:     else
 231:       {
 232:         // FIXME: Handle the case when we have no child view for the given
 233:         // position.
 234:         throw new AssertionError("No child views found where child views are "
 235:                                  + "expected. pos = " + pos + ", bias = "
 236:                                  + bias);
 237:       }
 238:   }
 239: 
 240:   /**
 241:    * Maps a region in the document into the coordinate space of the View.
 242:    *
 243:    * @param p1 the beginning position inside the document
 244:    * @param b1 the direction bias for the beginning position
 245:    * @param p2 the end position inside the document
 246:    * @param b2 the direction bias for the end position
 247:    * @param a the area that is occupied by the view
 248:    *
 249:    * @return a rectangle that gives the span of the document region
 250:    *         inside the view coordinate space
 251:    *
 252:    * @throws BadLocationException if <code>p1</code> or <code>p2</code> are
 253:    *         invalid
 254:    * @throws IllegalArgumentException if b1 or b2 is not one of the above
 255:    *         listed valid values
 256:    */
 257:   public Shape modelToView(int p1, Position.Bias b1,
 258:                int p2, Position.Bias b2, Shape a)
 259:     throws BadLocationException
 260:   {
 261:     // TODO: This is most likely not 100% ok, figure out what else is to
 262:     // do here.
 263:     return super.modelToView(p1, b1, p2, b2, a);
 264:   }
 265: 
 266:   /**
 267:    * Maps coordinates from the <code>View</code>'s space into a position
 268:    * in the document model.
 269:    *
 270:    * @param x the x coordinate in the view space
 271:    * @param y the y coordinate in the view space
 272:    * @param a the allocation of this <code>View</code>
 273:    * @param b the bias to use
 274:    *
 275:    * @return the position in the document that corresponds to the screen
 276:    *         coordinates <code>x, y</code>
 277:    */
 278:   public int viewToModel(float x, float y, Shape a, Position.Bias[] b)
 279:   {
 280:     Rectangle r = getInsideAllocation(a);
 281:     View view = getViewAtPoint((int) x, (int) y, r);
 282:     return view.viewToModel(x, y, a, b);
 283:   }
 284: 
 285:   /**
 286:    * Returns the next model location that is visible in eiter north / south
 287:    * direction or east / west direction. This is used to determine the
 288:    * placement of the caret when navigating around the document with
 289:    * the arrow keys.
 290:    *
 291:    * This is a convenience method for
 292:    * {@link #getNextNorthSouthVisualPositionFrom} and
 293:    * {@link #getNextEastWestVisualPositionFrom}.
 294:    *
 295:    * @param pos the model position to start search from
 296:    * @param b the bias for <code>pos</code>
 297:    * @param a the allocated region for this view
 298:    * @param direction the direction from the current position, can be one of
 299:    *        the following:
 300:    *        <ul>
 301:    *        <li>{@link SwingConstants#WEST}</li>
 302:    *        <li>{@link SwingConstants#EAST}</li>
 303:    *        <li>{@link SwingConstants#NORTH}</li>
 304:    *        <li>{@link SwingConstants#SOUTH}</li>
 305:    *        </ul>
 306:    * @param biasRet the bias of the return value gets stored here
 307:    *
 308:    * @return the position inside the model that represents the next visual
 309:    *         location
 310:    *
 311:    * @throws BadLocationException if <code>pos</code> is not a valid location
 312:    *         inside the document model
 313:    * @throws IllegalArgumentException if <code>direction</code> is invalid
 314:    */
 315:   public int getNextVisualPositionFrom(int pos, Position.Bias b, Shape a,
 316:                                        int direction, Position.Bias[] biasRet)
 317:   {
 318:     int retVal = -1;
 319:     switch (direction)
 320:       {
 321:       case SwingConstants.WEST:
 322:       case SwingConstants.EAST:
 323:         retVal = getNextEastWestVisualPositionFrom(pos, b, a, direction,
 324:                                                    biasRet);
 325:         break;
 326:       case SwingConstants.NORTH:
 327:       case SwingConstants.SOUTH:
 328:         retVal = getNextNorthSouthVisualPositionFrom(pos, b, a, direction,
 329:                                                      biasRet);
 330:         break;
 331:       default:
 332:         throw new IllegalArgumentException("Illegal value for direction.");
 333:       }
 334:     return retVal;
 335:   }
 336: 
 337:   /**
 338:    * Returns the index of the child view that represents the specified
 339:    * model location.
 340:    *
 341:    * @param pos the model location for which to determine the child view index
 342:    * @param b the bias to be applied to <code>pos</code>
 343:    *
 344:    * @return the index of the child view that represents the specified
 345:    *         model location
 346:    */
 347:   public int getViewIndex(int pos, Position.Bias b)
 348:   {
 349:     // FIXME: Handle bias somehow.
 350:     return getViewIndexAtPosition(pos);
 351:   }
 352: 
 353:   /**
 354:    * Returns <code>true</code> if the specified point lies before the
 355:    * given <code>Rectangle</code>, <code>false</code> otherwise.
 356:    *
 357:    * &quot;Before&quot; is typically defined as being to the left or above.
 358:    *
 359:    * @param x the X coordinate of the point
 360:    * @param y the Y coordinate of the point
 361:    * @param r the rectangle to test the point against
 362:    *
 363:    * @return <code>true</code> if the specified point lies before the
 364:    *         given <code>Rectangle</code>, <code>false</code> otherwise
 365:    */
 366:   protected abstract boolean isBefore(int x, int y, Rectangle r);
 367: 
 368:   /**
 369:    * Returns <code>true</code> if the specified point lies after the
 370:    * given <code>Rectangle</code>, <code>false</code> otherwise.
 371:    *
 372:    * &quot;After&quot; is typically defined as being to the right or below.
 373:    *
 374:    * @param x the X coordinate of the point
 375:    * @param y the Y coordinate of the point
 376:    * @param r the rectangle to test the point against
 377:    *
 378:    * @return <code>true</code> if the specified point lies after the
 379:    *         given <code>Rectangle</code>, <code>false</code> otherwise
 380:    */
 381:   protected abstract boolean isAfter(int x, int y, Rectangle r);
 382: 
 383:   /**
 384:    * Returns the child <code>View</code> at the specified location.
 385:    *
 386:    * @param x the X coordinate
 387:    * @param y the Y coordinate
 388:    * @param r the inner allocation of this <code>BoxView</code> on entry,
 389:    *        the allocation of the found child on exit
 390:    *
 391:    * @return the child <code>View</code> at the specified location
 392:    */
 393:   protected abstract View getViewAtPoint(int x, int y, Rectangle r);
 394: 
 395:   /**
 396:    * Computes the allocation for a child <code>View</code>. The parameter
 397:    * <code>a</code> stores the allocation of this <code>CompositeView</code>
 398:    * and is then adjusted to hold the allocation of the child view.
 399:    *
 400:    * @param index the index of the child <code>View</code>
 401:    * @param a the allocation of this <code>CompositeView</code> before the
 402:    *        call, the allocation of the child on exit
 403:    */
 404:   protected abstract void childAllocation(int index, Rectangle a);
 405: 
 406:   /**
 407:    * Returns the child <code>View</code> that contains the given model
 408:    * position. The given <code>Rectangle</code> gives the parent's allocation
 409:    * and is changed to the child's allocation on exit.
 410:    *
 411:    * @param pos the model position to query the child <code>View</code> for
 412:    * @param a the parent allocation on entry and the child allocation on exit
 413:    *
 414:    * @return the child view at the given model position
 415:    */
 416:   protected View getViewAtPosition(int pos, Rectangle a)
 417:   {
 418:     int i = getViewIndexAtPosition(pos);
 419:     View view = children[i];
 420:     childAllocation(i, a);
 421:     return view;
 422:   }
 423: 
 424:   /**
 425:    * Returns the index of the child <code>View</code> for the given model
 426:    * position.
 427:    *
 428:    * @param pos the model position for whicht the child <code>View</code> is
 429:    *        queried
 430:    *
 431:    * @return the index of the child <code>View</code> for the given model
 432:    *         position
 433:    */
 434:   protected int getViewIndexAtPosition(int pos)
 435:   {
 436:     // We have one child view allocated for each child element in
 437:     // loadChildren(), so this should work.
 438:     Element el = getElement();
 439:     int index = el.getElementIndex(pos);
 440:     return index;
 441:   }
 442: 
 443:   /**
 444:    * Returns the allocation that is given to this <code>CompositeView</code>
 445:    * minus this <code>CompositeView</code>'s insets.
 446:    *
 447:    * Also this translates from an immutable allocation to a mutable allocation
 448:    * that is typically reused and further narrowed, like in
 449:    * {@link #childAllocation}.
 450:    *
 451:    * @param a the allocation given to this <code>CompositeView</code>
 452:    *
 453:    * @return the allocation that is given to this <code>CompositeView</code>
 454:    *         minus this <code>CompositeView</code>'s insets or
 455:    *         <code>null</code> if a was <code>null</code>
 456:    */
 457:   protected Rectangle getInsideAllocation(Shape a)
 458:   {
 459:     if (a == null)
 460:       return null;
 461: 
 462:     Rectangle alloc = a.getBounds();
 463:     // Initialize the inside allocation rectangle. This is done inside
 464:     // a synchronized block in order to avoid multiple threads creating
 465:     // this instance simultanously.
 466:     Rectangle inside;
 467:     synchronized(this)
 468:       {
 469:         inside = insideAllocation;
 470:         if (inside == null)
 471:           {
 472:             inside = new Rectangle();
 473:             insideAllocation = inside;
 474:           }
 475:       }
 476:     inside.x = alloc.x - insets.left;
 477:     inside.y = alloc.y - insets.top;
 478:     inside.width = alloc.width - insets.left - insets.right;
 479:     inside.height = alloc.height - insets.top - insets.bottom;
 480:     return inside;
 481:   }
 482: 
 483:   /**
 484:    * Sets the insets defined by attributes in <code>attributes</code>. This
 485:    * queries the attribute keys {@link StyleConstants#SpaceAbove},
 486:    * {@link StyleConstants#SpaceBelow}, {@link StyleConstants#LeftIndent} and
 487:    * {@link StyleConstants#RightIndent} and calls {@link #setInsets} to
 488:    * actually set the insets on this <code>CompositeView</code>.
 489:    *
 490:    * @param attributes the attributes from which to query the insets
 491:    */
 492:   protected void setParagraphInsets(AttributeSet attributes)
 493:   {
 494:     Float l = (Float) attributes.getAttribute(StyleConstants.LeftIndent);
 495:     short left = 0;
 496:     if (l != null)
 497:       left = l.shortValue();
 498:     Float r = (Float) attributes.getAttribute(StyleConstants.RightIndent);
 499:     short right = 0;
 500:     if (r != null)
 501:       right = r.shortValue();
 502:     Float t = (Float) attributes.getAttribute(StyleConstants.SpaceAbove);
 503:     short top = 0;
 504:     if (t != null)
 505:       top = t.shortValue();
 506:     Float b = (Float) attributes.getAttribute(StyleConstants.SpaceBelow);
 507:     short bottom = 0;
 508:     if (b != null)
 509:       bottom = b.shortValue();
 510:     setInsets(top, left, bottom, right);
 511:   }
 512: 
 513:   /**
 514:    * Sets the insets of this <code>CompositeView</code>.
 515:    *
 516:    * @param top the top inset
 517:    * @param left the left inset
 518:    * @param bottom the bottom inset
 519:    * @param right the right inset
 520:    */
 521:   protected void setInsets(short top, short left, short bottom, short right)
 522:   {
 523:     insets.top = top;
 524:     insets.left = left;
 525:     insets.bottom = bottom;
 526:     insets.right = right;
 527:   }
 528: 
 529:   /**
 530:    * Returns the left inset of this <code>CompositeView</code>.
 531:    *
 532:    * @return the left inset of this <code>CompositeView</code>
 533:    */
 534:   protected short getLeftInset()
 535:   {
 536:     return (short) insets.left;
 537:   }
 538: 
 539:   /**
 540:    * Returns the right inset of this <code>CompositeView</code>.
 541:    *
 542:    * @return the right inset of this <code>CompositeView</code>
 543:    */
 544:   protected short getRightInset()
 545:   {
 546:     return (short) insets.right;
 547:   }
 548: 
 549:   /**
 550:    * Returns the top inset of this <code>CompositeView</code>.
 551:    *
 552:    * @return the top inset of this <code>CompositeView</code>
 553:    */
 554:   protected short getTopInset()
 555:   {
 556:     return (short) insets.top;
 557:   }
 558: 
 559:   /**
 560:    * Returns the bottom inset of this <code>CompositeView</code>.
 561:    *
 562:    * @return the bottom inset of this <code>CompositeView</code>
 563:    */
 564:   protected short getBottomInset()
 565:   {
 566:     return (short) insets.bottom;
 567:   }
 568: 
 569:   /**
 570:    * Returns the next model location that is visible in north or south
 571:    * direction.
 572:    * This is used to determine the
 573:    * placement of the caret when navigating around the document with
 574:    * the arrow keys.
 575:    *
 576:    * @param pos the model position to start search from
 577:    * @param b the bias for <code>pos</code>
 578:    * @param a the allocated region for this view
 579:    * @param direction the direction from the current position, can be one of
 580:    *        the following:
 581:    *        <ul>
 582:    *        <li>{@link SwingConstants#NORTH}</li>
 583:    *        <li>{@link SwingConstants#SOUTH}</li>
 584:    *        </ul>
 585:    * @param biasRet the bias of the return value gets stored here
 586:    *
 587:    * @return the position inside the model that represents the next visual
 588:    *         location
 589:    *
 590:    * @throws BadLocationException if <code>pos</code> is not a valid location
 591:    *         inside the document model
 592:    * @throws IllegalArgumentException if <code>direction</code> is invalid
 593:    */
 594:   protected int getNextNorthSouthVisualPositionFrom(int pos, Position.Bias b,
 595:                                                     Shape a, int direction,
 596:                                                     Position.Bias[] biasRet)
 597:   {
 598:     // FIXME: Implement this correctly.
 599:     return pos;
 600:   }
 601: 
 602:   /**
 603:    * Returns the next model location that is visible in east or west
 604:    * direction.
 605:    * This is used to determine the
 606:    * placement of the caret when navigating around the document with
 607:    * the arrow keys.
 608:    *
 609:    * @param pos the model position to start search from
 610:    * @param b the bias for <code>pos</code>
 611:    * @param a the allocated region for this view
 612:    * @param direction the direction from the current position, can be one of
 613:    *        the following:
 614:    *        <ul>
 615:    *        <li>{@link SwingConstants#EAST}</li>
 616:    *        <li>{@link SwingConstants#WEST}</li>
 617:    *        </ul>
 618:    * @param biasRet the bias of the return value gets stored here
 619:    *
 620:    * @return the position inside the model that represents the next visual
 621:    *         location
 622:    *
 623:    * @throws BadLocationException if <code>pos</code> is not a valid location
 624:    *         inside the document model
 625:    * @throws IllegalArgumentException if <code>direction</code> is invalid
 626:    */
 627:   protected int getNextEastWestVisualPositionFrom(int pos, Position.Bias b,
 628:                                                   Shape a, int direction,
 629:                                                   Position.Bias[] biasRet)
 630:   {
 631:     // FIXME: Implement this correctly.
 632:     return pos;
 633:   }
 634: 
 635:   /**
 636:    * Determines if the next view in horinzontal direction is located to
 637:    * the east or west of the view at position <code>pos</code>. Usually
 638:    * the <code>View</code>s are laid out from the east to the west, so
 639:    * we unconditionally return <code>false</code> here. Subclasses that
 640:    * support bidirectional text may wish to override this method.
 641:    *
 642:    * @param pos the position in the document
 643:    * @param bias the bias to be applied to <code>pos</code>
 644:    *
 645:    * @return <code>true</code> if the next <code>View</code> is located
 646:    *         to the EAST, <code>false</code> otherwise
 647:    */
 648:   protected boolean flipEastAndWestAtEnds(int pos, Position.Bias bias)
 649:   {
 650:     return false;
 651:   }
 652: }