Crazy Eddies GUI System 0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUIRenderEffect.h 00003 created: Sat Jan 17 2009 00004 author: Paul D Turner 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIRenderEffect_h_ 00029 #define _CEGUIRenderEffect_h_ 00030 00031 #include "CEGUIBase.h" 00032 00033 // Start of CEGUI namespace section 00034 namespace CEGUI 00035 { 00041 class CEGUIEXPORT RenderEffect 00042 { 00043 public: 00052 virtual int getPassCount() const = 0; 00053 00067 virtual void performPreRenderFunctions(const int pass) = 0; 00068 00079 virtual void performPostRenderFunctions() = 0; 00080 00103 virtual bool realiseGeometry(RenderingWindow& window, 00104 GeometryBuffer& geometry) = 0; 00105 00127 virtual bool update(const float elapsed, RenderingWindow& window) = 0; 00128 }; 00129 00130 } // End of CEGUI namespace section 00131 00132 #endif // end of guard _CEGUIRenderEffect_h_