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Computer Assited Medical Intervention Tool Kit
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The manager of the Cell data. More...
#include <CellDC.h>
Public Member Functions | |
CellDC (camitk::Component *, PMManagerDC *pmManagerDC, Cell *) | |
Default constructor. More... | |
virtual void | createPointData () |
create all the point data to display specific information (only works for SCs that have a surface representation). More... | |
virtual void | destroyPointData () |
destroy all the point data More... | |
virtual Cell * | getCell () |
get the atom this dc is representing More... | |
virtual | ~CellDC () |
destructor More... | |
camitk::Component rewritten | |
This methods are overloaded from camitk::Component to give the CellDC another behaviour | |
virtual QPixmap | getIcon () |
Get the pixmap that will be displayed for this node. More... | |
virtual void | setName (const QString &) |
set the name to be displayed More... | |
virtual void | setSelected (const bool, const bool recursive=false) |
if selected, creates the 3D representation (that was delayed in the constructor). Blocks all recursivity. More... | |
virtual QObject * | getPropertyObject () |
reimplement this method to give the property object to the property editor More... | |
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Geometry * | cellsToGeometry () |
create an Geometry (composed by vtk unstructured grid of n cells) from the managed SC which is a list of cells More... | |
StructuralComponent::ComposedBy | composedBy () |
return if the structural component is a list of cells or of atoms More... | |
StructuralComponent * | getSC () |
convenient methods More... | |
StructuralComponentDC (camitk::Component *parent, PMManagerDC *pmManagerDC, StructuralComponent *sc, bool delayRepresentationInit=false) | |
Default constructor, set the 3rd parameter to false to delay the construction of the Geometry (represention of the DC in 3D). More... | |
void | updateAtoms () |
the method to update both atomDCs vector and atomVtkPointsIndexMap More... | |
void | updatePosition (AtomDC *, int atomOrderNr=-1) |
This atom position has been changed, the 3D representation has to be updated. More... | |
virtual | ~StructuralComponentDC () |
destructor More... | |
virtual void | setPointSet (vtkSmartPointer< vtkPointSet >) |
if the vtkPointSet is modified externally (e.g. by an operator), change the PM structure More... | |
virtual void | cellPicked (vtkIdType, bool) |
select a specific sub DC using the cell id (do nothing if the SC is not composed by cells) More... | |
virtual void | pointPicked (vtkIdType, bool) |
select a specific sub DC using the point id (do nothing if the SC is not composed by atoms) More... | |
virtual void | setEnhancedModes (const EnhancedModes) |
do not set enhanced modes if children are atomDC More... | |
virtual void | setRenderingModes (const RenderingModes) |
set the rendering mode of the StructuralComponent as well as the DC More... | |
virtual void | setActorColor (const RenderingModes, const double, const double, const double) |
Set the color of given representation modes. More... | |
virtual void | setActorColor (const RenderingModes, double[4]) |
Set the color of given representation modes. More... | |
virtual void | setColor (const double, const double, const double) |
Set an (r,g,b) color to all representation modes, without changing the opacity. More... | |
virtual void | setColor (const double, const double, const double, const double) |
Set an (r,g,b,a) color to all representation modes. More... | |
virtual void | addChild (InterfaceNode *) |
add a sub DC: overloaded method to allow change in the physical model data representation More... | |
virtual void | removeChild (InterfaceNode *) |
remove a sub DC: overloaded method to allow change in the physical model data representation More... | |
virtual QMenu * | getPopupMenu (QWidget *parent) |
Overriden method so that we actually can build a popup menu with different actions. More... | |
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ComponentDC (camitk::Component *parent, PMManagerDC *pmManagerDC,::Component *c=NULL) | |
constructors More... | |
::Component * | getComponent () |
return the component that this dc is managing More... | |
virtual PMManagerDC * | getPMManagerDC () |
get the PMManagerDC (given during instanciation), allows to get PML/Component maps More... | |
virtual void | updateProperty (QString name, QVariant value) |
update a specific property More... | |
virtual | ~ComponentDC () |
virtual void | setOpacity (const double) |
virtual const EnhancedModes | getEnhancedModes () const |
get the current enhanced mode More... | |
virtual const RenderingModes | getRenderingModes () const |
see Component.cpp More... | |
virtual void | deleteChildren () |
remove a sub DC: overloaded method to avoir deletion of children that are used in more than one SCDC (that have more than one parent) More... | |
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void | cellPicked (vtkIdType cellId, bool) |
reimplemented to save the last pick point id More... | |
vtkIdType | getPickedCellId () |
get the last pick point id, More... | |
vtkIdType | getPickedPointId () |
get the last pick point id, More... | |
MeshComponent (const QString &file) throw (AbortException) | |
Creates a top-level MeshComponent from a file. More... | |
MeshComponent (vtkSmartPointer< vtkPointSet > aPointSet, const QString &name) | |
Creates a top-level MeshComponent from a vtkPointSet (and instanciate its 3D representation). More... | |
MeshComponent (Component *parentComponent, vtkSmartPointer< vtkPointSet > aPointSet, const QString &name) | |
Creates a MeshComponent as a sub component of another Component using a vtkPointSet (and instanciate its 3D representation). More... | |
void | pointPicked (vtkIdType pointId, bool) |
reimplemented to save the last pick point id More... | |
virtual | ~MeshComponent () |
Destructor. More... | |
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Component (const QString &file, const QString &name, Representation rep=NO_REPRESENTATION) | |
Component constructor for top-level component (please use the other constructor for sub-level components). More... | |
Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION) throw (AbortException) | |
Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. More... | |
virtual | ~Component () |
default destructor More... | |
Representation | getRepresentation () const |
return the type of representation concretely implemented by this Component in the InteractiveViewer. More... | |
bool | isTopLevel () const |
return true if this component is a top-level component More... | |
virtual Component * | getParentComponent () |
get the parent component More... | |
virtual Component * | getTopLevelComponent () |
get the top-level component More... | |
virtual void | setModified (bool modified=true) |
set the modified flag More... | |
virtual bool | getModified () const |
set the modified flag More... | |
virtual void | setVisibility (Viewer *, bool) |
set the visibility for a viewer More... | |
virtual bool | getVisibility (Viewer *) const |
get the visibility of a viewer More... | |
virtual void | refresh () const |
refresh all the viewer that are currently displaying this Component More... | |
virtual void | refreshInterfaceNode () |
Asks all viewers that are currently displaying this Component to rebuild the representation of the InterfaceNode for this Component. More... | |
virtual bool | isSelected () const |
Check if this data component is selected. More... | |
const QString | getFileName () const |
get the file name where the data have to be stored/were stored More... | |
void | setFileName (const QString &) |
set the file name where the data have to be stored More... | |
bool | event (QEvent *e) |
Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). More... | |
QMenu * | getActionAndPopupMenu () |
Get a QMenu that contains all the action that can be applied to this component + the popup menu (if exists). More... | |
QStringList | getHierarchy () |
bool | isInstanceOf (QString className) |
Assert that a Component instance really inherits from a given className. More... | |
virtual QWidget * | getPropertyWidget (QWidget *parent=0) |
get the property widget to display. More... | |
void | updateProperty (QString name, QVariant value) |
update property: if you override this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties. More... | |
virtual void | attachChild (InterfaceNode *) |
add a child Component (but leave its parent unchanged) More... | |
virtual void | setParent (InterfaceNode *) |
set the parent Component. This method automatically remove this Component from its previous (if already had one parent Component) More... | |
virtual QString | getName () const |
get the name to be displayed More... | |
virtual const ComponentList & | getChildren () |
get the list of the InterfaceNode children (sub items in the hierarchy) More... | |
virtual bool | doubleClicked () |
this method is called each time the InterfaceNode is double clicked by the user. More... | |
virtual InterfaceNode * | getParent () |
get the parent Component More... | |
virtual bool | inItalic () const |
A component name is not displayed in italic by default. More... | |
const QString | getLabel () const |
void | setLabel (QString newName) |
set the string used to display the label, do the same as setName More... | |
virtual vtkSmartPointer < vtkPointSet > | getPointSet () |
virtual void | setPointData (vtkSmartPointer< vtkDataArray > param) |
set the point data (may contains a lookup table). More... | |
virtual vtkSmartPointer < vtkAlgorithmOutput > | getDataPort () const |
get the custom algorithm pipeline input. More... | |
virtual void | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput > param) |
Set/reset the connection for the InterfaceGeometry internal algorithm. More... | |
virtual vtkSmartPointer< vtkActor > | getActor (const RenderingModes param) |
Return the actor for the representation mode, NULL if the actor doesn't exist. More... | |
virtual vtkSmartPointer< vtkProp > | getProp (const QString ¶m) |
Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More... | |
virtual unsigned int | getNumberOfProp () const |
return the number of additional prop More... | |
virtual vtkSmartPointer< vtkProp > | getProp (unsigned int index) |
return an additional prop by its index More... | |
virtual bool | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) |
insert an additional prop, defining it by its name (default visibility = false) More... | |
virtual bool | removeProp (const QString &name) |
remove a given additional prop. More... | |
virtual void | getBounds (double bounds[6]) |
compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp More... | |
virtual double | getBoundingRadius () |
compute the object's bounding sphere radius, More... | |
virtual void | setPointPosition (const unsigned int param1, const double param2, const double param3, const double param4) |
set a given point position More... | |
virtual void | getActorColor (const RenderingModes, double[4]) |
see Component.cpp More... | |
virtual void | setActorOpacity (const RenderingModes param1, const double param2) |
Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! More... | |
virtual double | getActorOpacity (const RenderingModes param) const |
Return the opacity of a given renderng mode. More... | |
virtual void | setTexture (vtkSmartPointer< vtkTexture > param) |
Set a texture to this object. More... | |
virtual void | setGlyphType (const GlyphTypes type, const double size=0.0) |
Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). More... | |
virtual void | setLinesAsTubes (bool param) |
set the lines as tubes (works only for vtkDataSet representation that contains lines) More... | |
virtual vtkSmartPointer < vtkImageData > | getImageData () const |
Return the displayed images as a vtkImageData. More... | |
virtual void | setOriginalVolume (vtkSmartPointer< vtkImageData > param) |
set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline More... | |
virtual vtkSmartPointer < vtkImageActor > | get2DImageActor () const |
Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D. More... | |
virtual vtkSmartPointer < vtkImageActor > | get3DImageActor () const |
Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D. More... | |
virtual vtkSmartPointer< vtkActor > | getPickPlaneActor () const |
Return the vtkActor used to pick pixels in the slices. More... | |
virtual vtkSmartPointer< vtkActor > | getPixelActor () |
Return the vtkActor used to pick pixels in the slices. More... | |
virtual void | pixelPicked (double param1, double param2, double param3) |
This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked. More... | |
virtual void | updatePickPlane () |
virtual void | setSlice (int param) |
Set the current slice index. More... | |
virtual void | setSlice (double param1, double param2, double param3) |
Set the slice corresponding to the given world coordinates. More... | |
virtual void | setRotationX (double param) |
Set the current angle to the arbitrary slice. More... | |
virtual void | setRotationY (double param) |
virtual void | setRotationZ (double param) |
virtual int | getNumberOfColors () const |
Return the number of colors in the images. More... | |
virtual void | setPixelRealPosition (double param1, double param2, double param3) |
move the pixel selection green indicator (pixelActor) to the given real position More... | |
virtual double | getRotationX () const |
see Component.cpp More... | |
virtual double | getRotationY () const |
see Component.cpp More... | |
virtual double | getRotationZ () const |
see Component.cpp More... | |
virtual int | getNumberOfSlices () const |
see Component.cpp More... | |
virtual int | getSlice () const |
see Component.cpp More... | |
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virtual | ~InterfaceProperty () |
empty virtual destructor, to avoid memory leak More... | |
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virtual | ~InterfaceNode () |
empty virtual destructor, to avoid memory leak More... | |
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virtual | ~InterfaceGeometry () |
empty virtual destructor, to avoid memory leak More... | |
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virtual | ~InterfaceBitMap () |
virtual destructor More... | |
Private Member Functions | |
virtual void | initRepresentation () |
the concrete building of the 3D object More... | |
Private Attributes | |
Cell * | myCell |
store the cell here, as well as in the SCDC, because otherwise the down cast lose the specific Structure properties More... | |
CellDCProperties * | myProp |
the atom'properties More... | |
Static Private Attributes | |
static QPixmap * | myPixmap = NULL |
the CellDC pixmap More... | |
Additional Inherited Members | |
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enum | Representation { GEOMETRY, SLICE, NO_REPRESENTATION } |
The different representation that can be implemented to represent this Component in the InteractiveViewer. More... | |
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static vtkSmartPointer < vtkUnstructuredGrid > | structuralComponentToVtk (StructuralComponent *, std::AtomVtkPointsIndexMap *) |
Build an unstructured grid from a Structural Component, and build the correct AtomVtkPointsIndexMap. More... | |
static vtkSmartPointer < vtkUnstructuredGrid > | structuralComponentToVtk (StructuralComponent *) |
Build an unstructured grid from a Structural Component. More... | |
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QMap< QString, vtkSmartPointer < vtkProp > > | extraProp |
The additional map for prop (include at least "label" and "glyph". More... | |
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virtual void | initRepresentation (vtkSmartPointer< vtkPointSet >) |
build the instance of Geometry from the given vtkPointSet More... | |
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unsigned int | nrOfAtoms |
nr of atoms More... | |
vtkSmartPointer< vtkDoubleArray > | pointData |
the point data array More... | |
The manager of the Cell data.
CellDC are only created in the StructuralComponentDC constructor, which garanties that each cell has ONE AND ONLY ONE DC.
CellDC::CellDC | ( | camitk::Component * | parent, |
PMManagerDC * | pmManagerDC, | ||
Cell * | theCell | ||
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Default constructor.
References PMManagerDC::addCellDCPair(), camitk::Component::getName(), ComponentDC::myComponent, ComponentDC::myPMManagerDC, myProp, and camitk::Component::setName().
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destructor
References myProp.
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create all the point data to display specific information (only works for SCs that have a surface representation).
This will automatically fills up the AtomDC point data pointers.
Reimplemented from StructuralComponentDC.
References camitk::Component::childrenComponent, StructuralComponentDC::pointData, and camitk::Component::setPointData().
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destroy all the point data
Reimplemented from StructuralComponentDC.
References camitk::Component::childrenComponent, StructuralComponentDC::pointData, and camitk::Component::setPointData().
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get the atom this dc is representing
References myCell.
Referenced by StructuralComponentDC::cellsToGeometry(), LoadsEditor::createDCLoads(), CellDCProperties::event(), CellDCProperties::getGeometry(), CellDCProperties::setName(), and CellDCProperties::updateProperties().
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Get the pixmap that will be displayed for this node.
If you want your component to have a nice pixmap displayed in the explorer, for example, you just need to 1. declare a new static member and redefines the getIcon() method (in MyComponent.h):
Reimplemented from StructuralComponentDC.
References myPixmap.
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reimplement this method to give the property object to the property editor
Reimplemented from StructuralComponentDC.
References myProp.
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the concrete building of the 3D object
Reimplemented from StructuralComponentDC.
References camitk::Component::childrenComponent, camitk::Component::getName(), AtomDC::getPosition(), StructuralComponentDC::getSC(), myCell, ComponentDC::myComponent, camitk::Component::myGeometry, ComponentDC::myPMManagerDC, camitk::InterfaceGeometry::setActorColor(), PMManagerDC::toDCRenderingMode(), and StructuralComponentDC::updateAtoms().
Referenced by setSelected().
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set the name to be displayed
Reimplemented from ComponentDC.
References myCell, ComponentDC::myComponent, and camitk::Component::setName().
Referenced by CellDCProperties::setName().
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if selected, creates the 3D representation (that was delayed in the constructor). Blocks all recursivity.
Reimplemented from StructuralComponentDC.
References ComponentDC::getRenderingModes(), initRepresentation(), camitk::Component::myGeometry, camitk::Component::setRenderingModes(), camitk::Component::setSelected(), and camitk::Component::setVisibility().
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store the cell here, as well as in the SCDC, because otherwise the down cast lose the specific Structure properties
Referenced by getCell(), initRepresentation(), and setName().
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the atom'properties
Referenced by CellDC(), getPropertyObject(), and ~CellDC().