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Particle Class Reference

#include <CParticle.h>

Inheritance diagram for Particle:

GameObject List of all members.

Public Member Functions

 Particle ()
void set (float x, float y, float dx, float dy, int color, int health, int flags)
void setSprite (Sprite *sprite)
SDL_Surface * getFrame ()
void move ()

Public Attributes

float x
float y
float dx
float dy
Spritesprite
unsigned char currentFrame
unsigned char currentTime
int health
int color
long flags

Constructor & Destructor Documentation

Particle::Particle  ) 
 


Member Function Documentation

SDL_Surface * Particle::getFrame  ) 
 

void Particle::move  ) 
 

void Particle::set float  x,
float  y,
float  dx,
float  dy,
int  color,
int  health,
int  flags
 

void Particle::setSprite Sprite sprite  ) 
 


Member Data Documentation

int Particle::color
 

unsigned char Particle::currentFrame
 

unsigned char Particle::currentTime
 

float Particle::dx
 

float Particle::dy
 

long Particle::flags
 

int Particle::health
 

Sprite* Particle::sprite
 

float Particle::x
 

float Particle::y
 


The documentation for this class was generated from the following files:
Generated on Thu Dec 2 20:26:04 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7