#include <CCollision.h>
Static Public Member Functions | |
bool | collision (float x0, float y0, int w0, int h0, float x2, float y2, int w1, int h1) |
bool | collision (Entity *ent1, Entity *ent2) |
bool | collision (Entity *ent, Switch *swt) |
Private Member Functions | |
Collision () |
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