#include "headers.h"
Go to the source code of this file.
Functions | |
void | drawMapTopLayer () |
void | loadResources () |
void | doGameStuff () |
void | doSpawnPoints () |
void | addItem (int itemType, char *name, int x, int y, char *spriteName, int health, int value, int flags, bool randomMovement) |
Variables | |
Engine | engine |
Graphics | graphics |
Map | map |
Audio | audio |
Entity | player |
Game | game |
GameData | gameData |
Weapon | weapon [MAX_WEAPONS] |
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