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explosions.h File Reference

#include "headers.h"

Go to the source code of this file.

Functions

void checkObjectives (char *name, bool alwaysInform)
void throwAndDamageEntity (Entity *ent, int damage, int minDX, int maxDX, int DY)
void addSmokeAndFire (Entity *ent, float dx, float dy, int amount)
void addBlood (Entity *ent, float dx, float dy, int amount)
void gibPlayer ()

Variables

Audio audio
Engine engine
Game game
Graphics graphics
Map map
Entity player


Function Documentation

void addBlood Entity ent,
float  dx,
float  dy,
int  amount
 

void addSmokeAndFire Entity ent,
float  dx,
float  dy,
int  amount
 

void checkObjectives char *  name,
bool  alwaysInform
 

void gibPlayer  ) 
 

void throwAndDamageEntity Entity ent,
int  damage,
int  minDX,
int  maxDX,
int  DY
 


Variable Documentation

Audio audio
 

Engine engine
 

Game game
 

Graphics graphics
 

Map map
 

Entity player
 


Generated on Thu Dec 2 20:26:03 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7