Main Page | Class Hierarchy | Class List | File List | Class Members | File Members

spawnPoints.h

Go to the documentation of this file.
00001 /* 00002 Copyright (C) 2004 Parallel Realities 00003 00004 This program is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU General Public License 00006 as published by the Free Software Foundation; either version 2 00007 of the License, or (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 00013 See the GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 00019 */ 00020 00021 #include "headers.h" 00022 00023 extern void addBullet(Entity *owner, float dx, float dy); 00024 extern void addEnemy(char *name, int x, int y, int flags); 00025 extern Entity *getDefinedEnemy(char *name); 00026 extern void addTeleportParticles(float x, float y, int amount, int soundToPlay); 00027 extern void addExplosion(float x, float y, int radius, Entity *owner); 00028 extern void dropHelperItems(int x, int y); 00029 00030 extern Audio audio; 00031 extern Engine engine; 00032 extern Game game; 00033 extern Graphics graphics; 00034 extern Map map; 00035 00036 extern Entity defEnemy[MAX_ENEMIES]; 00037 extern Entity player; 00038 extern Weapon weapon[MAX_WEAPONS];

Generated on Thu Dec 2 20:26:03 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7