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CTrap.h

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00001 /* 00002 Copyright (C) 2004 Parallel Realities 00003 00004 This program is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU General Public License 00006 as published by the Free Software Foundation; either version 2 00007 of the License, or (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 00013 See the GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 00019 */ 00020 00021 class Trap : public GameObject { 00022 00023 public: 00024 00025 char name[50]; 00026 bool active; 00027 unsigned char type, damage; 00028 unsigned char thinktime, waitTime[2]; 00029 00030 signed char currentAction; 00031 00032 float x, y, dx, dy, speed; 00033 int width, height; 00034 int startX, startY, endX, endY; 00035 00036 Sprite *sprite; 00037 00038 Trap(); 00039 void setName(char *name); 00040 void setTrapType(int trapType); 00041 void setSprite(Sprite *sprite); 00042 void setSpeed(int speed); 00043 void setPosition(int x, int y); 00044 void setDestinations(int startX, int startY, int endX, int endY); 00045 void setWaitTimes(int wait1, int wait2); 00046 void setDamage(int damage); 00047 bool performSpikeAction(); 00048 bool performSwingAction(); 00049 bool performBarrierAction(); 00050 bool performFlameAction(); 00051 bool think(); 00052 00053 };

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