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main.h

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00001 /* 00002 Copyright (C) 2004 Parallel Realities 00003 00004 This program is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU General Public License 00006 as published by the Free Software Foundation; either version 2 00007 of the License, or (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 00013 See the GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; if not, write to the Free Software 00017 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 00019 */ 00020 00021 #include "headers.h" 00022 00023 extern void initSystem(); 00024 extern void cleanup(); 00025 00026 extern void newGame(); 00027 extern bool loadGame(int slot); 00028 00029 extern int doIntro(); 00030 extern int title(); 00031 extern int doGame(); 00032 extern int doHub(); 00033 extern void doCredits(); 00034 00035 extern int gameover(); 00036 00037 extern void showMissionInformation(int mission); 00038 00039 extern void loadResources(); 00040 00041 extern void showAllSprites(); 00042 extern void showMissionClear(); 00043 00044 extern void checkStartCutscene(); 00045 extern void easyGameFinished(); 00046 00047 Audio audio; 00048 Engine engine; 00049 Game game; 00050 GameData gameData; 00051 Graphics graphics; 00052 Map map; 00053 00054 Entity defEnemy[MAX_ENEMIES]; 00055 Entity defItem[MAX_ITEMS]; 00056 Entity player; 00057 Weapon weapon[MAX_WEAPONS];

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