#include "traps.h"
Functions | |
void | addTrap (char *name, int trapType, int damage, int speed, int startX, int startY, int endX, int endY, int wait1, int wait2, char *sprite, bool active) |
void | toggleTrap (Trap *trap) |
void | drawTrapChain (Trap *trap) |
bool | doTrapCollisions (Trap *trap) |
void | doTraps () |
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