color | Effect | |
create(float x, float y, float dx, float dy, int flags) | Effect | |
dx | Effect | |
dy | Effect | |
Effect() | Effect | |
flags | Effect | |
GameObject() | GameObject | |
health | Effect | |
next | GameObject | |
previous | GameObject | |
referenced | GameObject | |
update() | Effect | |
x | Effect | |
y | Effect |