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trains.h File Reference

#include "headers.h"

Go to the source code of this file.

Functions

void evaluateMapAttribute (Entity *ent, int mapAttribute)
bool carryingItem (char *name)

Variables

Audio audio
Engine engine
Game game
Graphics graphics
Map map
Entity player


Function Documentation

bool carryingItem char *  name  ) 
 

void evaluateMapAttribute Entity ent,
int  mapAttribute
 


Variable Documentation

Audio audio
 

Engine engine
 

Game game
 

Graphics graphics
 

Map map
 

Entity player
 


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