#include "map.h"
Functions | |
void | drawMap () |
void | drawMapTopLayer () |
void | addBlips (List *blipList, int mapX, int mapY, int type) |
void | addMiniMapDoors (SDL_Surface *panel, int mapX, int mapY) |
void | showMap (int centerX, int centerY) |
void | evaluateMapAttribute (Entity *ent, int mapAttribute) |
void | raiseWaterLevel () |
void | doWind () |
void | parseMapDataLine (char *line, int y) |
bool | loadMapData (char *filename) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|