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entities.h File Reference

#include "headers.h"

Go to the source code of this file.

Functions

void drawMap (int offsetX, int offsetY)
void evaluateMapAttribute (Entity *ent, int mapAttribute)
bool checkTrainContact (Entity *ent, int dir)
void checkSwitchContact (Entity *ent)
void checkTeleportContact (Entity *ent)
bool checkObstacleContact (Entity *ent, int dir)
void addTeleportParticles (float x, float y, int amount, int soundToPlay)
void addBlood (Entity *ent, float dx, float dy, int amount)
void addColorParticles (float x, float y, int amount, int color)

Variables

Audio audio
Engine engine
Graphics graphics
Map map
Game game
Entity player


Function Documentation

void addBlood Entity ent,
float  dx,
float  dy,
int  amount
 

void addColorParticles float  x,
float  y,
int  amount,
int  color
 

void addTeleportParticles float  x,
float  y,
int  amount,
int  soundToPlay
 

bool checkObstacleContact Entity ent,
int  dir
 

void checkSwitchContact Entity ent  ) 
 

void checkTeleportContact Entity ent  ) 
 

bool checkTrainContact Entity ent,
int  dir
 

void drawMap int  offsetX,
int  offsetY
 

void evaluateMapAttribute Entity ent,
int  mapAttribute
 


Variable Documentation

Audio audio
 

Engine engine
 

Game game
 

Graphics graphics
 

Map map
 

Entity player
 


Generated on Thu Dec 2 20:26:03 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7