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map.h File Reference

#include "headers.h"

Go to the source code of this file.

Functions

bool requiredEnemy (char *name)
void addBubble (float x, float y)
void adjustObjectives ()
void initMIAPhrases ()
void addWindParticles ()
void getMapTokens ()

Variables

Audio audio
Engine engine
Game game
Graphics graphics
Map map
Entity player


Function Documentation

void addBubble float  x,
float  y
 

void addWindParticles  ) 
 

void adjustObjectives  ) 
 

void getMapTokens  ) 
 

void initMIAPhrases  ) 
 

bool requiredEnemy char *  name  ) 
 


Variable Documentation

Audio audio
 

Engine engine
 

Game game
 

Graphics graphics
 

Map map
 

Entity player
 


Generated on Thu Dec 2 20:26:03 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7