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bullets.cpp File Reference

#include "bullets.h"

Functions

void addBullet (Entity *owner, float dx, float dy)
void destroyBullet (Entity *bullet)
void removeBullet (Entity *bullet)
void bounceBullet (Entity *bullet, float dx, float dy)
bool bulletHasCollided (Entity *bullet, float dx, float dy)
void doBullets ()

Function Documentation

void addBullet Entity owner,
float  dx,
float  dy
 

void bounceBullet Entity bullet,
float  dx,
float  dy
 

bool bulletHasCollided Entity bullet,
float  dx,
float  dy
 

void destroyBullet Entity bullet  ) 
 

void doBullets  ) 
 

void removeBullet Entity bullet  ) 
 


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