#include <BALL/VIEW/MODELS/standardColorProcessor.h>
Public Member Functions | |
SecondaryStructureColorProcessor () | |
virtual void | getColor (const Composite &composite, ColorRGBA &color_to_be_set) |
void | setHelixColor (const ColorRGBA &color) |
void | setCoilColor (const ColorRGBA &color) |
void | setStrandColor (const ColorRGBA &color) |
void | setTurnColor (const ColorRGBA &color) |
const ColorRGBA & | getHelixColor () const |
const ColorRGBA & | getCoilColor () const |
const ColorRGBA & | getStrandColor () const |
const ColorRGBA & | getTurnColor () const |
virtual void | setTransparency (Size t) |
Private Member Functions | |
bool | canUseMeshShortcut_ (const Composite &composite) |
Private Attributes | |
ColorRGBA | helix_color_ |
ColorRGBA | coil_color_ |
ColorRGBA | strand_color_ |
ColorRGBA | turn_color_ |
SecondaryStructure | dummy_ss_ |
Coloring by the secondary structure, a Composite is in
BALL::VIEW::SecondaryStructureColorProcessor::SecondaryStructureColorProcessor | ( | ) |
bool BALL::VIEW::SecondaryStructureColorProcessor::canUseMeshShortcut_ | ( | const Composite & | composite | ) | [private, virtual] |
Reimplemented from BALL::VIEW::ColorProcessor.
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getCoilColor | ( | ) | const |
virtual void BALL::VIEW::SecondaryStructureColorProcessor::getColor | ( | const Composite & | composite, |
ColorRGBA & | color_to_be_set | ||
) | [virtual] |
Calculate a color for a Composite. The given ColorRGBA instance is set to the calculated color. This method is called by the operator() method. Here it just sets the default color. You have to overload this operator in derived classes.
Reimplemented from BALL::VIEW::ColorProcessor.
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getHelixColor | ( | ) | const |
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getStrandColor | ( | ) | const |
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getTurnColor | ( | ) | const |
void BALL::VIEW::SecondaryStructureColorProcessor::setCoilColor | ( | const ColorRGBA & | color | ) |
void BALL::VIEW::SecondaryStructureColorProcessor::setHelixColor | ( | const ColorRGBA & | color | ) |
void BALL::VIEW::SecondaryStructureColorProcessor::setStrandColor | ( | const ColorRGBA & | color | ) |
virtual void BALL::VIEW::SecondaryStructureColorProcessor::setTransparency | ( | Size | value | ) | [virtual] |
Set the transparency. To be overloaded in derived classes
Reimplemented from BALL::VIEW::ColorProcessor.
void BALL::VIEW::SecondaryStructureColorProcessor::setTurnColor | ( | const ColorRGBA & | color | ) |