#include <BALL/VIEW/DIALOGS/stageSettings.h>
Public Slots | |
void | colorPressed () |
Show a QColorDialog to select a new background color for the Scene. | |
void | computeDefaultPressed () |
void | loadEnvironmentMapPressed () |
Show a QFileDialog to select a new environment texture map for the Scene. | |
void | environmentMapChanged (bool active) |
void | fogBoxChanged (bool active) |
void | cappingColorPressed () |
Public Member Functions | |
StageSettings (QWidget *parent=0, const char *name="StageSettings", Qt::WFlags fl=0) | |
Constructor. | |
~StageSettings () | |
Destructor. | |
void | updateFromStage () |
Get the values for Stageing from the stage. | |
void | apply () |
Apply the new values to the stage. | |
void | getGLSettings () |
Private Slots | |
void | eyeDistanceChanged () |
void | focalDistanceChanged () |
void | projectionTransformationChanged () |
Private Member Functions | |
Vector3 | getTextureUpDirection_ () throw (Exception::InvalidFormat) |
void | setTextureUpDirection_ (const Vector3 &tud) |
float | getUser2ScreenDistance_ () throw (Exception::InvalidFormat) |
void | setUser2ScreenDistance_ (const float &s2u) |
float | getUserEyeLevel_ () throw (Exception::InvalidFormat) |
void | setUserEyeLevel_ (const float &s2u) |
float | getUserEyeDistance_ () throw (Exception::InvalidFormat) |
void | setUserEyeDistance_ (const float &s2u) |
void | setDefaultValues_ () |
void | saveSettingsToStage_ () |
Private Attributes | |
Scene * | scene_ |
VIEW::Stage * | stage_ |
Dialog for the Stage setup. Following options can be set:
BALL::VIEW::StageSettings::StageSettings | ( | QWidget * | parent = 0 , |
const char * | name = "StageSettings" , |
||
Qt::WFlags | fl = 0 |
||
) |
Constructor.
BALL::VIEW::StageSettings::~StageSettings | ( | ) | [inline] |
Destructor.
void BALL::VIEW::StageSettings::apply | ( | ) |
Apply the new values to the stage.
void BALL::VIEW::StageSettings::cappingColorPressed | ( | ) | [slot] |
void BALL::VIEW::StageSettings::colorPressed | ( | ) | [slot] |
Show a QColorDialog to select a new background color for the Scene.
void BALL::VIEW::StageSettings::computeDefaultPressed | ( | ) | [slot] |
void BALL::VIEW::StageSettings::environmentMapChanged | ( | bool | active | ) | [slot] |
void BALL::VIEW::StageSettings::eyeDistanceChanged | ( | ) | [private, slot] |
void BALL::VIEW::StageSettings::focalDistanceChanged | ( | ) | [private, slot] |
void BALL::VIEW::StageSettings::fogBoxChanged | ( | bool | active | ) | [slot] |
void BALL::VIEW::StageSettings::getGLSettings | ( | ) |
Vector3 BALL::VIEW::StageSettings::getTextureUpDirection_ | ( | ) | throw (Exception::InvalidFormat) [private] |
float BALL::VIEW::StageSettings::getUser2ScreenDistance_ | ( | ) | throw (Exception::InvalidFormat) [private] |
float BALL::VIEW::StageSettings::getUserEyeDistance_ | ( | ) | throw (Exception::InvalidFormat) [private] |
float BALL::VIEW::StageSettings::getUserEyeLevel_ | ( | ) | throw (Exception::InvalidFormat) [private] |
void BALL::VIEW::StageSettings::loadEnvironmentMapPressed | ( | ) | [slot] |
Show a QFileDialog to select a new environment texture map for the Scene.
void BALL::VIEW::StageSettings::projectionTransformationChanged | ( | ) | [private, slot] |
void BALL::VIEW::StageSettings::saveSettingsToStage_ | ( | ) | [private] |
void BALL::VIEW::StageSettings::setDefaultValues_ | ( | ) | [private] |
void BALL::VIEW::StageSettings::setTextureUpDirection_ | ( | const Vector3 & | tud | ) | [private] |
void BALL::VIEW::StageSettings::setUser2ScreenDistance_ | ( | const float & | s2u | ) | [private] |
void BALL::VIEW::StageSettings::setUserEyeDistance_ | ( | const float & | s2u | ) | [private] |
void BALL::VIEW::StageSettings::setUserEyeLevel_ | ( | const float & | s2u | ) | [private] |
void BALL::VIEW::StageSettings::updateFromStage | ( | ) |
Get the values for Stageing from the stage.
Scene* BALL::VIEW::StageSettings::scene_ [private] |
VIEW::Stage* BALL::VIEW::StageSettings::stage_ [private] |