#include <BALL/VIEW/MODELS/standardColorProcessor.h>
List of all members.
Constructor & Destructor Documentation
BALL::VIEW::PositionColorProcessor::PositionColorProcessor |
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Member Function Documentation
virtual const Composite* BALL::VIEW::PositionColorProcessor::getAncestor_ |
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const Composite & |
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virtual void BALL::VIEW::PositionColorProcessor::getColor |
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const Composite & |
composite, |
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ColorRGBA & |
color_to_be_set |
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Calculate a color for a Composite. The given ColorRGBA instance is set to the calculated color. This method is called by the operator() method. Here it just sets the default color. You have to overload this operator in derived classes.
Reimplemented from BALL::VIEW::ColorProcessor.
const vector<ColorRGBA>& BALL::VIEW::PositionColorProcessor::getColors |
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const [inline] |
vector<ColorRGBA>& BALL::VIEW::PositionColorProcessor::getColors |
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[inline] |
virtual bool BALL::VIEW::PositionColorProcessor::isOK_ |
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const Composite & |
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[inline, protected, virtual] |
void BALL::VIEW::PositionColorProcessor::setColors |
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const vector< ColorRGBA > & |
colors | ) |
[inline] |
bool BALL::VIEW::PositionColorProcessor::start |
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[virtual] |
Member Data Documentation