#include <BALL/VIEW/DIALOGS/stereoSettingsDialog.h>
Public Slots | |
void | okPressed () |
virtual void | apply () |
virtual void | show () |
void | computeSettingsFromModelDistance () |
Public Member Functions | |
StereoSettingsDialog (QWidget *parent=0, const char *name="StereoSettingsDialog") | |
~StereoSettingsDialog () | |
virtual void | initializeWidget (MainControl &main_control) |
Dialog to set the focal plane to a given value
BALL::VIEW::StereoSettingsDialog::StereoSettingsDialog | ( | QWidget * | parent = 0 , |
const char * | name = "StereoSettingsDialog" |
||
) |
BALL::VIEW::StereoSettingsDialog::~StereoSettingsDialog | ( | ) |
virtual void BALL::VIEW::StereoSettingsDialog::apply | ( | ) | [virtual, slot] |
void BALL::VIEW::StereoSettingsDialog::computeSettingsFromModelDistance | ( | ) | [slot] |
virtual void BALL::VIEW::StereoSettingsDialog::initializeWidget | ( | MainControl & | main_control | ) | [virtual] |
Initialization. This method is called automatically before the main application is started. It adds the dialog's menu entries and connections.
Reimplemented from BALL::VIEW::ModularWidget.
void BALL::VIEW::StereoSettingsDialog::okPressed | ( | ) | [slot] |
virtual void BALL::VIEW::StereoSettingsDialog::show | ( | ) | [virtual, slot] |