#include <BALL/VIEW/MODELS/colorProcessor.h>
Public Types | |
enum | Mode { USE_OUTSIDE_COLOR = 0, DEFAULT_COLOR_FOR_OUTSIDE_COLORS, NO_OUTSIDE_COLORS } |
Public Member Functions | |
InterpolateColorProcessor () | |
InterpolateColorProcessor (const InterpolateColorProcessor &pro) | |
virtual bool | start () |
void | setMode (Mode mode) |
Mode | getMode () const |
vector< ColorRGBA > & | getColors () |
const vector< ColorRGBA > & | getColors () const |
void | setColors (const vector< ColorRGBA > &colors) |
void | setMinColor (const ColorRGBA &color) |
void | setMaxColor (const ColorRGBA &color) |
const ColorRGBA & | getMinColor () const |
const ColorRGBA & | getMaxColor () const |
void | setMaxValue (float value) |
float | getMaxValue () const |
void | setMinValue (float value) |
float | getMinValue () const |
virtual void | interpolateColor (float value, ColorRGBA &color_to_be_set) |
Protected Attributes | |
ColorRGBA | min_color_ |
ColorRGBA | max_color_ |
vector< ColorRGBA > | colors_ |
Mode | mode_ |
float | max_value_ |
float | min_value_ |
float | x_ |
Base class for ColorProcessors, that interpolate between two values
BALL::VIEW::InterpolateColorProcessor::InterpolateColorProcessor | ( | ) |
BALL::VIEW::InterpolateColorProcessor::InterpolateColorProcessor | ( | const InterpolateColorProcessor & | pro | ) |
vector<ColorRGBA>& BALL::VIEW::InterpolateColorProcessor::getColors | ( | ) | [inline] |
const vector<ColorRGBA>& BALL::VIEW::InterpolateColorProcessor::getColors | ( | ) | const [inline] |
const ColorRGBA& BALL::VIEW::InterpolateColorProcessor::getMaxColor | ( | ) | const |
float BALL::VIEW::InterpolateColorProcessor::getMaxValue | ( | ) | const [inline] |
const ColorRGBA& BALL::VIEW::InterpolateColorProcessor::getMinColor | ( | ) | const |
float BALL::VIEW::InterpolateColorProcessor::getMinValue | ( | ) | const [inline] |
Mode BALL::VIEW::InterpolateColorProcessor::getMode | ( | ) | const [inline] |
virtual void BALL::VIEW::InterpolateColorProcessor::interpolateColor | ( | float | value, |
ColorRGBA & | color_to_be_set | ||
) | [virtual] |
Interpolate a color between the given colors. To be overloaded in derived classes.
void BALL::VIEW::InterpolateColorProcessor::setColors | ( | const vector< ColorRGBA > & | colors | ) | [inline] |
void BALL::VIEW::InterpolateColorProcessor::setMaxColor | ( | const ColorRGBA & | color | ) |
void BALL::VIEW::InterpolateColorProcessor::setMaxValue | ( | float | value | ) | [inline] |
void BALL::VIEW::InterpolateColorProcessor::setMinColor | ( | const ColorRGBA & | color | ) |
void BALL::VIEW::InterpolateColorProcessor::setMinValue | ( | float | value | ) | [inline] |
void BALL::VIEW::InterpolateColorProcessor::setMode | ( | Mode | mode | ) | [inline] |
virtual bool BALL::VIEW::InterpolateColorProcessor::start | ( | ) | [virtual] |
start method
Reimplemented from BALL::VIEW::ColorProcessor.
vector<ColorRGBA> BALL::VIEW::InterpolateColorProcessor::colors_ [protected] |
Mode BALL::VIEW::InterpolateColorProcessor::mode_ [protected] |
float BALL::VIEW::InterpolateColorProcessor::x_ [protected] |