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Atlas::Objects::Entity::Player Class Reference

Player accounts. More...

#include <Player.h>

Inheritance diagram for Atlas::Objects::Entity::Player:

Atlas::Objects::Entity::Account Atlas::Objects::Entity::AdminEntity Atlas::Objects::Entity::RootEntity Atlas::Objects::Root List of all members.

Public Member Functions

 Player ()
 Construct a Player instance.

virtual ~Player ()
 Default destructor.

virtual bool hasAttr (const std::string &name) const
 Check whether the attribute "name" exists.

virtual Atlas::Message::Element getAttr (const std::string &name) const throw (NoSuchAttrException)
 Retrieve the attribute "name".

virtual void setAttr (const std::string &name, const Atlas::Message::Element &attr)
 Set the attribute "name" to the value given by"attr".

virtual void removeAttr (const std::string &name)
 Remove the attribute "name". This will not work for static attributes.

virtual void sendContents (Atlas::Bridge *b) const
 Send the contents of this object to a Bridge.

virtual Atlas::Message::Element asObject () const
 Convert this object to a Message::Element.

virtual Atlas::Message::Element::MapType asMap () const
 Convert this object to a Message::Element::MapType.

void setCharacters (const Atlas::Message::Element::ListType &val)
 Set the "characters" attribute.

const Atlas::Message::Element::ListType & getCharacters () const
 Retrieve the "characters" attribute.

Atlas::Message::Element::ListType & getCharacters ()
 Retrieve the "characters" attribute as a non-const reference.


Static Public Member Functions

Player Class ()
 Create a new class for Player.


Protected Member Functions

 Player (const char *, const char *)
 Constructor for sub-classes.

void sendCharacters (Atlas::Bridge *) const

Protected Attributes

Atlas::Message::Element::ListType attr_characters

Detailed Description

Player accounts.

Later in hierarchy tree objtype changes to 'object' when actual game objects are made.


Member Function Documentation

virtual Atlas::Message::Element Atlas::Objects::Entity::Player::getAttr const std::string &  name  )  const throw (NoSuchAttrException) [virtual]
 

Retrieve the attribute "name".

Throws NoSuchAttrException if it does not exist.

Reimplemented from Atlas::Objects::Entity::Account.


The documentation for this class was generated from the following file:

Copyright 2000 the respective authors.

This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.