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Data Structures | |
struct | ast_speech |
struct | ast_speech_engine |
struct | ast_speech_result |
Defines | |
#define | AST_SPEECH_HAVE_RESULTS (1 << 2) |
#define | AST_SPEECH_QUIET (1 << 0) |
#define | AST_SPEECH_SPOKE (1 << 1) |
#define | AST_SPEECH_STATE_DONE 3 |
#define | AST_SPEECH_STATE_NOT_READY 0 |
#define | AST_SPEECH_STATE_READY 1 |
#define | AST_SPEECH_STATE_WAIT 2 |
Enumerations | |
enum | ast_speech_results_type { AST_SPEECH_RESULTS_TYPE_NORMAL = 0, AST_SPEECH_RESULTS_TYPE_NBEST } |
Functions | |
int | ast_speech_change (struct ast_speech *speech, char *name, const char *value) |
Change an engine specific attribute. | |
int | ast_speech_change_results_type (struct ast_speech *speech, enum ast_speech_results_type results_type) |
Change the type of results we want. | |
int | ast_speech_change_state (struct ast_speech *speech, int state) |
Change state of a speech structure. | |
int | ast_speech_destroy (struct ast_speech *speech) |
Destroy a speech structure. | |
int | ast_speech_grammar_activate (struct ast_speech *speech, char *grammar_name) |
Activate a grammar on a speech structure. | |
int | ast_speech_grammar_deactivate (struct ast_speech *speech, char *grammar_name) |
Deactivate a grammar on a speech structure. | |
int | ast_speech_grammar_load (struct ast_speech *speech, char *grammar_name, char *grammar) |
Load a grammar on a speech structure (not globally). | |
int | ast_speech_grammar_unload (struct ast_speech *speech, char *grammar_name) |
Unload a grammar. | |
struct ast_speech * | ast_speech_new (char *engine_name, int format) |
Create a new speech structure. | |
int | ast_speech_register (struct ast_speech_engine *engine) |
Register a speech recognition engine. | |
int | ast_speech_results_free (struct ast_speech_result *result) |
Free a set of results. | |
struct ast_speech_result * | ast_speech_results_get (struct ast_speech *speech) |
Get speech recognition results. | |
void | ast_speech_start (struct ast_speech *speech) |
Indicate to the speech engine that audio is now going to start being written. | |
int | ast_speech_unregister (char *engine_name) |
Unregister a speech recognition engine. | |
int | ast_speech_write (struct ast_speech *speech, void *data, int len) |
Write audio to the speech engine. |
Definition in file speech.h.
#define AST_SPEECH_HAVE_RESULTS (1 << 2) |
Definition at line 33 of file speech.h.
Referenced by ast_speech_results_get(), and ast_speech_start().
#define AST_SPEECH_QUIET (1 << 0) |
#define AST_SPEECH_SPOKE (1 << 1) |
Definition at line 32 of file speech.h.
Referenced by ast_speech_change_state(), ast_speech_start(), and speech_read().
#define AST_SPEECH_STATE_DONE 3 |
#define AST_SPEECH_STATE_NOT_READY 0 |
#define AST_SPEECH_STATE_READY 1 |
#define AST_SPEECH_STATE_WAIT 2 |
Definition at line 38 of file speech.h.
Referenced by ast_speech_change_state(), and speech_background().
Definition at line 41 of file speech.h.
00041 { 00042 AST_SPEECH_RESULTS_TYPE_NORMAL = 0, 00043 AST_SPEECH_RESULTS_TYPE_NBEST, 00044 };
int ast_speech_change | ( | struct ast_speech * | speech, | |
char * | name, | |||
const char * | value | |||
) |
Change an engine specific attribute.
Definition at line 197 of file res_speech.c.
Referenced by speech_engine_write().
00198 { 00199 int res = 0; 00200 00201 if (speech->engine->change != NULL) { 00202 res = speech->engine->change(speech, name, value); 00203 } 00204 00205 return res; 00206 }
int ast_speech_change_results_type | ( | struct ast_speech * | speech, | |
enum ast_speech_results_type | results_type | |||
) |
Change the type of results we want.
Definition at line 298 of file res_speech.c.
Referenced by speech_results_type_write().
00299 { 00300 int res = 0; 00301 00302 speech->results_type = results_type; 00303 00304 if (speech->engine->change_results_type) 00305 res = speech->engine->change_results_type(speech, results_type); 00306 00307 return res; 00308 }
int ast_speech_change_state | ( | struct ast_speech * | speech, | |
int | state | |||
) |
Change state of a speech structure.
Definition at line 281 of file res_speech.c.
Referenced by ast_speech_new(), and speech_background().
00282 { 00283 int res = 0; 00284 00285 switch (state) { 00286 case AST_SPEECH_STATE_WAIT: 00287 /* The engine heard audio, so they spoke */ 00288 ast_set_flag(speech, AST_SPEECH_SPOKE); 00289 default: 00290 speech->state = state; 00291 break; 00292 } 00293 00294 return res; 00295 }
int ast_speech_destroy | ( | struct ast_speech * | speech | ) |
Destroy a speech structure.
Definition at line 251 of file res_speech.c.
Referenced by destroy_callback(), speech_background(), speech_create(), and speech_destroy().
00252 { 00253 int res = 0; 00254 00255 /* Call our engine so we are destroyed properly */ 00256 speech->engine->destroy(speech); 00257 00258 /* Deinitialize the lock */ 00259 ast_mutex_destroy(&speech->lock); 00260 00261 /* If results exist on the speech structure, destroy them */ 00262 if (speech->results != NULL) { 00263 ast_speech_results_free(speech->results); 00264 speech->results = NULL; 00265 } 00266 00267 /* If a processing sound is set - free the memory used by it */ 00268 if (speech->processing_sound != NULL) { 00269 free(speech->processing_sound); 00270 speech->processing_sound = NULL; 00271 } 00272 00273 /* Aloha we are done */ 00274 free(speech); 00275 speech = NULL; 00276 00277 return res; 00278 }
int ast_speech_grammar_activate | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Activate a grammar on a speech structure.
Definition at line 71 of file res_speech.c.
Referenced by speech_activate().
00072 { 00073 int res = 0; 00074 00075 if (speech->engine->activate != NULL) { 00076 res = speech->engine->activate(speech, grammar_name); 00077 } 00078 00079 return res; 00080 }
int ast_speech_grammar_deactivate | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Deactivate a grammar on a speech structure.
Definition at line 83 of file res_speech.c.
Referenced by speech_deactivate().
00084 { 00085 int res = 0; 00086 00087 if (speech->engine->deactivate != NULL) { 00088 res = speech->engine->deactivate(speech, grammar_name); 00089 } 00090 00091 return res; 00092 }
int ast_speech_grammar_load | ( | struct ast_speech * | speech, | |
char * | grammar_name, | |||
char * | grammar | |||
) |
Load a grammar on a speech structure (not globally).
Definition at line 95 of file res_speech.c.
Referenced by speech_load().
00096 { 00097 int res = 0; 00098 00099 if (speech->engine->load != NULL) { 00100 res = speech->engine->load(speech, grammar_name, grammar); 00101 } 00102 00103 return res; 00104 }
int ast_speech_grammar_unload | ( | struct ast_speech * | speech, | |
char * | grammar_name | |||
) |
Unload a grammar.
Definition at line 107 of file res_speech.c.
Referenced by speech_unload().
00108 { 00109 int res = 0; 00110 00111 if (speech->engine->unload != NULL) { 00112 res = speech->engine->unload(speech, grammar_name); 00113 } 00114 00115 return res; 00116 }
struct ast_speech* ast_speech_new | ( | char * | engine_name, | |
int | format | |||
) | [read] |
Create a new speech structure.
Definition at line 209 of file res_speech.c.
Referenced by speech_create().
00210 { 00211 struct ast_speech_engine *engine = NULL; 00212 struct ast_speech *new_speech = NULL; 00213 00214 /* Try to find the speech recognition engine that was requested */ 00215 engine = find_engine(engine_name); 00216 if (engine == NULL) { 00217 /* Invalid engine or no engine available */ 00218 return NULL; 00219 } 00220 00221 /* Allocate our own speech structure, and try to allocate a structure from the engine too */ 00222 new_speech = ast_calloc(1, sizeof(*new_speech)); 00223 if (new_speech == NULL) { 00224 /* Ran out of memory while trying to allocate some for a speech structure */ 00225 return NULL; 00226 } 00227 00228 /* Initialize the lock */ 00229 ast_mutex_init(&new_speech->lock); 00230 00231 /* Make sure no results are present */ 00232 new_speech->results = NULL; 00233 00234 /* Copy over our engine pointer */ 00235 new_speech->engine = engine; 00236 00237 /* We are not ready to accept audio yet */ 00238 ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY); 00239 00240 /* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */ 00241 if (engine->create(new_speech)) { 00242 ast_mutex_destroy(&new_speech->lock); 00243 free(new_speech); 00244 new_speech = NULL; 00245 } 00246 00247 return new_speech; 00248 }
int ast_speech_register | ( | struct ast_speech_engine * | engine | ) |
Register a speech recognition engine.
Definition at line 311 of file res_speech.c.
00312 { 00313 struct ast_speech_engine *existing_engine = NULL; 00314 int res = 0; 00315 00316 existing_engine = find_engine(engine->name); 00317 if (existing_engine != NULL) { 00318 /* Engine already loaded */ 00319 return -1; 00320 } 00321 00322 if (option_verbose > 1) 00323 ast_verbose(VERBOSE_PREFIX_2 "Registered speech recognition engine '%s'\n", engine->name); 00324 00325 /* Add to the engine linked list and make default if needed */ 00326 AST_LIST_LOCK(&engines); 00327 AST_LIST_INSERT_HEAD(&engines, engine, list); 00328 if (default_engine == NULL) { 00329 default_engine = engine; 00330 if (option_verbose > 1) 00331 ast_verbose(VERBOSE_PREFIX_2 "Made '%s' the default speech recognition engine\n", engine->name); 00332 } 00333 AST_LIST_UNLOCK(&engines); 00334 00335 return res; 00336 }
int ast_speech_results_free | ( | struct ast_speech_result * | result | ) |
Free a set of results.
Definition at line 131 of file res_speech.c.
Referenced by ast_speech_destroy(), and ast_speech_start().
00132 { 00133 struct ast_speech_result *current_result = result, *prev_result = NULL; 00134 int res = 0; 00135 00136 while (current_result != NULL) { 00137 prev_result = current_result; 00138 /* Deallocate what we can */ 00139 if (current_result->text != NULL) { 00140 free(current_result->text); 00141 current_result->text = NULL; 00142 } 00143 if (current_result->grammar != NULL) { 00144 free(current_result->grammar); 00145 current_result->grammar = NULL; 00146 } 00147 /* Move on and then free ourselves */ 00148 current_result = current_result->next; 00149 free(prev_result); 00150 prev_result = NULL; 00151 } 00152 00153 return res; 00154 }
struct ast_speech_result* ast_speech_results_get | ( | struct ast_speech * | speech | ) | [read] |
Get speech recognition results.
Definition at line 119 of file res_speech.c.
Referenced by speech_background().
00120 { 00121 struct ast_speech_result *result = NULL; 00122 00123 if (speech->engine->get != NULL && ast_test_flag(speech, AST_SPEECH_HAVE_RESULTS)) { 00124 result = speech->engine->get(speech); 00125 } 00126 00127 return result; 00128 }
void ast_speech_start | ( | struct ast_speech * | speech | ) |
Indicate to the speech engine that audio is now going to start being written.
Definition at line 157 of file res_speech.c.
Referenced by speech_background(), and speech_start().
00158 { 00159 00160 /* Clear any flags that may affect things */ 00161 ast_clear_flag(speech, AST_SPEECH_SPOKE); 00162 ast_clear_flag(speech, AST_SPEECH_QUIET); 00163 ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS); 00164 00165 /* If results are on the structure, free them since we are starting again */ 00166 if (speech->results != NULL) { 00167 ast_speech_results_free(speech->results); 00168 speech->results = NULL; 00169 } 00170 00171 /* If the engine needs to start stuff up, do it */ 00172 if (speech->engine->start != NULL) { 00173 speech->engine->start(speech); 00174 } 00175 00176 return; 00177 }
int ast_speech_unregister | ( | char * | engine_name | ) |
Unregister a speech recognition engine.
Definition at line 339 of file res_speech.c.
00340 { 00341 struct ast_speech_engine *engine = NULL; 00342 int res = -1; 00343 00344 if (engine_name == NULL) { 00345 return res; 00346 } 00347 00348 AST_LIST_LOCK(&engines); 00349 AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) { 00350 if (!strcasecmp(engine->name, engine_name)) { 00351 /* We have our engine... removed it */ 00352 AST_LIST_REMOVE_CURRENT(&engines, list); 00353 /* If this was the default engine, we need to pick a new one */ 00354 if (default_engine == engine) { 00355 default_engine = AST_LIST_FIRST(&engines); 00356 } 00357 if (option_verbose > 1) 00358 ast_verbose(VERBOSE_PREFIX_2 "Unregistered speech recognition engine '%s'\n", engine_name); 00359 /* All went well */ 00360 res = 0; 00361 break; 00362 } 00363 } 00364 AST_LIST_TRAVERSE_SAFE_END 00365 AST_LIST_UNLOCK(&engines); 00366 00367 return res; 00368 }
int ast_speech_write | ( | struct ast_speech * | speech, | |
void * | data, | |||
int | len | |||
) |
Write audio to the speech engine.
Definition at line 180 of file res_speech.c.
Referenced by speech_background().
00181 { 00182 int res = 0; 00183 00184 /* Make sure the speech engine is ready to accept audio */ 00185 if (speech->state != AST_SPEECH_STATE_READY) { 00186 return -1; 00187 } 00188 00189 if (speech->engine->write != NULL) { 00190 speech->engine->write(speech, data, len); 00191 } 00192 00193 return res; 00194 }