Wed Aug 15 01:24:24 2007

Asterisk developer's documentation


res_speech.c

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00001 /*
00002  * Asterisk -- An open source telephony toolkit.
00003  *
00004  * Copyright (C) 2006, Digium, Inc.
00005  *
00006  * Joshua Colp <jcolp@digium.com>
00007  *
00008  * See http://www.asterisk.org for more information about
00009  * the Asterisk project. Please do not directly contact
00010  * any of the maintainers of this project for assistance;
00011  * the project provides a web site, mailing lists and IRC
00012  * channels for your use.
00013  *
00014  * This program is free software, distributed under the terms of
00015  * the GNU General Public License Version 2. See the LICENSE file
00016  * at the top of the source tree.
00017  */
00018 
00019 /*! \file
00020  *
00021  * \brief Generic Speech Recognition API
00022  *
00023  * \author Joshua Colp <jcolp@digium.com>
00024  */
00025 
00026 #include "asterisk.h"
00027 
00028 ASTERISK_FILE_VERSION(__FILE__, "$Revision: 77831 $");
00029 
00030 #include <stdio.h>
00031 #include <stdlib.h>
00032 #include <unistd.h>
00033 #include <string.h>
00034 
00035 #include "asterisk/channel.h"
00036 #include "asterisk/module.h"
00037 #include "asterisk/lock.h"
00038 #include "asterisk/linkedlists.h"
00039 #include "asterisk/cli.h"
00040 #include "asterisk/term.h"
00041 #include "asterisk/options.h"
00042 #include "asterisk/speech.h"
00043 
00044 
00045 static AST_LIST_HEAD_STATIC(engines, ast_speech_engine);
00046 static struct ast_speech_engine *default_engine = NULL;
00047 
00048 /*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
00049 static struct ast_speech_engine *find_engine(char *engine_name)
00050 {
00051    struct ast_speech_engine *engine = NULL;
00052 
00053    /* If no name is specified -- use the default engine */
00054    if (engine_name == NULL || strlen(engine_name) == 0) {
00055       return default_engine;
00056    }
00057 
00058    AST_LIST_LOCK(&engines);
00059    AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
00060       if (!strcasecmp(engine->name, engine_name)) {
00061          break;
00062       }
00063    }
00064    AST_LIST_TRAVERSE_SAFE_END
00065    AST_LIST_UNLOCK(&engines);
00066 
00067    return engine;
00068 }
00069 
00070 /*! \brief Activate a loaded (either local or global) grammar */
00071 int ast_speech_grammar_activate(struct ast_speech *speech, char *grammar_name)
00072 {
00073    int res = 0;
00074 
00075    if (speech->engine->activate != NULL) {
00076       res = speech->engine->activate(speech, grammar_name);
00077    }
00078 
00079    return res;
00080 }
00081 
00082 /*! \brief Deactivate a loaded grammar on a speech structure */
00083 int ast_speech_grammar_deactivate(struct ast_speech *speech, char *grammar_name)
00084 {
00085    int res = 0;
00086 
00087         if (speech->engine->deactivate != NULL) {
00088                 res = speech->engine->deactivate(speech, grammar_name);
00089         }
00090 
00091    return res;
00092 }
00093 
00094 /*! \brief Load a local grammar on a speech structure */
00095 int ast_speech_grammar_load(struct ast_speech *speech, char *grammar_name, char *grammar)
00096 {
00097    int res = 0;
00098 
00099    if (speech->engine->load != NULL) {
00100       res = speech->engine->load(speech, grammar_name, grammar);
00101    }
00102 
00103    return res;
00104 }
00105 
00106 /*! \brief Unload a local grammar from a speech structure */
00107 int ast_speech_grammar_unload(struct ast_speech *speech, char *grammar_name)
00108 {
00109         int res = 0;
00110 
00111         if (speech->engine->unload != NULL) {
00112                 res = speech->engine->unload(speech, grammar_name);
00113         }
00114 
00115         return res;
00116 }
00117 
00118 /*! \brief Return the results of a recognition from the speech structure */
00119 struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
00120 {
00121    struct ast_speech_result *result = NULL;
00122 
00123    if (speech->engine->get != NULL && ast_test_flag(speech, AST_SPEECH_HAVE_RESULTS)) {
00124       result = speech->engine->get(speech);
00125    }
00126 
00127    return result;
00128 }
00129 
00130 /*! \brief Free a list of results */
00131 int ast_speech_results_free(struct ast_speech_result *result)
00132 {
00133    struct ast_speech_result *current_result = result, *prev_result = NULL;
00134    int res = 0;
00135 
00136    while (current_result != NULL) {
00137       prev_result = current_result;
00138       /* Deallocate what we can */
00139       if (current_result->text != NULL) {
00140          free(current_result->text);
00141          current_result->text = NULL;
00142       }
00143       if (current_result->grammar != NULL) {
00144          free(current_result->grammar);
00145          current_result->grammar = NULL;
00146       }
00147       /* Move on and then free ourselves */
00148       current_result = current_result->next;
00149       free(prev_result);
00150       prev_result = NULL;
00151    }
00152 
00153    return res;
00154 }
00155 
00156 /*! \brief Start speech recognition on a speech structure */
00157 void ast_speech_start(struct ast_speech *speech)
00158 {
00159 
00160    /* Clear any flags that may affect things */
00161    ast_clear_flag(speech, AST_SPEECH_SPOKE);
00162    ast_clear_flag(speech, AST_SPEECH_QUIET);
00163    ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS);
00164 
00165    /* If results are on the structure, free them since we are starting again */
00166    if (speech->results != NULL) {
00167       ast_speech_results_free(speech->results);
00168       speech->results = NULL;
00169    }
00170 
00171    /* If the engine needs to start stuff up, do it */
00172    if (speech->engine->start != NULL) {
00173       speech->engine->start(speech);
00174    }
00175 
00176    return;
00177 }
00178 
00179 /*! \brief Write in signed linear audio to be recognized */
00180 int ast_speech_write(struct ast_speech *speech, void *data, int len)
00181 {
00182    int res = 0;
00183 
00184    /* Make sure the speech engine is ready to accept audio */
00185    if (speech->state != AST_SPEECH_STATE_READY) {
00186       return -1;
00187    }
00188 
00189    if (speech->engine->write != NULL) {
00190       speech->engine->write(speech, data, len);
00191    }
00192 
00193    return res;
00194 }
00195 
00196 /*! \brief Change an engine specific attribute */
00197 int ast_speech_change(struct ast_speech *speech, char *name, const char *value)
00198 {
00199    int res = 0;
00200 
00201    if (speech->engine->change != NULL) {
00202       res = speech->engine->change(speech, name, value);
00203    }
00204 
00205    return res;
00206 }
00207 
00208 /*! \brief Create a new speech structure using the engine specified */
00209 struct ast_speech *ast_speech_new(char *engine_name, int format)
00210 {
00211    struct ast_speech_engine *engine = NULL;
00212    struct ast_speech *new_speech = NULL;
00213 
00214    /* Try to find the speech recognition engine that was requested */
00215    engine = find_engine(engine_name);
00216    if (engine == NULL) {
00217       /* Invalid engine or no engine available */
00218       return NULL;
00219    }
00220 
00221    /* Allocate our own speech structure, and try to allocate a structure from the engine too */
00222    new_speech = ast_calloc(1, sizeof(*new_speech));
00223    if (new_speech == NULL) {
00224       /* Ran out of memory while trying to allocate some for a speech structure */
00225       return NULL;
00226    }
00227 
00228    /* Initialize the lock */
00229    ast_mutex_init(&new_speech->lock);
00230 
00231    /* Make sure no results are present */
00232    new_speech->results = NULL;
00233 
00234    /* Copy over our engine pointer */
00235    new_speech->engine = engine;
00236 
00237    /* We are not ready to accept audio yet */
00238    ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
00239 
00240    /* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */
00241    if (engine->create(new_speech)) {
00242       ast_mutex_destroy(&new_speech->lock);
00243       free(new_speech);
00244       new_speech = NULL;
00245    }
00246 
00247    return new_speech;
00248 }
00249 
00250 /*! \brief Destroy a speech structure */
00251 int ast_speech_destroy(struct ast_speech *speech)
00252 {
00253    int res = 0;
00254 
00255    /* Call our engine so we are destroyed properly */
00256    speech->engine->destroy(speech);
00257 
00258    /* Deinitialize the lock */
00259    ast_mutex_destroy(&speech->lock);
00260 
00261    /* If results exist on the speech structure, destroy them */
00262    if (speech->results != NULL) {
00263       ast_speech_results_free(speech->results);
00264       speech->results = NULL;
00265    }
00266 
00267    /* If a processing sound is set - free the memory used by it */
00268    if (speech->processing_sound != NULL) {
00269       free(speech->processing_sound);
00270       speech->processing_sound = NULL;
00271    }
00272 
00273    /* Aloha we are done */
00274    free(speech);
00275    speech = NULL;
00276 
00277    return res;
00278 }
00279 
00280 /*! \brief Change state of a speech structure */
00281 int ast_speech_change_state(struct ast_speech *speech, int state)
00282 {
00283    int res = 0;
00284 
00285    switch (state) {
00286    case AST_SPEECH_STATE_WAIT:
00287       /* The engine heard audio, so they spoke */
00288       ast_set_flag(speech, AST_SPEECH_SPOKE);
00289    default:
00290       speech->state = state;
00291       break;
00292    }
00293 
00294    return res;
00295 }
00296 
00297 /*! \brief Change the type of results we want */
00298 int ast_speech_change_results_type(struct ast_speech *speech, enum ast_speech_results_type results_type)
00299 {
00300    int res = 0;
00301 
00302    speech->results_type = results_type;
00303 
00304    if (speech->engine->change_results_type)
00305       res = speech->engine->change_results_type(speech, results_type);
00306 
00307    return res;
00308 }
00309 
00310 /*! \brief Register a speech recognition engine */
00311 int ast_speech_register(struct ast_speech_engine *engine)
00312 {
00313    struct ast_speech_engine *existing_engine = NULL;
00314    int res = 0;
00315 
00316    existing_engine = find_engine(engine->name);
00317    if (existing_engine != NULL) {
00318       /* Engine already loaded */
00319       return -1;
00320    }
00321 
00322    if (option_verbose > 1)
00323       ast_verbose(VERBOSE_PREFIX_2 "Registered speech recognition engine '%s'\n", engine->name);
00324 
00325    /* Add to the engine linked list and make default if needed */
00326    AST_LIST_LOCK(&engines);
00327    AST_LIST_INSERT_HEAD(&engines, engine, list);
00328    if (default_engine == NULL) {
00329       default_engine = engine;
00330       if (option_verbose > 1)
00331          ast_verbose(VERBOSE_PREFIX_2 "Made '%s' the default speech recognition engine\n", engine->name);
00332    }
00333    AST_LIST_UNLOCK(&engines);
00334 
00335    return res;
00336 }
00337 
00338 /*! \brief Unregister a speech recognition engine */
00339 int ast_speech_unregister(char *engine_name)
00340 {
00341    struct ast_speech_engine *engine = NULL;
00342    int res = -1;
00343 
00344    if (engine_name == NULL) {
00345       return res;
00346    }
00347 
00348    AST_LIST_LOCK(&engines);
00349    AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
00350       if (!strcasecmp(engine->name, engine_name)) {
00351          /* We have our engine... removed it */
00352          AST_LIST_REMOVE_CURRENT(&engines, list);
00353          /* If this was the default engine, we need to pick a new one */
00354          if (default_engine == engine) {
00355             default_engine = AST_LIST_FIRST(&engines);
00356          }
00357          if (option_verbose > 1)
00358             ast_verbose(VERBOSE_PREFIX_2 "Unregistered speech recognition engine '%s'\n", engine_name);
00359          /* All went well */
00360          res = 0;
00361          break;
00362       }
00363    }
00364    AST_LIST_TRAVERSE_SAFE_END
00365    AST_LIST_UNLOCK(&engines);
00366 
00367    return res;
00368 }
00369 
00370 static int unload_module(void)
00371 {
00372    /* We can not be unloaded */
00373    return -1;
00374 }
00375 
00376 static int load_module(void)
00377 {
00378    int res = 0;
00379 
00380    /* Initialize our list of engines */
00381    AST_LIST_HEAD_INIT_NOLOCK(&engines);
00382 
00383    return res;
00384 }
00385 
00386 AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS, "Generic Speech Recognition API",
00387       .load = load_module,
00388       .unload = unload_module,
00389       );

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