NAME

Texture3DEnable - 3D API texture3D enable

USAGE

Texture3DEnable[i] = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable OpenGL three-dimensional texturing. See the GL_TEXTURE_3D description on the OpenGL glEnable manual page for details.

The standard reset callback sets the Texture3DEnable[i] state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

Texture1DEnable, Texture2DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlags