NAME
ColorMatrix - 3D API color matrix
USAGE
ColorMatrix = float4x4(m1, m2, m3, m4, m5, ... , m13, m14, m15, m16)
VALID ENUMERANTS
mi: floating point values
DESCRIPTION
Set the values of the color matrix. See the GL_COLOR description on the OpenGL glMatrixMode manual page for details.
The standard reset callback sets the ColorMatrix state to the identity matrix.
OPENGL FUNCTIONALITY REQUIREMENTS
Support for extension ARB_imaging.
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.
SEE ALSO