NAME
ColorArg1 - 3D API color arg1
USAGE
ColorArg1[i] = int(first)
VALID ENUMERANTS
first:
DESCRIPTION
Specify that this texture-stage state is the first color argument for the stage. See the D3DTSS_COLORARG1 texture stage state description for DirectX 9.
The standard reset callback sets the ColorArg1[i] state to int(D3DTA_TEXTURE).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
AlphaArg0, AlphaArg1, AlphaArg2, AlphaBlendEnable, AlphaFunc, AlphaOp, AlphaRef, AlphaTestEnable, ColorArg0, ColorArg2, ColorOp