org.grinvin.gred.mouse
Class Rotate3D
NullMouseHandler
org.grinvin.gred.mouse.Rotate3D
public class Rotate3D
extends NullMouseHandler
Mouse handler which can be used to rotate a 3-dimensional model. Consumes all first button
pressed events.
boolean canHandle
public @Override boolean canHandle(JComponent parent)
getHandler
public static Rotate3D getHandler()
Return the singleton object of this type.
void doMouseDragged
public @Override void doMouseDragged(JComponent parent,
MouseEvent mouseEvent,
MouseEvent previousEvent,
MouseEvent pressedEvent)
void doMousePressed
public @Override void doMousePressed(JComponent parent,
MouseEvent mouseEvent)
Consume the event when pressed.