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GNOME Video Arcade Reference Manual | ![]() |
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Top | Description |
void gva_properties_init (void
); void gva_properties_show_game (const gchar *game
); void gva_properties_hide_cb (GtkWindow *window
); void gva_properties_show_cb (GtkWindow *window
); gboolean gva_properties_configure_event_cb (GtkWindow *window
,GdkEventConfigure *event
); gboolean gva_properties_window_state_event_cb (GtkWindow *window
,GdkEventWindowState *event
);
void gva_properties_init (void
);
Initializes the Properties window.
This function should be called once when the application starts.
void gva_properties_show_game (const gchar *game
);
Shows information about game
in the Properties window.
|
the name of a game |
void gva_properties_hide_cb (GtkWindow *window
);
Handler for "show" signals to the "Properties" window.
Stops in-game music clip.
|
the "Properties" window |
void gva_properties_show_cb (GtkWindow *window
);
Handler for "show" signals to the "Properties" window.
Resets all scrolled windows to the top, and starts in-game music clip if the "auto-play" preference is enabled.
|
the "Properties" window |
gboolean gva_properties_configure_event_cb (GtkWindow *window
,GdkEventConfigure *event
);
Handler for "configure-event" signals to the "Properties" window.
Saves the "Properties" window state to dconf.
|
the "Properties" window |
|
a GdkEventConfigure |
Returns : |
FALSE always |
gboolean gva_properties_window_state_event_cb (GtkWindow *window
,GdkEventWindowState *event
);
Handler for "window-state-event" signals to the "Properties" window.
Saves the "Properties" window state to dconf.
|
the "Properties" window |
|
a GdkEventWindowState |
Returns : |
FALSE always |