nux-1.14.0
RunTimeStats.cpp
00001 /*
00002  * Copyright 2010 Inalogic® Inc.
00003  *
00004  * This program is free software: you can redistribute it and/or modify it
00005  * under the terms of the GNU Lesser General Public License, as
00006  * published by the  Free Software Foundation; either version 2.1 or 3.0
00007  * of the License.
00008  *
00009  * This program is distributed in the hope that it will be useful, but
00010  * WITHOUT ANY WARRANTY; without even the implied warranties of
00011  * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
00012  * PURPOSE.  See the applicable version of the GNU Lesser General Public
00013  * License for more details.
00014  *
00015  * You should have received a copy of both the GNU Lesser General Public
00016  * License along with this program. If not, see <http://www.gnu.org/licenses/>
00017  *
00018  * Authored by: Jay Taoko <jaytaoko@inalogic.com>
00019  *
00020  */
00021 
00022 #include <iostream>
00023 
00024 #include "GLResource.h"
00025 #include "IOpenGLResource.h"
00026 #include "IOpenGLBaseTexture.h"
00027 #include "IOpenGLIndexBuffer.h"
00028 #include "IOpenGLVertexBuffer.h"
00029 #include "RunTimeStats.h"
00030 
00031 
00032 namespace nux
00033 {
00034 
00035   NUX_IMPLEMENT_GLOBAL_OBJECT (RenderingStats);
00036 
00037   t_u32 RenderingStats::m_NumTex2D = 0;
00038   t_u32 RenderingStats::m_GPUSizeTex2D = 0;
00039   t_u32 RenderingStats::m_NumTexRectangle = 0;
00040   t_u32 RenderingStats::m_GPUSizeTexRectangle = 0;
00041   t_u32 RenderingStats::m_NumTexCube = 0;
00042   t_u32 RenderingStats::m_GPUSizeTexCube = 0;
00043   t_u32 RenderingStats::m_NumTexVolume = 0;
00044   t_u32 RenderingStats::m_GPUSizeTexVolume = 0;
00045 
00046   t_u32 RenderingStats::m_NumTexAnimated = 0;
00047   t_u32 RenderingStats::m_GPUSizeTexAnimated = 0;
00048 
00049   t_u32 RenderingStats::m_NumPBO = 0; // Counted as Vertex Buffer
00050   t_u32 RenderingStats::m_GPUSizePBO = 0; // Counted as Vertex Buffer
00051   t_u32 RenderingStats::m_NumQueryObject = 0;
00052   t_u32 RenderingStats::m_NumFrameBufferObject = 0;
00053   t_u32 RenderingStats::m_NumVertexBuffer = 0;
00054   t_u32 RenderingStats::m_GPUSizeVertexBuffer = 0;
00055   t_u32 RenderingStats::m_NumIndexBuffer = 0;
00056   t_u32 RenderingStats::m_GPUSizeIndexBuffer = 0;
00057   t_u32 RenderingStats::m_NumVertexShader = 0;
00058   t_u32 RenderingStats::m_NumPixelShader = 0;
00059   t_u32 RenderingStats::m_NumShaderProgram = 0;
00060 
00061   t_u32 RenderingStats::m_TotalGPUSize = 0;
00062 
00063   void RenderingStats::Constructor()
00064   {
00065 
00066   }
00067 
00068   void RenderingStats::Destructor()
00069   {
00070 #ifdef DEBUG
00071     if (m_NumIndexBuffer != 0)
00072     {
00073       std::cerr << "[RenderingStats::Destructor] Some index buffers have not been released.";
00074     }
00075 
00076     if (m_NumTex2D != 0)
00077     {
00078       std::cerr << "[RenderingStats::Destructor] Some 2D textures have not been released.";
00079       for (auto id: _texture_2d_array)
00080       {
00081         std::cerr << "[RenderingStats::Destructor] Remaining 2D textures: " << id;
00082       }
00083     }
00084 
00085     if (m_NumTexRectangle != 0)
00086     {
00087       std::cerr << "[RenderingStats::Destructor] Some rectangle textures buffers have not been released.";
00088 
00089       for (auto id: _texture_rect_array)
00090       {
00091         std::cerr << "[RenderingStats::Destructor] Remaining Rectangle textures: " << id;
00092       }
00093     }
00094 #endif
00095   }
00096 
00097   void RenderingStats::Register (IOpenGLResource *GraphicsObject)
00098   {
00099     switch (GraphicsObject->GetResourceType() )
00100     {
00101       case RTINDEXBUFFER:
00102       {
00103         m_NumIndexBuffer++;
00104         m_GPUSizeIndexBuffer += NUX_REINTERPRET_CAST (IOpenGLIndexBuffer *, GraphicsObject)->GetSize();
00105         m_TotalGPUSize += m_GPUSizeIndexBuffer;
00106         break;
00107       }
00108       case RTVERTEXBUFFER:
00109       {
00110         m_NumVertexBuffer++;
00111         m_GPUSizeVertexBuffer += NUX_REINTERPRET_CAST (IOpenGLVertexBuffer *, GraphicsObject)->GetSize();
00112         m_TotalGPUSize += m_GPUSizeVertexBuffer;
00113         break;
00114       }
00115       case RTTEXTURE:
00116       {
00117         _texture_2d_array.push_back (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
00118         m_NumTex2D++;
00119         m_GPUSizeTex2D += GetTextureSize (NUX_REINTERPRET_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00120         m_TotalGPUSize += m_GPUSizeTex2D;
00121         break;
00122       }
00123       case RTTEXTURERECTANGLE:
00124       {
00125         _texture_rect_array.push_back (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
00126         m_NumTexRectangle++;
00127         m_GPUSizeTexRectangle += GetTextureSize (NUX_REINTERPRET_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00128         m_TotalGPUSize += m_GPUSizeTexRectangle;
00129         break;
00130       }
00131       case RTCUBETEXTURE:
00132       {
00133         m_NumTexCube++;
00134         m_GPUSizeTexCube += GetTextureSize (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00135         m_TotalGPUSize += m_GPUSizeTexCube;
00136         break;
00137       }
00138       case RTVOLUMETEXTURE:
00139       {
00140         m_NumTexVolume++;
00141         m_GPUSizeTexVolume += GetTextureSize (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00142         m_TotalGPUSize += m_GPUSizeTexVolume;
00143         break;
00144       }
00145       case RTANIMATEDTEXTURE:
00146       {
00147         // Animated texture size is compted as rectangle textures;
00148         m_NumTexAnimated++;
00149         break;
00150       }
00151       case RTQUERY:
00152       {
00153         m_NumQueryObject++;
00154         break;
00155       }
00156       case RTFRAMEBUFFEROBJECT:
00157       {
00158         m_NumFrameBufferObject++;
00159         break;
00160       }
00161       default:
00162         break;
00163     }
00164 
00165   }
00166   void RenderingStats::UnRegister (IOpenGLResource *GraphicsObject)
00167   {
00168     switch (GraphicsObject->GetResourceType() )
00169     {
00170       case RTINDEXBUFFER:
00171       {
00172         m_NumIndexBuffer--;
00173         m_GPUSizeIndexBuffer -= NUX_REINTERPRET_CAST (IOpenGLIndexBuffer *, GraphicsObject)->GetSize();
00174         m_TotalGPUSize -= m_GPUSizeIndexBuffer;
00175         break;
00176       }
00177       case RTVERTEXBUFFER:
00178       {
00179         m_NumVertexBuffer--;
00180         m_GPUSizeVertexBuffer -= NUX_REINTERPRET_CAST (IOpenGLVertexBuffer *, GraphicsObject)->GetSize();
00181         m_TotalGPUSize -= m_GPUSizeVertexBuffer;
00182         break;
00183       }
00184       case RTTEXTURE:
00185       {
00186         std::vector<int>::iterator it;
00187         it = std::find (_texture_2d_array.begin(), _texture_2d_array.end(), NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
00188 
00189         if (it != _texture_2d_array.end() )
00190           _texture_2d_array.erase (it);
00191 
00192         m_NumTex2D--;
00193         m_GPUSizeTex2D -= GetTextureSize (NUX_REINTERPRET_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00194         m_TotalGPUSize -= m_GPUSizeTex2D;
00195         break;
00196       }
00197       case RTTEXTURERECTANGLE:
00198       {
00199         std::vector<int>::iterator it;
00200         it = std::find (_texture_rect_array.begin(), _texture_rect_array.end(), NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject)->GetOpenGLID() );
00201 
00202         if (it != _texture_rect_array.end() )
00203           _texture_rect_array.erase (it);
00204 
00205         m_NumTexRectangle--;
00206         m_GPUSizeTexRectangle -= GetTextureSize (NUX_REINTERPRET_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00207         m_TotalGPUSize -= m_GPUSizeTexRectangle;
00208         break;
00209       }
00210       case RTCUBETEXTURE:
00211       {
00212         m_NumTexCube--;
00213         m_GPUSizeTexCube -= GetTextureSize (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00214         m_TotalGPUSize -= m_GPUSizeTexCube;
00215         break;
00216       }
00217       case RTVOLUMETEXTURE:
00218       {
00219         m_NumTexVolume--;
00220         m_GPUSizeTexVolume -= GetTextureSize (NUX_STATIC_CAST (IOpenGLBaseTexture *, GraphicsObject) );
00221         m_TotalGPUSize -= m_GPUSizeTexVolume;
00222         break;
00223       }
00224       case RTANIMATEDTEXTURE:
00225       {
00226         // Animated texture size is compted as rectangle textures;
00227         m_NumTexAnimated--;
00228         break;
00229       }
00230       case RTQUERY:
00231       {
00232         m_NumQueryObject--;
00233         break;
00234       }
00235       case RTFRAMEBUFFEROBJECT:
00236       {
00237         m_NumFrameBufferObject--;
00238         break;
00239       }
00240       default:
00241         break;
00242     }
00243 
00244   }
00245 
00246 }
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