, including all inherited members.
Determinant() const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Diagonal(T x, T y, T z, T w=T(1)) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
GetInverse() const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Identity() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
IDENTITY() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
Inverse() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
LookAt(const Vector3 &eye, const Vector3 &at, const Vector3 &up) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
m (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Matrix4x4() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Matrix4x4(const Matrix4x4 &) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Matrix4x4(T a00, T a01, T a02, T a03, T a10, T a11, T a12, T a13, T a20, T a21, T a22, T a23, T a30, T a31, T a32, T a33) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator const T *() const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator T *() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator()(unsigned int i, unsigned int j) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator()(unsigned int i, unsigned int j) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator*(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator*(const T &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator*(const Vector4 &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator*=(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator*=(const T &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator+(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator+=(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator-(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator-() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator-=(const Matrix4x4< T > &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator/(const T &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator/=(const T &) const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator=(const Matrix4x4< T > &) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
operator==(const Matrix4x4< T > &) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Orthographic(T l, T r, T b, T t, T n, T f) | nux::Matrix4x4< T > | |
Perspective(T l, T r, T t, T b, T n, T f) | nux::Matrix4x4< T > | |
Perspective(T FoV, T AspectRatio, T NearPlane, T FarPlane) | nux::Matrix4x4< T > | |
PerspectiveInverse(T l, T r, T t, T b, T n, T f) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Rotate(T angle, Vector3 axis) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Rotate_x(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Rotate_y(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Rotate_z(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
ROTATEX(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
ROTATEY(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
ROTATEZ(T angle) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
SCALE(T x, T y, T z) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
Scale(T sx, T sy, T sz) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Scale(T s) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Trace() const (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
TRANSLATE(T x, T y, T z) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
Translate(T x, T y, T z) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Translate(const Vector3 &) (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Transpose() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
Zero() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |
ZERO() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | [static] |
~Matrix4x4() (defined in nux::Matrix4x4< T >) | nux::Matrix4x4< T > | |