, including all inherited members.
ActivateFrameBuffer() (defined in nux::GpuDevice) | nux::GpuDevice | |
AllocateUnpackPixelBufferIndex(int *index) (defined in nux::GpuDevice) | nux::GpuDevice | |
backup_texture0_ (defined in nux::GpuDevice) | nux::GpuDevice | |
BindPackPixelBufferIndex(const int index) (defined in nux::GpuDevice) | nux::GpuDevice | |
BindUnpackPixelBufferIndex(const int index) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateAnimatedTexture(int Width, int Height, int Depth, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateAsmPixelShader() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateAsmShaderProgram() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateAsmVertexShader() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateCubeTexture(int EdgeLength, int Levels, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateFrameBufferObject() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateIndexBuffer(int Length, VBO_USAGE Usage, INDEX_FORMAT Format) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreatePixelBufferObject(int Size, VBO_USAGE Usage) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreatePixelShader() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateQuery(QUERY_TYPE Type) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateRectangleTexture(int Width, int Height, int Levels, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateShaderProgram() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateSystemCapableDeviceTexture(int Width, int Height, int Levels, BitmapFormat PixelFormat) | nux::GpuDevice | |
CreateSystemCapableTexture() | nux::GpuDevice | |
CreateTexture(int Width, int Height, int Levels, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateTexture2DFromID(int id, int Width, int Height, int Levels, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateVertexBuffer(int Length, VBO_USAGE Usage) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateVertexDeclaration(const VERTEXELEMENT *pVertexElements) (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateVertexShader() (defined in nux::GpuDevice) | nux::GpuDevice | |
CreateVolumeTexture(int Width, int Height, int Depth, int Levels, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
DeactivateFrameBuffer() | nux::GpuDevice | |
DrawIndexedPrimitive(ObjectPtr< IOpenGLIndexBuffer > IndexBuffer, ObjectPtr< IOpenGLVertexDeclaration > VertexDeclaration, PRIMITIVE_TYPE PrimitiveType, int PrimitiveCount) (defined in nux::GpuDevice) | nux::GpuDevice | |
DrawPrimitive(ObjectPtr< IOpenGLVertexDeclaration > VertexDeclaration, PRIMITIVE_TYPE pt_, unsigned vtx_start_, unsigned num_prims_) (defined in nux::GpuDevice) | nux::GpuDevice | |
DrawPrimitiveUP(ObjectPtr< IOpenGLVertexDeclaration > VertexDeclaration, PRIMITIVE_TYPE PrimitiveType, unsigned int PrimitiveCount, const void *pVertexStreamZeroData, unsigned int VertexStreamZeroStride) (defined in nux::GpuDevice) | nux::GpuDevice | |
FormatFrameBufferObject(unsigned int Width, unsigned int Height, BitmapFormat PixelFormat) (defined in nux::GpuDevice) | nux::GpuDevice | |
FreeUnpackPixelBufferIndex(const int index) (defined in nux::GpuDevice) | nux::GpuDevice | |
GetColorRenderTargetSurface(unsigned int ColorAttachmentIndex) (defined in nux::GpuDevice) | nux::GpuDevice | |
GetCurrentFrameBufferObject() (defined in nux::GpuDevice) | nux::GpuDevice | |
GetDepthRenderTargetSurface() (defined in nux::GpuDevice) | nux::GpuDevice | |
GetGPUBrand() const (defined in nux::GpuDevice) | nux::GpuDevice | |
GetGpuInfo() (defined in nux::GpuDevice) | nux::GpuDevice | |
GetOpenGLMajorVersion() const (defined in nux::GpuDevice) | nux::GpuDevice | |
GetOpenGLMinorVersion() const (defined in nux::GpuDevice) | nux::GpuDevice | |
GetPixelStoreAlignment() (defined in nux::GpuDevice) | nux::GpuDevice | [inline] |
GetRenderStates() (defined in nux::GpuDevice) | nux::GpuDevice | |
GraphicsEngine (defined in nux::GpuDevice) | nux::GpuDevice | [friend] |
InvalidateIndexBuffer() | nux::GpuDevice | |
InvalidateTextureUnit(int TextureUnitIndex) | nux::GpuDevice | |
InvalidateVertexBuffer() | nux::GpuDevice | |
IOpenGLSurface (defined in nux::GpuDevice) | nux::GpuDevice | [friend] |
LockPackPixelBufferIndex(const int index, const int Size) (defined in nux::GpuDevice) | nux::GpuDevice | |
LockUnpackPixelBufferIndex(const int index, const int Size) (defined in nux::GpuDevice) | nux::GpuDevice | |
ResetRenderStates() (defined in nux::GpuDevice) | nux::GpuDevice | |
SetColorRenderTargetSurface(unsigned int ColorAttachmentIndex, ObjectPtr< IOpenGLSurface > pRenderTargetSurface) (defined in nux::GpuDevice) | nux::GpuDevice | |
SetCurrentFrameBufferObject(ObjectPtr< IOpenGLFrameBufferObject > fbo) (defined in nux::GpuDevice) | nux::GpuDevice | |
SetDepthRenderTargetSurface(ObjectPtr< IOpenGLSurface > pDepthSurface) (defined in nux::GpuDevice) | nux::GpuDevice | |
SetStreamSource(unsigned int StreamNumber, ObjectPtr< IOpenGLVertexBuffer > pStreamData, unsigned int OffsetInBytes, unsigned int Stride) (defined in nux::GpuDevice) | nux::GpuDevice | |
SetTexture(unsigned int TextureUnit, IOpenGLBaseTexture *texture) (defined in nux::GpuDevice) | nux::GpuDevice | |
SUPPORT_GL_ARB_TEXTURE_NON_POWER_OF_TWO() const (defined in nux::GpuDevice) | nux::GpuDevice | [inline] |
SUPPORT_GL_ARB_TEXTURE_RECTANGLE() const (defined in nux::GpuDevice) | nux::GpuDevice | [inline] |
SUPPORT_GL_EXT_TEXTURE_RECTANGLE() const (defined in nux::GpuDevice) | nux::GpuDevice | [inline] |
UnlockPackPixelBufferIndex(const int index) (defined in nux::GpuDevice) | nux::GpuDevice | |
UnlockUnpackPixelBufferIndex(const int index) (defined in nux::GpuDevice) | nux::GpuDevice | |
UsePixelBufferObjects() const (defined in nux::GpuDevice) | nux::GpuDevice | [inline] |
VerifyRenderStates() (defined in nux::GpuDevice) | nux::GpuDevice | |
~GpuDevice() (defined in nux::GpuDevice) | nux::GpuDevice | |