Public Member Functions |
| Matrix4x4 (const Matrix4x4 &) |
| Matrix4x4 (T a00, T a01, T a02, T a03, T a10, T a11, T a12, T a13, T a20, T a21, T a22, T a23, T a30, T a31, T a32, T a33) |
Matrix4x4< T > & | operator= (const Matrix4x4< T > &) |
t_bool | operator== (const Matrix4x4< T > &) |
Matrix4x4< T > | operator* (const Matrix4x4< T > &) const |
Matrix4x4< T > | operator+ (const Matrix4x4< T > &) const |
Matrix4x4< T > | operator- (const Matrix4x4< T > &) const |
Matrix4x4< T > & | operator*= (const Matrix4x4< T > &) const |
Matrix4x4< T > & | operator+= (const Matrix4x4< T > &) const |
Matrix4x4< T > & | operator-= (const Matrix4x4< T > &) const |
Matrix4x4< T > | operator* (const T &) const |
Matrix4x4< T > | operator/ (const T &) const |
Matrix4x4< T > | operator*= (const T &) const |
Matrix4x4< T > | operator/= (const T &) const |
Vector4 | operator* (const Vector4 &) const |
Matrix4x4< T > | operator- () |
T & | operator() (unsigned int i, unsigned int j) |
T | operator() (unsigned int i, unsigned int j) const |
| operator T * () |
| operator const T * () const |
void | Translate (T x, T y, T z) |
void | Translate (const Vector3 &) |
void | Rotate_x (T angle) |
void | Rotate_y (T angle) |
void | Rotate_z (T angle) |
void | Scale (T sx, T sy, T sz) |
T | Trace () const |
T | Determinant () const |
void | Inverse () |
Matrix4x4< T > | GetInverse () const |
void | Transpose () |
void | Scale (T s) |
void | Diagonal (T x, T y, T z, T w=T(1)) |
void | Rotate (T angle, Vector3 axis) |
void | LookAt (const Vector3 &eye, const Vector3 &at, const Vector3 &up) |
void | Orthographic (T l, T r, T b, T t, T n, T f) |
| set to an orthographic projection matrix.
|
void | Perspective (T l, T r, T t, T b, T n, T f) |
| set to a perspective projection matrix.
|
void | PerspectiveInverse (T l, T r, T t, T b, T n, T f) |
void | Perspective (T FoV, T AspectRatio, T NearPlane, T FarPlane) |
| set to a perspective projection matrix specified in terms of field of view and aspect ratio.
|
void | Zero () |
void | Identity () |
Static Public Member Functions |
static Matrix4x4< T > | IDENTITY () |
static Matrix4x4< T > | ZERO () |
static Matrix4x4< T > | ROTATEX (T angle) |
static Matrix4x4< T > | ROTATEY (T angle) |
static Matrix4x4< T > | ROTATEZ (T angle) |
static Matrix4x4< T > | TRANSLATE (T x, T y, T z) |
static Matrix4x4< T > | SCALE (T x, T y, T z) |
Public Attributes |
T | m [4][4] |
template<typename T>
class nux::Matrix4x4< T >
Definition at line 45 of file Matrix4.h.