nux-0.9.48

Nux/Button.h

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00001 /*
00002  * Copyright 2010 Inalogic® Inc.
00003  *
00004  * This program is free software: you can redistribute it and/or modify it
00005  * under the terms of the GNU Lesser General Public License, as
00006  * published by the  Free Software Foundation; either version 2.1 or 3.0
00007  * of the License.
00008  *
00009  * This program is distributed in the hope that it will be useful, but
00010  * WITHOUT ANY WARRANTY; without even the implied warranties of
00011  * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
00012  * PURPOSE.  See the applicable version of the GNU Lesser General Public
00013  * License for more details.
00014  *
00015  * You should have received a copy of both the GNU Lesser General Public
00016  * License along with this program. If not, see <http://www.gnu.org/licenses/>
00017  *
00018  * Authored by: Jay Taoko <jaytaoko@inalogic.com>
00019  *
00020  */
00021 
00022 
00023 #ifndef BUTTON_H
00024 #define BUTTON_H
00025 #include "AbstractButton.h"
00026 
00027 namespace nux
00028 {
00029 
00030   class HLayout;
00031 
00033   class Button: public AbstractButton
00034   {
00035     NUX_DECLARE_OBJECT_TYPE (Button, View);
00036   public:
00037     Button (const TCHAR *Caption = TEXT (""), NUX_FILE_LINE_PROTO);
00038     ~Button();
00039 
00040     virtual void SetCaption (const TCHAR *Caption);
00041     virtual const NString &GetCaption() const;
00042 
00043     virtual void SetState (bool State);
00044     virtual void SetState (bool State, bool EmitSignal);
00045     virtual bool GetState() const;
00046 
00047     sigc::signal<void> sigClick;
00048     sigc::signal<void> sigToggled;
00049     sigc::signal<void, bool> sigStateChanged;
00050 
00051   protected:
00052     virtual long ProcessEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo);
00053     virtual void Draw (GraphicsEngine &GfxContext, bool force_draw);
00054     virtual void DrawContent (GraphicsEngine &GfxContext, bool force_draw);
00055     virtual void PostDraw (GraphicsEngine &GfxContext, bool force_draw);
00056 
00057     void RecvMouseUp (int x, int y, unsigned long button_flags, unsigned long key_flags);
00058     void RecvMouseDown (int x, int y, unsigned long button_flags, unsigned long key_flags);
00059     void RecvMouseMove (int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags);
00060     void RecvMouseEnter (int x, int y, unsigned long button_flags, unsigned long key_flags);
00061     void RecvMouseLeave (int x, int y, unsigned long button_flags, unsigned long key_flags);
00062     void RecvClick (int x, int y, unsigned long button_flags, unsigned long key_flags);
00063 
00064   };
00065 }
00066 
00067 #endif // BUTTON_H