nux-0.9.48

Nux/PropertyItem/Vector3ValuatorPropertyItem.h

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00001 /*
00002  * Copyright 2010 Inalogic® Inc.
00003  *
00004  * This program is free software: you can redistribute it and/or modify it
00005  * under the terms of the GNU Lesser General Public License, as
00006  * published by the  Free Software Foundation; either version 2.1 or 3.0
00007  * of the License.
00008  *
00009  * This program is distributed in the hope that it will be useful, but
00010  * WITHOUT ANY WARRANTY; without even the implied warranties of
00011  * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
00012  * PURPOSE.  See the applicable version of the GNU Lesser General Public
00013  * License for more details.
00014  *
00015  * You should have received a copy of both the GNU Lesser General Public
00016  * License along with this program. If not, see <http://www.gnu.org/licenses/>
00017  *
00018  * Authored by: Jay Taoko <jaytaoko@inalogic.com>
00019  *
00020  */
00021 
00022 
00023 #ifndef VECTOR3VALUATORPROPERTYITEM_H
00024 #define VECTOR3VALUATORPROPERTYITEM_H
00025 
00026 namespace nux
00027 {
00028 
00029   class Vector3DoubleValuator;
00030 
00031   class Vector3ValuatorPropertyItem: public SectionProperty, public Vector3DoubleValuator
00032   {
00033     NODE_XML_CLASS_MEMBER (Vector3ValuatorPropertyItem);
00034     NODE_SIG_RECEIVER (RecvPropertyChange, Vector3DoubleValuator *);
00035   public:
00036     Vector3ValuatorPropertyItem (const TCHAR *name, double X = 0, double Y = 0, double Z = 0,
00037                                  double Step = 1.0, double MinValue = -1.7E308, double MaxValue = 1.7E308);
00038     virtual ~Vector3ValuatorPropertyItem();
00039 
00040     virtual long ProcessPropertyEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo);
00041     virtual void DrawProperty (GraphicsEngine &GfxContext, TableCtrl *table, bool force_draw, Geometry geo, const BasePainter &Painter, RowHeader *row, const std::vector<ColumnHeader>& column_vector, Color ItemBackgroundColor = Color (0x0) );
00042     virtual void ComputePropertyLayout (int x, int y, RowHeader *row, const std::vector<ColumnHeader>& column_vector);
00043     virtual int GetItemBestHeight();
00044 
00045   private:
00046     //RangeValue m_range_value;
00047   };
00048 
00049 }
00050 
00051 #endif // VECTOR3VALUATORPROPERTYITEM_H