nux-0.9.48
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#include <NuxGraphics/GLVertexResourceManager.h>
Public Member Functions | |
NGLStaticMesh (NResourceSet *ResourceManager, NStaticMesh *) | |
~NGLStaticMesh () | |
bool | UpdateResource (ResourceData *Resource) |
Data Fields | |
std::vector< ObjectPtr < NGLVertexBuffer > > | m_VertexBufferArray |
ObjectPtr< NGLIndexBuffer > | m_Index |
ObjectPtr< NGLVertexDeclaration > | m_VertexDeclaration |
nux::NGLStaticMesh::NGLStaticMesh | ( | NResourceSet * | ResourceManager, |
NStaticMesh * | |||
) |
nux::NGLStaticMesh::~NGLStaticMesh | ( | ) |
bool nux::NGLStaticMesh::UpdateResource | ( | ResourceData * | Resource | ) | [virtual] |
Updates the resource.
Implements nux::CachedResourceData.
std::vector< ObjectPtr<NGLVertexBuffer> > nux::NGLStaticMesh::m_VertexBufferArray |