#include <NuxGraphics/GLTextureResourceManager.h>
Constructor & Destructor Documentation
nux::CachedBaseTexture::CachedBaseTexture |
( |
NResourceSet * |
ResourceManager | ) |
|
nux::CachedBaseTexture::~CachedBaseTexture |
( |
| ) |
|
Member Function Documentation
virtual void nux::CachedBaseTexture::LoadMipLevel |
( |
BaseTexture * |
SourceTexture, |
|
|
int |
MipLevel |
|
) |
| [pure virtual] |
bool nux::CachedBaseTexture::RecreateTexture |
( |
BaseTexture * |
Source | ) |
|
virtual bool nux::CachedBaseTexture::UpdateResource |
( |
ResourceData * |
Resource | ) |
[virtual] |
virtual void nux::CachedBaseTexture::UpdateTexture |
( |
BaseTexture * |
Source | ) |
[pure virtual] |
Field Documentation
The documentation for this class was generated from the following file: