#include <Nux/PropertyItem/Matrix3PreviewPropertyItem.h>
Public Member Functions |
| Matrix3PreviewPropertyItem (const TCHAR *name, Matrix3 matrix=Matrix3::IDENTITY()) |
virtual | ~Matrix3PreviewPropertyItem () |
virtual long | ProcessPropertyEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo) |
virtual void | DrawProperty (GraphicsEngine &GfxContext, TableCtrl *table, bool force_draw, Geometry geo, const BasePainter &Painter, RowHeader *row, const std::vector< ColumnHeader > &column_vector, Color ItemBackgroundColor=Color(0x0)) |
virtual void | ComputePropertyLayout (int x, int y, RowHeader *row, const std::vector< ColumnHeader > &column_vector) |
virtual int | GetItemBestHeight () |
Constructor & Destructor Documentation
nux::Matrix3PreviewPropertyItem::Matrix3PreviewPropertyItem |
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const TCHAR * |
name, |
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Matrix3 |
matrix = Matrix3::IDENTITY() |
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) |
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virtual nux::Matrix3PreviewPropertyItem::~Matrix3PreviewPropertyItem |
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[virtual] |
Member Function Documentation
virtual void nux::Matrix3PreviewPropertyItem::ComputePropertyLayout |
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int |
x, |
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int |
y, |
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RowHeader * |
row, |
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const std::vector< ColumnHeader > & |
column_vector |
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) |
| [virtual] |
virtual int nux::Matrix3PreviewPropertyItem::GetItemBestHeight |
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[virtual] |
virtual long nux::Matrix3PreviewPropertyItem::ProcessPropertyEvent |
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IEvent & |
ievent, |
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long |
TraverseInfo, |
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long |
ProcessEventInfo |
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) |
| [virtual] |
The documentation for this class was generated from the following file: