#include <Nux/AbstractPaintLayer.h>
Member Enumeration Documentation
- Enumerator:
PaintLayer_Color |
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PaintLayer_Shape |
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PaintLayer_ShapeROP |
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PaintLayer_Texture |
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PaintLayer_DeviceTexture |
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PaintLayer_ImageStyle |
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Constructor & Destructor Documentation
nux::AbstractPaintLayer::AbstractPaintLayer |
( |
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virtual nux::AbstractPaintLayer::~AbstractPaintLayer |
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[virtual] |
Member Function Documentation
Geometry nux::AbstractPaintLayer::GetGeometry |
( |
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const |
Matrix4 nux::AbstractPaintLayer::GetModelViewMatrix |
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virtual void nux::AbstractPaintLayer::Renderlayer |
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GraphicsEngine & |
GfxContext | ) |
[pure virtual] |
virtual void nux::AbstractPaintLayer::SetGeometry |
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const Geometry & |
geo | ) |
[virtual] |
void nux::AbstractPaintLayer::SetModelViewMatrix |
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const Matrix4 & |
mat | ) |
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Preserve the model view matrix at the moment layer is pushed on the paint layer stack. See Painter class.
Field Documentation
The documentation for this class was generated from the following file: