nux-0.9.46
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00001 /* 00002 * Copyright 2010 Inalogic® Inc. 00003 * 00004 * This program is free software: you can redistribute it and/or modify it 00005 * under the terms of the GNU Lesser General Public License, as 00006 * published by the Free Software Foundation; either version 2.1 or 3.0 00007 * of the License. 00008 * 00009 * This program is distributed in the hope that it will be useful, but 00010 * WITHOUT ANY WARRANTY; without even the implied warranties of 00011 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR 00012 * PURPOSE. See the applicable version of the GNU Lesser General Public 00013 * License for more details. 00014 * 00015 * You should have received a copy of both the GNU Lesser General Public 00016 * License along with this program. If not, see <http://www.gnu.org/licenses/> 00017 * 00018 * Authored by: Jay Taoko <jaytaoko@inalogic.com> 00019 * 00020 */ 00021 00022 00023 #ifndef TEXTUREAREA_H 00024 #define TEXTUREAREA_H 00025 00026 #include "NuxGraphics/GraphicsEngine.h" 00027 00028 namespace nux 00029 { 00030 00031 class TextureArea : public View 00032 { 00033 NUX_DECLARE_OBJECT_TYPE (TextureArea, View); 00034 public: 00035 TextureArea (NUX_FILE_LINE_PROTO); 00036 virtual ~TextureArea(); 00037 00043 void SetTexture (BaseTexture *texture); 00044 00050 void SetPaintLayer (AbstractPaintLayer *layer); 00051 00053 00056 void Set2DRotation (float angle); 00057 00058 Matrix4 Get2DRotation () const; 00059 00060 sigc::signal<void, int, int> sigMouseDown; 00061 sigc::signal<void, int, int> sigMouseDrag; 00062 00063 protected: 00064 virtual long ProcessEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo); 00065 virtual void Draw (GraphicsEngine &GfxContext, bool force_draw); 00066 virtual void DrawContent (GraphicsEngine &GfxContext, bool force_draw); 00067 virtual void PostDraw (GraphicsEngine &GfxContext, bool force_draw); 00068 void RecvMouseDown (int x, int y, long button_flags, long key_flags); 00069 void RecvMouseUp (int x, int y, long button_flags, long key_flags); 00070 void RecvMouseEnter (int x, int y, long button_flags, long key_flags); 00071 void RecvMouseLeave (int x, int y, long button_flags, long key_flags); 00072 void RecvMouseClick (int x, int y, long button_flags, long key_flags); 00073 void RecvMouseDrag (int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags); 00074 00075 private: 00076 AbstractPaintLayer *m_PaintLayer; 00077 00078 Matrix4 _2d_rotate; 00079 }; 00080 } 00081 00082 #endif // TEXTUREAREA_H