nux-0.9.46
|
00001 /* 00002 * Copyright 2010 Inalogic® Inc. 00003 * 00004 * This program is free software: you can redistribute it and/or modify it 00005 * under the terms of the GNU Lesser General Public License, as 00006 * published by the Free Software Foundation; either version 2.1 or 3.0 00007 * of the License. 00008 * 00009 * This program is distributed in the hope that it will be useful, but 00010 * WITHOUT ANY WARRANTY; without even the implied warranties of 00011 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR 00012 * PURPOSE. See the applicable version of the GNU Lesser General Public 00013 * License for more details. 00014 * 00015 * You should have received a copy of both the GNU Lesser General Public 00016 * License along with this program. If not, see <http://www.gnu.org/licenses/> 00017 * 00018 * Authored by: Jay Taoko <jaytaoko@inalogic.com> 00019 * 00020 */ 00021 00022 00023 #ifndef GLSH_COLORPICKER_H 00024 #define GLSH_COLORPICKER_H 00025 00026 #include "IOpenGLGLSLShader.h" 00027 #include "GLShaderParameter.h" 00028 #include "NuxCore/Math/Matrix4.h" 00029 #include "GLDeviceObjects.h" 00030 00031 namespace nux 00032 { 00033 00034 class TemplateQuadBuffer; 00035 00036 class GLSh_ColorPicker 00037 { 00038 public: 00039 GLSh_ColorPicker (eColorChannel cc); 00040 ~GLSh_ColorPicker(); 00041 00042 void SetColor (float R, float G, float B, float A); 00043 void SetScreenPositionOffset (float x, float y); 00044 void Render (int x, int y, int z, int width, int height, int WindowWidth, int WindowHeight); 00045 00046 00047 private: 00048 float _R, _G, _B, _A; 00049 float _ScreenOffsetX, _ScreenOffsetY; 00050 00051 ObjectPtr<IOpenGLPixelShader> GlobalPixelShader; 00052 ObjectPtr<IOpenGLShaderProgram> sprog; 00053 ObjectPtr<IOpenGLAsmShaderProgram> m_AsmProg; 00054 00055 eColorChannel m_ColorChannel; 00056 UINT ViewPortX; 00057 UINT ViewPortY; 00058 UINT ViewPortWidth; 00059 UINT ViewPortHeight; 00060 }; 00061 00062 } 00063 00064 #endif // GLSH_COLORPICKER_H