nux-0.9.46
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00001 /* 00002 * Copyright 2010 Inalogic® Inc. 00003 * 00004 * This program is free software: you can redistribute it and/or modify it 00005 * under the terms of the GNU Lesser General Public License, as 00006 * published by the Free Software Foundation; either version 2.1 or 3.0 00007 * of the License. 00008 * 00009 * This program is distributed in the hope that it will be useful, but 00010 * WITHOUT ANY WARRANTY; without even the implied warranties of 00011 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR 00012 * PURPOSE. See the applicable version of the GNU Lesser General Public 00013 * License for more details. 00014 * 00015 * You should have received a copy of both the GNU Lesser General Public 00016 * License along with this program. If not, see <http://www.gnu.org/licenses/> 00017 * 00018 * Authored by: Jay Taoko <jaytaoko@inalogic.com> 00019 * 00020 */ 00021 00022 00023 #ifndef PUSHBUTTON_H 00024 #define PUSHBUTTON_H 00025 #include "AbstractButton.h" 00026 00027 namespace nux 00028 { 00029 class HLayout; 00030 00032 class PushButton: public AbstractButton 00033 { 00034 public: 00035 PushButton (const TCHAR *Caption = TEXT (""), NUX_FILE_LINE_PROTO); 00036 ~PushButton(); 00037 00038 virtual void SetCaption (const TCHAR *Caption); 00039 virtual const NString &GetCaption() const; 00040 00041 virtual void SetState (bool State); 00042 virtual void SetState (bool State, bool EmitSignal); 00043 virtual bool GetState() const; 00044 00045 sigc::signal<void> sigClick; 00046 00047 protected: 00048 virtual long ProcessEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo); 00049 virtual void Draw (GraphicsEngine &GfxContext, bool force_draw); 00050 virtual void DrawContent (GraphicsEngine &GfxContext, bool force_draw); 00051 virtual void PostDraw (GraphicsEngine &GfxContext, bool force_draw); 00052 00053 void RecvMouseUp (int x, int y, unsigned long button_flags, unsigned long key_flags); 00054 void RecvMouseDown (int x, int y, unsigned long button_flags, unsigned long key_flags); 00055 void RecvMouseMove (int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags); 00056 void RecvMouseEnter (int x, int y, unsigned long button_flags, unsigned long key_flags); 00057 void RecvMouseLeave (int x, int y, unsigned long button_flags, unsigned long key_flags); 00058 void RecvClick (int x, int y, unsigned long button_flags, unsigned long key_flags); 00059 00060 private: 00061 }; 00062 00063 } 00064 00065 #endif // PUSHBUTTON_H