nux-0.9.46

Nux/TextureArea.h

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00001 /*
00002  * Copyright 2010 Inalogic® Inc.
00003  *
00004  * This program is free software: you can redistribute it and/or modify it
00005  * under the terms of the GNU Lesser General Public License, as
00006  * published by the  Free Software Foundation; either version 2.1 or 3.0
00007  * of the License.
00008  *
00009  * This program is distributed in the hope that it will be useful, but
00010  * WITHOUT ANY WARRANTY; without even the implied warranties of
00011  * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
00012  * PURPOSE.  See the applicable version of the GNU Lesser General Public
00013  * License for more details.
00014  *
00015  * You should have received a copy of both the GNU Lesser General Public
00016  * License along with this program. If not, see <http://www.gnu.org/licenses/>
00017  *
00018  * Authored by: Jay Taoko <jaytaoko@inalogic.com>
00019  *
00020  */
00021 
00022 
00023 #ifndef TEXTUREAREA_H
00024 #define TEXTUREAREA_H
00025 
00026 #include "NuxGraphics/GraphicsEngine.h"
00027 
00028 namespace nux
00029 {
00030 
00031   class TextureArea : public View
00032   {
00033     NUX_DECLARE_OBJECT_TYPE (TextureArea, View);
00034   public:
00035     TextureArea (NUX_FILE_LINE_PROTO);
00036     virtual ~TextureArea();
00037 
00043     void SetTexture (BaseTexture *texture);
00044 
00050     void SetPaintLayer (AbstractPaintLayer *layer);
00051 
00053 
00056     void Set2DRotation (float angle);
00057 
00058     Matrix4 Get2DRotation () const;
00059 
00060     sigc::signal<void, int, int> sigMouseDown;  
00061     sigc::signal<void, int, int> sigMouseDrag;  
00062 
00063   protected:
00064     virtual long ProcessEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo);
00065     virtual void Draw (GraphicsEngine &GfxContext, bool force_draw);
00066     virtual void DrawContent (GraphicsEngine &GfxContext, bool force_draw);
00067     virtual void PostDraw (GraphicsEngine &GfxContext, bool force_draw);
00068     void RecvMouseDown (int x, int y, long button_flags, long key_flags);
00069     void RecvMouseUp (int x, int y, long button_flags, long key_flags);
00070     void RecvMouseEnter (int x, int y, long button_flags, long key_flags);
00071     void RecvMouseLeave (int x, int y, long button_flags, long key_flags);
00072     void RecvMouseClick (int x, int y, long button_flags, long key_flags);
00073     void RecvMouseDrag (int x, int y, int dx, int dy, unsigned long button_flags, unsigned long key_flags);
00074 
00075   private:
00076     AbstractPaintLayer *m_PaintLayer;
00077 
00078     Matrix4 _2d_rotate;  
00079   };
00080 }
00081 
00082 #endif // TEXTUREAREA_H