19 #ifndef MIR_GRAPHICS_NESTED_NESTED_DISPLAY_H_
20 #define MIR_GRAPHICS_NESTED_NESTED_DISPLAY_H_
32 #include <unordered_map>
36 namespace input {
class InputDispatcher; }
45 class DisplayConfigurationPolicy;
57 explicit EGLSurfaceHandle(EGLDisplay display, EGLNativeWindowType native_window, EGLConfig cfg);
60 operator EGLSurface()
const {
return egl_surface; }
63 EGLDisplay
const egl_display;
64 EGLSurface
const egl_surface;
71 std::shared_ptr<GLConfig>
const& gl_config);
77 operator EGLDisplay()
const {
return egl_display; }
80 EGLDisplay egl_display;
81 EGLContext egl_context_;
82 std::shared_ptr<GLConfig>
const gl_config;
99 std::shared_ptr<Platform>
const& platform,
100 std::shared_ptr<HostConnection>
const& connection,
101 std::shared_ptr<input::InputDispatcher>
const& dispatcher,
102 std::shared_ptr<DisplayReport>
const& display_report,
103 std::shared_ptr<DisplayConfigurationPolicy>
const& conf_policy,
104 std::shared_ptr<GLConfig>
const& gl_config);
110 std::unique_ptr<DisplayConfiguration>
configuration()
const override;
122 void pause()
override;
125 std::shared_ptr<Cursor>
create_hardware_cursor(std::shared_ptr<CursorImage>
const& initial_image)
override;
129 std::shared_ptr<Platform>
const platform;
130 std::shared_ptr<HostConnection>
const connection;
131 std::shared_ptr<input::InputDispatcher>
const dispatcher;
132 std::shared_ptr<DisplayReport>
const display_report;
135 std::mutex outputs_mutex;
136 std::unordered_map<DisplayConfigurationOutputId, std::shared_ptr<detail::NestedOutput>> outputs;
147 #endif // MIR_GRAPHICS_NESTED_NESTED_DISPLAY_H_
~EGLDisplayHandle() noexcept
Definition: nested_display.cpp:117
All things Mir.
Definition: aging_buffer.h:24
void register_pause_resume_handlers(EventHandlerRegister &handlers, DisplayPauseHandler const &pause_handler, DisplayResumeHandler const &resume_handler) override
Registers handlers for pausing and resuming the display subsystem.
Definition: nested_display.cpp:240
void initialize(MirPixelFormat format)
Definition: nested_display.cpp:72
Interface to an output framebuffer.
Definition: display_buffer.h:38
void resume() override
Resumes the display.
Definition: nested_display.cpp:254
Definition: nested_display.h:95
EGLSurfaceHandle(EGLDisplay display, EGLNativeWindowType native_window, EGLConfig cfg)
Definition: nested_display.cpp:45
void configure(DisplayConfiguration const &) override
Sets a new output configuration.
Definition: nested_display.cpp:169
void pause() override
Pauses the display.
Definition: nested_display.cpp:248
std::function< bool()> DisplayResumeHandler
Definition: display.h:39
EGLContext egl_context() const
Definition: nested_display.cpp:112
EGLint const nested_egl_context_attribs[]
NestedDisplay(std::shared_ptr< Platform > const &platform, std::shared_ptr< HostConnection > const &connection, std::shared_ptr< input::InputDispatcher > const &dispatcher, std::shared_ptr< DisplayReport > const &display_report, std::shared_ptr< DisplayConfigurationPolicy > const &conf_policy, std::shared_ptr< GLConfig > const &gl_config)
Definition: nested_display.cpp:122
Definition: nested_display.h:54
std::function< bool()> DisplayPauseHandler
Definition: display.h:36
Definition: nested_display.h:67
~EGLSurfaceHandle() noexcept
Definition: nested_display.cpp:55
void for_each_display_buffer(std::function< void(DisplayBuffer &)>const &f) override
Executes a functor for each output framebuffer.
Definition: nested_display.cpp:145
~NestedDisplay() noexcept
Definition: nested_display.cpp:141
EGLConfig choose_windowed_es_config(MirPixelFormat format) const
Definition: nested_display.cpp:88
std::shared_ptr< Cursor > create_hardware_cursor(std::shared_ptr< CursorImage > const &initial_image) override
Create a hardware cursor object.
Definition: nested_display.cpp:260
void register_configuration_change_handler(EventHandlerRegister &handlers, DisplayConfigurationChangeHandler const &conf_change_handler) override
Registers a handler for display configuration changes.
Definition: nested_display.cpp:233
std::unique_ptr< graphics::GLContext > create_gl_context() override
Creates a GLContext object that shares resources with the Display's GL context.
Definition: nested_display.cpp:266
std::unique_ptr< DisplayConfiguration > configuration() const override
Gets a copy of the current output configuration.
Definition: nested_display.cpp:152
EGLDisplayHandle(EGLNativeDisplayType native_display, std::shared_ptr< GLConfig > const &gl_config)
Definition: nested_display.cpp:60
Interface to the display subsystem.
Definition: display.h:45
std::function< void()> DisplayConfigurationChangeHandler
Definition: display.h:40
Interface to a configuration of display cards and outputs.
Definition: display_configuration.h:159
Definition: event_handler_register.h:31