lib
KoTextCommand Class Reference
#include <KoTextCommand.h>
Inheritance diagram for KoTextCommand:

Detailed Description
Wraps a KoTextDocCommand into a KCommand, for the UI In fact the KoTextDocCommand isn't even known from here.When the UI orders execute or unexecute, we simply call undo/redo on the KoTextObject. Since one KCommand is created for each command there, the two simply map.
Definition at line 38 of file KoTextCommand.h.
Public Member Functions | |
KoTextCommand (KoTextObject *textobj, const QString &name) | |
virtual void | execute () |
virtual void | unexecute () |
Protected Attributes | |
KoTextObject * | m_textobj |
The documentation for this class was generated from the following files: