SGObject.cpp

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00001 #include "base/SGObject.h"
00002 #include "lib/io.h"
00003 #include "lib/Mathematics.h"
00004 #include "base/Parallel.h"
00005 #include "base/Version.h"
00006 
00007 #ifndef HAVE_SWIG
00008 CParallel CSGObject::parallel;
00009 CIO CSGObject::io;
00010 CVersion CSGObject::version;
00011 CIO* sg_io=&CSGObject::io;
00012 #else
00013 CIO sg_io;
00014 #endif
00015 
00016 //this creates a math object for the purpose of the constructor to be called at least once
00017 volatile CMath math;

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