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Converter.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2011 Sergey Lisitsyn
8  * Copyright (C) 2011 Sergey Lisitsyn
9  */
10 
11 #ifndef CONVERTER_H_
12 #define CONVERTER_H_
13 
14 #include <shogun/lib/common.h>
15 #include <shogun/base/SGObject.h>
17 
18 namespace shogun
19 {
20 
24 class CConverter : public CSGObject
25 {
26 public:
29 
31  virtual ~CConverter() {};
32 
34  virtual const char* get_name() const { return "Converter"; }
35 
41  virtual CFeatures* apply(CFeatures* features) = 0;
42 };
43 }
44 #endif /* CONVERTER_H_ */
45 
class Converter used to convert data
Definition: Converter.h:24
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:102
virtual CFeatures * apply(CFeatures *features)=0
The class Features is the base class of all feature objects.
Definition: Features.h:62
virtual ~CConverter()
Definition: Converter.h:31
virtual const char * get_name() const
Definition: Converter.h:34

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