List of all members.
Detailed Description
This class is instancied by the AnimationManagerBase, it will link animation target to updatecallback that have the same name
Constructor & Destructor Documentation
osgAnimation::LinkVisitor::LinkVisitor |
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Member Function Documentation
void osgAnimation::LinkVisitor::apply |
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osg::Node & |
node ) |
[virtual] |
void osgAnimation::LinkVisitor::apply |
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osg::Geode & |
node ) |
[virtual] |
unsigned int osgAnimation::LinkVisitor::getNbLinkedTarget |
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const [inline] |
void osgAnimation::LinkVisitor::handle_stateset |
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osg::StateSet * |
stateset ) |
[protected] |
osgAnimation::LinkVisitor::META_NodeVisitor |
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"osgAnimation" |
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"LinkVisitor" |
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void osgAnimation::LinkVisitor::reset |
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[virtual] |
Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.
Reimplemented from osg::NodeVisitor.
Member Data Documentation
The documentation for this class was generated from the following file: