#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <algorithm>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Vec3>
#include <osg/Quat>
Classes | |
class | osgAnimation::TransformVertexFunctor |
class | osgAnimation::TransformVertexFunctor::BoneWeight |
class | osgAnimation::TransformVertexFunctor::UniqBoneSetVertexSet |
Namespaces | |
namespace | osgAnimation |
Defines | |
#define | OSGANIMATION_SKINNING_H |
#define OSGANIMATION_SKINNING_H |