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ProgramObject File Reference

#include <osg/State>
#include <osg/StateAttribute>
#include <osg/buffered_value>
#include <osg/ref_ptr>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osgGL2/Export>
#include <osgGL2/Extensions>
#include <osgGL2/UniformValue>
#include <string>
#include <vector>

Namespaces

namespace  osgGL2

Classes

class  osgGL2::ProgramObject
class  osgGL2::ProgramObject::PerContextProgObj
class  osgGL2::ShaderObject
class  osgGL2::ShaderObject::PerContextShaderObj

Defines

#define OSGGL2_PROGRAMOBJECT   1

Typedefs

typedef osg::ref_ptr< ProgramObject > osgGL2::ProgramObjectPtr
typedef osg::ref_ptr< ShaderObject > osgGL2::ShaderObjectPtr

Define Documentation

#define OSGGL2_PROGRAMOBJECT   1
 


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