_refCount | osg::Referenced | [mutable, protected] |
_refMutex | osg::Referenced | [mutable, protected] |
DeleteHandler class | osg::Referenced | [friend] |
getDeleteHandler() | osg::Referenced | [static] |
getThreadSafeReferenceCounting() | osg::Referenced | [static] |
load(const Texture1D &texture, State &state) const =0 | osg::Texture1D::SubloadCallback | [pure virtual] |
operator=(const Referenced &) | osg::Referenced | [inline] |
ref() const | osg::Referenced | |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | [inline] |
Referenced(const Referenced &) | osg::Referenced | [inline] |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
subload(const Texture1D &texture, State &state) const =0 | osg::Texture1D::SubloadCallback | [pure virtual] |
unref() const | osg::Referenced | |
unref_nodelete() const | osg::Referenced | |
~Referenced() | osg::Referenced | [protected, virtual] |