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osg::PointSprite Class Reference

Inheritance diagram for osg::PointSprite:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Member Functions

 PointSprite ()
 PointSprite (const PointSprite &texenv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, PointSprite, POINTSPRITE)
virtual int compare (const StateAttribute &sa) const
virtual bool getModeUsage (ModeUsage &usage) const
virtual bool isTextureAttribute () const
virtual void apply (osg::State &state) const

Protected Member Functions

virtual ~PointSprite (void)

Detailed Description

PointSprite base class which encapsulates enabling of point sprites .


Constructor & Destructor Documentation

osg::PointSprite::PointSprite  )  [inline]
 

osg::PointSprite::PointSprite const PointSprite texenv,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::PointSprite::~PointSprite void   )  [inline, protected, virtual]
 


Member Function Documentation

virtual void osg::PointSprite::apply osg::State state  )  const [virtual]
 

virtual int osg::PointSprite::compare const StateAttribute sa  )  const [virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual bool osg::PointSprite::getModeUsage ModeUsage &  usage  )  const [inline, virtual]
 

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

virtual bool osg::PointSprite::isTextureAttribute  )  const [inline, virtual]
 

Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.

Reimplemented from osg::StateAttribute.

osg::PointSprite::META_StateAttribute osg  ,
PointSprite  ,
POINTSPRITE 
 


The documentation for this class was generated from the following file:
Generated on Tue Mar 22 14:15:06 2005 for openscenegraph by  doxygen 1.4.0