libkdegames Library API Documentation

KMessageSocket Member List

This is the complete list of members for KMessageSocket, including all inherited members.

blockSignals(bool block)QObject
checkConnectArgs(const char *signal, const QObject *receiver, const char *member)QObject
child(const char *objName, const char *inheritsClass=0, bool recursiveSearch=TRUE)QObject
childEvent(QChildEvent *)QObject
children()QObject
className()QObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObject
connect(const QObject *sender, const char *signal, const char *member)QObject
connectionBroken()KMessageIO [signal]
connectNotify(const char *signal)QObject
customEvent(QCustomEvent *)QObject
deleteLater()QObject
destroyed()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObject
disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0)QObject
disconnect(const QObject *receiver, const char *member=0)QObject
disconnectNotify(const char *signal)QObject
dumpObjectInfo()QObject
dumpObjectTree()QObject
event(QEvent *e)QObject
eventFilter(QObject *watched, QEvent *e)QObject
highPriority()QObject
id()KMessageIO
inherits(const char *clname)QObject
initSocket()KMessageSocket [protected]
insertChild(QObject *obj)QObject
installEventFilter(const QObject *filterObj)QObject
isA(const char *clname)QObject
isConnected() const KMessageSocket [virtual]
isNetwork() const KMessageSocket [inline, virtual]
isRecursiveKMessageSocket [protected]
isWidgetType()QObject
killTimer(int id)QObject
killTimers()QObject
KMessageIO(QObject *parent=0, const char *name=0)KMessageIO
KMessageSocket(QString host, Q_UINT16 port, QObject *parent=0, const char *name=0)KMessageSocket
KMessageSocket(QHostAddress host, Q_UINT16 port, QObject *parent=0, const char *name=0)KMessageSocket
KMessageSocket(QSocket *socket, QObject *parent=0, const char *name=0)KMessageSocket
KMessageSocket(int socketFD, QObject *parent=0, const char *name=0)KMessageSocket
m_idKMessageIO [protected]
mAwaitingHeaderKMessageSocket [protected]
metaObject()QObject
mNextBlockLengthKMessageSocket [protected]
mSocketKMessageSocket [protected]
name()QObject
name(const char *defaultName)QObject
normalizeSignalSlot(const char *signalSlot)QObject
objectTrees()QObject
parent()QObject
peerName() const KMessageSocket [virtual]
peerPort() const KMessageSocket [virtual]
processNewData()KMessageSocket [protected, virtual, slot]
property(const char *name)QObject
QObject(QObject *parent=0, const char *name=0)QObject
queryList(const char *inheritsClass=0, const char *objName=0, bool regexpMatch=TRUE, bool recursiveSearch=TRUE)QObject
received(const QByteArray &msg)KMessageIO [signal]
removeChild(QObject *obj)QObject
removeEventFilter(const QObject *obj)QObject
rtti() const KMessageSocket [inline, virtual]
send(const QByteArray &msg)KMessageSocket [virtual]
sender()QObject
setId(Q_UINT32 id)KMessageIO
setName(const char *name)QObject
setProperty(const char *name, const QVariant &value)QObject
signalsBlocked()QObject
startTimer(int interval)QObject
timerEvent(QTimerEvent *)QObject
tr(const char *sourceText, const char *comment)QObject
trUtf8(const char *sourceText, const char *comment)QObject
~KMessageIO()KMessageIO
~KMessageSocket()KMessageSocket
~QObject()QObject

KDE Logo
This file is part of the documentation for libkdegames Library Version 3.4.3.
Documentation copyright © 1996-2004 the KDE developers.
Generated on Sun Oct 9 09:38:30 2005 by doxygen 1.4.4 written by Dimitri van Heesch, © 1997-2003