KGameConnectWidget Class Reference
Inheritance diagram for KGameConnectWidget:

Signals | |
void | signalNetworkSetup () |
void | signalServerTypeChanged (int) |
Public Member Functions | |
KGameConnectWidget (QWidget *parent) | |
virtual | ~KGameConnectWidget () |
void | setHost (const QString &host) |
QString | host () const |
void | setPort (unsigned short int port) |
unsigned short int | port () const |
void | setDefault (int state) |
void | setType (const QString &type) |
QString | type () const |
void | setName (const QString &name) |
QString | gameName () const |
Protected Slots | |
void | slotTypeChanged (int) |
void | slotGamesFound () |
void | slotGameSelected (int) |
Detailed Description
Definition at line 29 of file kgameconnectdialog.h.
Member Function Documentation
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Definition at line 177 of file kgameconnectdialog.cpp. |
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Definition at line 163 of file kgameconnectdialog.cpp. |
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Definition at line 182 of file kgameconnectdialog.cpp. |
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Definition at line 172 of file kgameconnectdialog.cpp. |
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Specifies which state is the default (0 = server game; 1 = join game).
Definition at line 187 of file kgameconnectdialog.cpp. References slotTypeChanged(). |
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Sets DNS-SD service type, both for publishing and browsing.
Definition at line 110 of file kgameconnectdialog.cpp. References slotGamesFound(). |
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Definition at line 143 of file kgameconnectdialog.cpp. |
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Set game name for publishing.
Definition at line 133 of file kgameconnectdialog.cpp. |
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Definition at line 138 of file kgameconnectdialog.cpp. |
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The type has changed, ie the user switched between creating or joining.
Definition at line 193 of file kgameconnectdialog.cpp. Referenced by KGameConnectWidget(), and setDefault(). |
The documentation for this class was generated from the following files: