, including all inherited members.
addGameIO(KGameIO *input) | KPlayer | |
addProperty(KGamePropertyBase *data) | KPlayer | |
asyncInput() const | KPlayer | [inline] |
blockSignals(bool block) | QObject | |
calcIOValue() | KPlayer | |
checkConnectArgs(const char *signal, const QObject *receiver, const char *member) | QObject | |
child(const char *objName, const char *inheritsClass=0, bool recursiveSearch=TRUE) | QObject | |
childEvent(QChildEvent *) | QObject | |
children() | QObject | |
className() | QObject | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
connect(const QObject *sender, const char *signal, const char *member) | QObject | |
connectNotify(const char *signal) | QObject | |
customEvent(QCustomEvent *) | QObject | |
dataHandler() | KPlayer | |
Debug() | KPlayer | |
deleteLater() | QObject | |
destroyed() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member) | QObject | |
disconnect(const char *signal=0, const QObject *receiver=0, const char *member=0) | QObject | |
disconnect(const QObject *receiver, const char *member=0) | QObject | |
disconnectNotify(const char *signal) | QObject | |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
emitSignal(KGamePropertyBase *me) | KPlayer | [protected, slot] |
event(QEvent *e) | QObject | |
eventFilter(QObject *watched, QEvent *e) | QObject | |
findProperty(int id) const | KPlayer | |
findRttiIO(int rtti) const | KPlayer | |
forwardInput(QDataStream &msg, bool transmit=true, Q_UINT32 sender=0) | KPlayer | [virtual] |
forwardMessage(QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KPlayer | [virtual] |
game() const | KPlayer | [inline] |
group() const | KPlayer | [virtual] |
hasRtti(int rtti) const | KPlayer | [inline] |
highPriority() | QObject | |
id() const | KPlayer | |
inherits(const char *clname) | QObject | |
insertChild(QObject *obj) | QObject | |
installEventFilter(const QObject *filterObj) | QObject | |
ioList() | KPlayer | [inline] |
isA(const char *clname) | QObject | |
isActive() const | KPlayer | [inline] |
isVirtual() const | KPlayer | |
isWidgetType() | QObject | |
KGameIOList typedef | KPlayer | |
killTimer(int id) | QObject | |
killTimers() | QObject | |
KPlayer() | KPlayer | |
KPlayer(KGame *game) | KPlayer | |
load(QDataStream &stream) | KPlayer | [virtual] |
metaObject() | QObject | |
myTurn() const | KPlayer | [inline] |
name() const | KPlayer | [virtual] |
QObject::name() | QObject | |
QObject::name(const char *defaultName) | QObject | |
networkPlayer() const | KPlayer | |
networkPriority() const | KPlayer | |
networkTransmission(QDataStream &stream, int msgid, Q_UINT32 sender) | KPlayer | |
normalizeSignalSlot(const char *signalSlot) | QObject | |
objectTrees() | QObject | |
parent() | QObject | |
property(const char *name) | QObject | |
QObject(QObject *parent=0, const char *name=0) | QObject | |
queryList(const char *inheritsClass=0, const char *objName=0, bool regexpMatch=TRUE, bool recursiveSearch=TRUE) | QObject | |
removeChild(QObject *obj) | QObject | |
removeEventFilter(const QObject *obj) | QObject | |
removeGameIO(KGameIO *input=0, bool deleteit=true) | KPlayer | |
rtti() const | KPlayer | [inline, virtual] |
save(QDataStream &stream) | KPlayer | [virtual] |
sender() | QObject | |
sendProperty(int msgid, QDataStream &stream, bool *sent) | KPlayer | [protected, slot] |
setActive(bool v) | KPlayer | [inline] |
setAsyncInput(bool a) | KPlayer | [inline] |
setGame(KGame *game) | KPlayer | [inline] |
setGroup(const QString &group) | KPlayer | |
setId(Q_UINT32 i) | KPlayer | |
setName(const QString &name) | KPlayer | |
QObject::setName(const char *name) | QObject | |
setNetworkPlayer(KPlayer *p) | KPlayer | |
setNetworkPriority(int b) | KPlayer | |
setProperty(const char *name, const QVariant &value) | QObject | |
setTurn(bool b, bool exclusive=true) | KPlayer | |
setUserId(int i) | KPlayer | [inline] |
setVirtual(bool v) | KPlayer | |
signalNetworkData(int msgid, const QByteArray &buffer, Q_UINT32 sender, KPlayer *me) | KPlayer | [signal] |
signalPropertyChanged(KGamePropertyBase *property, KPlayer *me) | KPlayer | [signal] |
signalsBlocked() | QObject | |
startTimer(int interval) | QObject | |
timerEvent(QTimerEvent *) | QObject | |
tr(const char *sourceText, const char *comment) | QObject | |
trUtf8(const char *sourceText, const char *comment) | QObject | |
userId() const | KPlayer | [inline] |
~KPlayer() | KPlayer | [virtual] |
~QObject() | QObject | |