Ipelib
Public Member Functions | Public Attributes | Static Public Attributes | Related Functions
ipe::Vector Class Reference

#include <ipegeo.h>

List of all members.

Public Member Functions

 Vector ()
 Vector (Angle alpha)
 Vector (double x0, double y0)
double sqLen () const
double len () const
Angle angle () const
Vector normalized () const
Vector orthogonal () const
double factorize (Vector &unit) const
bool snap (const Vector &mouse, Vector &pos, double &bound) const
bool operator== (const Vector &rhs) const
bool operator!= (const Vector &rhs) const
void operator+= (const Vector &rhs)
void operator-= (const Vector &rhs)
void operator*= (double rhs)
Vector operator+ (const Vector &rhs) const
Vector operator- (const Vector &rhs) const
Vector operator* (double rhs) const
Vector operator- () const

Public Attributes

double x
double y

Static Public Attributes

static Vector ZERO = Vector(0.0, 0.0)

Related Functions

(Note that these are not member functions.)

Streamoperator<< (Stream &stream, const Vector &rhs)
Vector operator* (double lhs, const Vector &rhs)
double dot (const Vector &lhs, const Vector &rhs)

Detailed Description

Two-dimensional vector.

Unlike some other libraries, I don't make a difference between points and vectors.


Constructor & Destructor Documentation

ipe::Vector::Vector ( )
inline

Uninitialized vector.

Vector::Vector ( Angle  alpha)
explicit

Construct a unit vector with this direction.

ipe::Vector::Vector ( double  x0,
double  y0 
)
inlineexplicit

Construct a vector.


Member Function Documentation

double ipe::Vector::sqLen ( ) const
inline

Return square of Euclidean length.

Return square of vector's length.

double Vector::len ( ) const
Angle Vector::angle ( ) const

Return angle of the vector (with positive x-direction).

The returned angle lies between -pi and +pi. Returns zero for the zero vector.

Vector Vector::normalized ( ) const

Return this vector normalized (with length one).

Normalizing the zero vector returns the vector (1,0).

Vector Vector::orthogonal ( ) const

Return this vector turned 90 degrees to the left.

double Vector::factorize ( Vector unit) const

Normalizes this vector into unit and returns length. If this is the zero vector, unit is set to (1,0).

bool Vector::snap ( const Vector mouse,
Vector pos,
double &  bound 
) const

Snap to nearby vertex.

If distance between mouse and this vector is less than bound, set pos to this vector and bound to the distance, and return true.

bool ipe::Vector::operator== ( const Vector rhs) const
inline

Equality.

bool ipe::Vector::operator!= ( const Vector rhs) const
inline

Inequality.

void ipe::Vector::operator+= ( const Vector rhs)
inline

Vector-addition.

void ipe::Vector::operator-= ( const Vector rhs)
inline

Vector-subtraction.

void ipe::Vector::operator*= ( double  rhs)
inline

Multiply vector by scalar.

Vector ipe::Vector::operator+ ( const Vector rhs) const
inline

Vector-addition.

Vector ipe::Vector::operator- ( const Vector rhs) const
inline

Vector-subtraction.

Vector ipe::Vector::operator* ( double  rhs) const
inline

Vector * scalar.

Vector ipe::Vector::operator- ( ) const
inline

Unary minus for Vector.


Friends And Related Function Documentation

Stream & operator<< ( Stream stream,
const Vector rhs 
)
related
Vector operator* ( double  lhs,
const Vector rhs 
)
related

Scalar * vector.

double dot ( const Vector lhs,
const Vector rhs 
)
related

Dotproduct of two vectors.


Member Data Documentation

Vector Vector::ZERO = Vector(0.0, 0.0)
static

The origin (zero vector).

double ipe::Vector::x

Coordinates are public.

double ipe::Vector::y

Coordinates are public.


The documentation for this class was generated from the following files: