- r -
- r : BIBDOptions , Gecode::Gist::Extent , Gecode::Iter::Ranges::NaryAppend< I > , Gecode::Iter::Ranges::Virt::NaryUnion , Test::Int::Element::VarIntInt , Test::Int::Element::VarBoolInt , Gecode::ViewSelRnd< _View > , Gecode::Iter::Ranges::Array , Gecode::BoolExpr::Node , Gecode::BoolExpr::NNF , Gecode::Int::Branch::ValRnd< _View > , Gecode::Iter::Ranges::Cache< I > , Gecode::Set::Branch::ValRnd< inc > , Gecode::Support::Thread::Run , Gecode::Iter::Ranges::NaryUnion< I > , Test::Int::Element::IntIntInt , Test::Int::Element::IntBoolInt
- r_lis : Test::Int::MiniModelLin::LinRelInt , Test::Int::MiniModelLin::LinRelBool , Test::Int::MiniModelLin::LinRelMixed
- r_max : Gecode::Iter::Ranges::AddRange< I >
- r_min : Gecode::Iter::Ranges::AddRange< I >
- rand : Test::Base
- randomArity : Test::Int::GCC::VarSome
- rank : Gecode::Int::Sorted::OfflineMinItem
- rd0 : Radiotherapy
- rd1 : Radiotherapy
- rds : Radiotherapy
- reachable : Gecode::Int::Sorted::Sorted< View, Perm >
- red : Gecode::Gist::DrawingCursor
- refresh : Gecode::Gist::TreeCanvas , Gecode::Gist::PreferencesDialog
- refreshBox : Gecode::Gist::PreferencesDialog
- region : Gecode::region_allocator< T >
- regret : Gecode::Int::Branch::ByRegretMinMin , Gecode::Int::Branch::ByRegretMinMax , Gecode::Int::Branch::ByRegretMaxMin , Gecode::Int::Branch::ByRegretMaxMax
- reified : Test::Set::SetTestSpace , Test::Int::Test , Test::Int::TestSpace
- res : Gecode::Scheduling::Unary::OmegaLambdaNode
- reset : Gecode::Gist::Gist
- reset_needed : Gecode::Search::Parallel::Restart
- right : Gecode::Gist::BoundingBox , Gecode::MiniModel::StateNode , Gecode::Int::Sorted::SccComponent
- rightmost : Gecode::Int::Sorted::SccComponent
- rl : Gecode::BoolExpr::Node
- rooks : CrowdedChess
- root : Gecode::MiniModel::StatePool , Gecode::Gist::TreeCanvas , Gecode::Search::Sequential::Restart , Gecode::Search::Sequential::LDS , Gecode::Search::Parallel::Restart , Gecode::Int::Sorted::OfflineMinItem
- root_depth : Gecode::Search::Worker
- running : Gecode::Set::Int::ChannelBool< View >