csws/csgfxppl.h
Go to the documentation of this file.00001 /* 00002 Crystal Space Windowing System: Graphics Pipeline class 00003 Copyright (C) 1998,1999 by Andrew Zabolotny <bit@eltech.ru> 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the 9License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_CSGFXPPL_H__ 00021 #define __CS_CSGFXPPL_H__ 00022 00031 #include "csextern.h" 00032 00033 #include "csgeom/csrect.h" 00034 #include "cstool/cspixmap.h" 00035 #include "ivideo/graph2d.h" 00036 00037 class csMouse; 00038 struct iGraphics2D; 00039 struct iObjectRegistry; 00040 00042 #define MAX_CSWS_PIPELINE_LENGTH 16384 00043 00044 #define MAX_SYNC_PAGES 8 00045 00073 class CS_CSWS_EXPORT csGraphicsPipeline 00074 { 00075 private: 00077 friend class csApp; 00078 00081 csImageArea *SyncArea [MAX_SYNC_PAGES]; 00083 csRect RefreshRect; 00085 csRect PageCarry; 00087 int MaxPage; 00089 int CurPage; 00090 00092 int DrawMode; 00094 csRect ClipRect; 00096 csRect OrigClip; 00097 00098 // Frame width and height 00099 int FrameWidth, FrameHeight; 00100 00101 // The 2D graphics driver 00102 csRef<iGraphics2D> G2D; 00103 // The 3D graphics driver 00104 csRef<iGraphics3D> G3D; 00105 00106 // Do not cache the image of current frame 00107 bool DontCacheFrame; 00108 00110 void Initialize (iObjectRegistry *object_reg); 00112 virtual ~csGraphicsPipeline (); 00113 00115 void Sync (int CurPage, int &xmin, int &ymin, int &xmax, int &ymax); 00116 00118 void Desync (); 00119 00121 void Box (int xmin, int ymin, int xmax, int ymax, int color); 00122 00124 void Line (float x1, float y1, float x2, float y2, int color); 00125 00127 void Pixel (int x, int y, int color); 00128 00130 void Text (int x, int y, int fg, int bg, iFont *font, const char *s); 00131 00133 void Pixmap (csPixmap *s2d, int x, int y, int w, int h, uint8 Alpha); 00134 00136 void TiledPixmap (csPixmap *s2d, int x, int y, int w, int h, 00137 int orgx, int orgy, uint8 Alpha); 00138 00140 void Texture (iTextureHandle *hTex, int sx, int sy, int sw, int sh, 00141 int tx, int ty, int tw, int th, uint8 Alpha); 00142 00144 void SaveArea (csImageArea **Area, int x, int y, int w, int h); 00145 00147 void RestoreArea (csImageArea *Area, bool Free); 00148 00150 void FreeArea (csImageArea *Area); 00151 00153 void Clear (int color); 00154 00156 void SetClipRect (int xmin, int ymin, int xmax, int ymax); 00157 00159 void RestoreClipRect(); 00160 00162 void Polygon3D (G3DPolygonDPFX &poly, uint mode); 00163 00165 bool ClipLine (float &x1, float &y1, float &x2, float &y2, 00166 int ClipX1, int ClipY1, int ClipX2, int ClipY2); 00167 00169 void GetPixel (int x, int y, uint8 &oR, uint8 &oG, uint8 &oB); 00170 00172 bool SwitchMouseCursor (csMouseCursorID Shape); 00173 00175 void ClearZbuffer () 00176 { DrawMode |= CSDRAW_CLEARZBUFFER; } 00177 00179 void ClearZbuffer (int x1, int y1, int x2, int y2); 00180 00182 void SetZbufferMode (unsigned mode) 00183 { G3D->SetRenderState (G3DRENDERSTATE_ZBUFFERMODE, mode); } 00184 00186 void StartFrame (csMouse *Mouse); 00187 00189 void FinishFrame (csMouse *Mouse); 00190 00192 bool BeginDraw (int iMode) 00193 { return (iMode != DrawMode) ? BeginDrawImp (iMode) : true; } 00194 00196 void FinishDraw (); 00197 00199 bool BeginDrawImp (int iMode); 00200 00202 void FinishDrawImp (); 00203 00205 void Invalidate (csRect &rect); 00206 00208 void CanvasResize (); 00209 }; 00210 00213 #endif // __CS_CSGFXPPL_H__
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