csDSquaredDist Class Reference
[Geometry utilities]
Some functions to perform squared distance calculations.
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#include <math3d_d.h>
Static Public Methods | |
double | PointPoint (const csDVector3 &p1, const csDVector3 &p2) |
Returns the squared distance between two points. | |
double | PointLine (const csDVector3 &p, const csDVector3 &l1, const csDVector3 &l2) |
Returns the squared distance between a point and a line. | |
double | PointPlane (const csDVector3 &p, const csDPlane &plane) |
Returns the squared distance between a point and a normalized plane. | |
double | PointPoly (const csDVector3 &p, csDVector3 *V, int n, const csDPlane &plane, double sqdist=-1) |
Returns the squared distance between a point and a polygon. |
Detailed Description
Some functions to perform squared distance calculations.This is a static class and contains only static member functions.
Definition at line 568 of file math3d_d.h.
Member Function Documentation
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Returns the squared distance between a point and a line.
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Returns the squared distance between a point and a normalized plane.
Definition at line 580 of file math3d_d.h. References csDPlane::Classify(). |
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Returns the squared distance between two points.
Definition at line 572 of file math3d_d.h. References csDVector3::x, csDVector3::y, and csDVector3::z. |
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Returns the squared distance between a point and a polygon. If sqdist is >= 0, then it is used as the pre-calculated point to plane distance. V is an array of vertices, n is the number of vertices, and plane is the polygon plane. |
The documentation for this class was generated from the following file:
- csgeom/math3d_d.h
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