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iParticlesFactoryState Struct Reference
[3D]

Particles factory state. More...

#include <particles.h>

Inheritance diagram for iParticlesFactoryState:

iParticlesStateBase iBase List of all members.

Public Methods

virtual void SetMaterial (iMaterialWrapper *material)=0
 Set the material to use for this particle factory.

virtual void SetAutoStart (bool autostart)=0
 Set whether the emitter automatically starts (default: true).

virtual void SetPhysicsPlugin (const char *plugin)=0
 Set the particle physics plugin (Defaults to 'crystalspace.particles.physics.simple').


Detailed Description

Particles factory state.

Definition at line 344 of file particles.h.


Member Function Documentation

virtual void iParticlesFactoryState::SetAutoStart bool    autostart [pure virtual]
 

Set whether the emitter automatically starts (default: true).

virtual void iParticlesFactoryState::SetMaterial iMaterialWrapper   material [pure virtual]
 

Set the material to use for this particle factory.

virtual void iParticlesFactoryState::SetPhysicsPlugin const char *    plugin [pure virtual]
 

Set the particle physics plugin (Defaults to 'crystalspace.particles.physics.simple').


The documentation for this struct was generated from the following file:
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