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ivideo/rendermesh.h

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00001 /*
00002 Copyright (C) 2002 by Marten Svanfeldt
00003                       Anders Stenberg
00004 
00005 This library is free software; you can redistribute it and/or
00006 modify it under the terms of the GNU Library General Public
00007 License as published by the Free Software Foundation; either
00008 version 2 of the License, or (at your option) any later version.
00009 
00010 This library is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 Library General Public License for more details.
00014 
00015 You should have received a copy of the GNU Library General Public
00016 License along with this library; if not, write to the Free
00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_IVIDEO_RENDERMESH_H__
00021 #define __CS_IVIDEO_RENDERMESH_H__
00022 
00031 #include "csutil/strset.h"
00032 #include "csutil/ref.h"
00033 #include "ivideo/graph3d.h"
00034 #include "ivideo/shader/shader.h"
00035 #include "csgfx/shadervarcontext.h"
00036 
00037 class csVector3;
00038 class csVector2;
00039 class csColor;
00040 class csReversibleTransform;
00041 struct iTextureHandle;
00042 struct iMaterialWrapper;
00043 struct iMeshFactory;
00044 struct iPortalContainer;
00045 
00052 struct csRenderMeshModes
00053 {
00054   csRenderMeshModes ()
00055   {
00056     z_buf_mode = CS_ZBUF_NONE;
00057     mixmode = CS_FX_COPY;
00058     alphaType = csAlphaMode::alphaNone;
00059   }
00060 
00061   ~csRenderMeshModes () { }
00062 
00064   csZBufMode z_buf_mode;
00065 
00067   uint mixmode;
00068 
00070   csAlphaMode::AlphaType alphaType;
00071 };
00072 
00076 struct csCoreRenderMesh
00077 {
00082   const char* db_mesh_name;
00083 
00084   csCoreRenderMesh () 
00085   {
00086     clip_portal = 0;
00087     clip_plane = 0;
00088     clip_z_plane = 0;
00089     do_mirror = false;
00090     indexstart = indexend = 0;
00091     
00092     db_mesh_name = "<unknown>";
00093   }
00094 
00095   ~csCoreRenderMesh () {}
00096 
00098   int clip_portal;
00099 
00101   int clip_plane;
00102 
00104   int clip_z_plane;
00105 
00122   bool do_mirror;
00123 
00125   csRenderMeshType meshtype;
00126 
00128   unsigned int indexstart;
00129 
00131   unsigned int indexend;
00132 
00134   csReversibleTransform object2camera;
00135 
00137   //iMaterialHandle* mathandle;
00138   // @@@ FIXME: SW needs it
00139   iMaterialWrapper* material;
00140 };
00141 
00146 struct csRenderMesh : public csCoreRenderMesh, public csRenderMeshModes
00147 {
00148   csRenderMesh () 
00149   {
00150     portal = 0;
00151     geometryInstance = 0;
00152     lastFrame = ~0;
00153   }
00154 
00155   ~csRenderMesh () {}
00156 
00162   void *geometryInstance;
00163 
00165   iPortalContainer* portal;
00166 
00168   csRef<iShaderVariableContext> variablecontext;
00169 
00174   uint lastFrame;
00175 
00177   csVector3 camera_origin;
00178 };
00179 
00182 #endif // __CS_IVIDEO_RENDERMESH_H__

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