cstool/meshobjtmpl.h
00001 /* 00002 Copyright (C) 2003 by Martin Geisse <mgeisse@gmx.net> 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_MESHOBJTMPL_H__ 00020 #define __CS_MESHOBJTMPL_H__ 00021 00022 #include "csextern.h" 00023 00024 #include "csutil/refarr.h" 00025 #include "iengine/material.h" 00026 #include "iengine/engine.h" 00027 #include "iengine/mesh.h" 00028 #include "imesh/object.h" 00029 #include "csgeom/objmodel.h" 00030 00032 #define CS_DECLARE_SIMPLE_MESH_FACTORY(name,meshclass) \ 00033 class name : public csMeshFactory { \ 00034 public: \ 00035 name (iEngine *e, iObjectRegistry* reg) : csMeshFactory (e, reg) {} \ 00036 virtual csPtr<iMeshObject> NewInstance () \ 00037 { return new meshclass (Engine, this); } \ 00038 virtual csPtr<iMeshObjectFactory> Clone () { return 0; } \ 00039 }; 00040 00042 #define CS_DECLARE_SIMPLE_MESH_PLUGIN(name,factclass) \ 00043 class name : public csMeshType { \ 00044 public: \ 00045 name (iBase *p) : csMeshType (p) {} \ 00046 virtual csPtr<iMeshObjectFactory> NewFactory () \ 00047 { return new factclass (Engine, object_reg); } \ 00048 }; 00049 00063 class CS_CSTOOL_EXPORT csMeshObject : public iMeshObject 00064 { 00065 protected: 00067 csRef<iMeshObjectDrawCallback> VisCallback; 00068 00070 iBase *LogParent; 00071 00073 iEngine *Engine; 00074 00076 void WantToDie (); 00077 00079 csFlags flags; 00080 00081 public: 00082 SCF_DECLARE_IBASE; 00083 00085 csMeshObject (iEngine *engine); 00086 00088 virtual ~csMeshObject (); 00089 00094 virtual iMeshObjectFactory* GetFactory () const = 0; 00095 00100 virtual csPtr<iMeshObject> Clone () { return 0; } 00101 00105 virtual csFlags& GetFlags () { return flags; } 00106 00111 virtual bool DrawTest (iRenderView* rview, iMovable* movable, 00112 uint32 frustum_mask); 00113 00120 virtual csRenderMesh** GetRenderMeshes (int& num, iRenderView*, iMovable*, 00121 uint32) 00122 { 00123 num = 0; 00124 return 0; 00125 } 00126 00131 virtual bool Draw (iRenderView* rview, iMovable* movable, 00132 csZBufMode zbufMode) = 0; 00133 00139 virtual void SetVisibleCallback (iMeshObjectDrawCallback* cb); 00140 00145 virtual iMeshObjectDrawCallback* GetVisibleCallback () const; 00146 00151 virtual void NextFrame (csTicks current_time,const csVector3& pos); 00152 00157 virtual void HardTransform (const csReversibleTransform& t); 00158 00163 virtual bool SupportsHardTransform () const; 00164 00169 virtual bool HitBeamOutline (const csVector3& start, 00170 const csVector3& end, csVector3& isect, float* pr); 00171 00176 virtual bool HitBeamObject (const csVector3& start, const csVector3& end, 00177 csVector3& isect, float* pr, int* polygon_idx = 0); 00178 00183 virtual void SetLogicalParent (iBase* logparent); 00184 00189 virtual iBase* GetLogicalParent () const; 00190 00194 virtual iObjectModel* GetObjectModel () { return &scfiObjectModel; } 00195 00200 virtual bool SetColor (const csColor& color); 00201 00206 virtual bool GetColor (csColor& color) const; 00207 00212 virtual bool SetMaterialWrapper (iMaterialWrapper* material); 00213 00218 virtual iMaterialWrapper* GetMaterialWrapper () const; 00219 00224 virtual void InvalidateMaterialHandles () { } 00225 00230 virtual void PositionChild (iMeshObject* child,csTicks current_time) { } 00231 00232 00237 virtual void GetObjectBoundingBox (csBox3& bbox, int type); 00238 00243 virtual void GetRadius (csVector3& radius, csVector3& center); 00244 00245 // implementation of iObjectModel 00246 struct CS_CSTOOL_EXPORT eiObjectModel : public csObjectModel 00247 { 00248 SCF_DECLARE_EMBEDDED_IBASE (csMeshObject); 00249 virtual void GetObjectBoundingBox (csBox3& bbox, int type) 00250 { 00251 scfParent->GetObjectBoundingBox (bbox, type); 00252 } 00253 virtual void GetRadius (csVector3& radius, csVector3& center) 00254 { 00255 scfParent->GetRadius (radius, center); 00256 } 00257 } scfiObjectModel; 00258 friend struct eiObjectModel; 00259 }; 00260 00265 class CS_CSTOOL_EXPORT csMeshFactory : public iMeshObjectFactory 00266 { 00267 protected: 00269 iBase *LogParent; 00270 00272 iEngine *Engine; 00273 00275 iObjectRegistry* object_reg; 00276 00278 csFlags flags; 00279 00280 public: 00281 SCF_DECLARE_IBASE; 00282 00284 csMeshFactory (iEngine *engine, iObjectRegistry* object_reg); 00285 00287 iObjectRegistry* GetObjectRegistry () { return object_reg; } 00288 00290 virtual ~csMeshFactory (); 00291 00295 virtual csFlags& GetFlags () { return flags; } 00296 00301 virtual csPtr<iMeshObject> NewInstance () = 0; 00302 00307 virtual void HardTransform (const csReversibleTransform& t); 00308 00313 virtual bool SupportsHardTransform () const; 00314 00319 virtual void SetLogicalParent (iBase* logparent); 00320 00325 virtual iBase* GetLogicalParent () const; 00326 00330 virtual iObjectModel* GetObjectModel () { return 0; } 00331 00332 }; 00333 00337 class CS_CSTOOL_EXPORT csMeshType : public iMeshObjectType 00338 { 00339 protected: 00341 iEngine *Engine; 00342 00344 iObjectRegistry* object_reg; 00345 00346 public: 00347 SCF_DECLARE_IBASE; 00348 00350 csMeshType (iBase *p); 00351 00353 virtual ~csMeshType (); 00354 00358 bool Initialize (iObjectRegistry* reg); 00359 00364 virtual csPtr<iMeshObjectFactory> NewFactory () = 0; 00365 00369 struct CS_CSTOOL_EXPORT eiComponent : public iComponent 00370 { 00371 SCF_DECLARE_EMBEDDED_IBASE (csMeshType); 00372 virtual bool Initialize (iObjectRegistry* p) 00373 { return scfParent->Initialize (p); } 00374 } scfiComponent; 00375 }; 00376 00377 #endif // __CS_MESHOBJTMPL_H__
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