ivideo/txtmgr.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 1998 by Jorrit Tyberghein 00003 Written by Jorrit Tyberghein. 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IVIDEO_TXTMGR_H__ 00021 #define __CS_IVIDEO_TXTMGR_H__ 00022 00031 #include "csutil/scf.h" 00032 00033 class Vector2; 00034 class csMatrix3; 00035 class csVector3; 00036 class csRect; 00037 00038 struct csRGBpixel; 00039 struct csLightMapMapping; 00040 struct iImage; 00041 struct iTextureHandle; 00042 struct iMaterial; 00043 struct iMaterialHandle; 00044 struct iImageVector; 00045 00052 00053 #define CS_TEXTURE_2D 0x00000001 00054 00055 #define CS_TEXTURE_3D 0x00000002 00056 00064 #define CS_TEXTURE_DITHER 0x00000004 00065 00074 #define CS_TEXTURE_NOMIPMAPS 0x00000008 00075 00079 #define CS_TEXTURE_CLAMP 0x00000010 00080 00083 #define CS_TEXTURE_NOFILTER 0x00000020 00084 00086 SCF_VERSION (iRendererLightmap, 1, 1, 0); 00087 00091 struct iRendererLightmap : public iBase 00092 { 00097 virtual void GetSLMCoords (int& left, int& top, 00098 int& width, int& height) = 0; 00099 00101 virtual void SetData (csRGBpixel* data) = 0; 00102 00103 virtual void SetLightCellSize (int size) = 0; 00104 }; 00105 00106 SCF_VERSION (iSuperLightmap, 1, 0, 1); 00107 00111 struct iSuperLightmap : public iBase 00112 { 00114 virtual csPtr<iRendererLightmap> RegisterLightmap (int left, int top, 00115 int width, int height) = 0; 00116 00118 virtual csPtr<iImage> Dump () = 0; 00119 00120 virtual iTextureHandle* GetTexture () = 0; 00121 }; 00122 00123 SCF_VERSION (iTextureManager, 2, 3, 2); 00124 00144 struct iTextureManager : public iBase 00145 { 00174 virtual csPtr<iTextureHandle> RegisterTexture (iImage *image, int flags) = 0; 00175 00207 virtual csPtr<iTextureHandle> RegisterTexture (iImageVector *image, 00208 int flags, int target) = 0; 00209 00221 virtual void PrepareTextures () = 0; 00222 00231 virtual void FreeImages () = 0; 00232 00242 virtual csPtr<iMaterialHandle> RegisterMaterial (iMaterial* material) = 0; 00243 00251 virtual csPtr<iMaterialHandle> RegisterMaterial ( 00252 iTextureHandle* txthandle) = 0; 00253 00257 virtual void PrepareMaterials () = 0; 00258 00263 virtual void FreeMaterials () = 0; 00264 00272 virtual int GetTextureFormat () = 0; 00273 00277 virtual csPtr<iSuperLightmap> CreateSuperLightmap (int width, 00278 int height) = 0; 00279 00283 virtual void GetMaxTextureSize (int& w, int& h, int& aspect) = 0; 00284 00290 virtual void GetLightmapRendererCoords (int slmWidth, int slmHeight, 00291 int lm_x1, int lm_y1, int lm_x2, int lm_y2, 00292 float& lm_u1, float& lm_v1, float &lm_u2, float& lm_v2) = 0; 00293 }; 00294 00297 #endif // __CS_IVIDEO_TXTMGR_H__
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