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Public API Reference |
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AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
Clear()=0 | iShaderVariableContext | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetFirstShader(const csStringID *types, size_t numTypes)=0 | iMaterial | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetShader(csStringID type)=0 | iMaterial | [pure virtual] |
GetShaders() const =0 | iMaterial | [pure virtual] |
GetShaderVariables() const =0 | iShaderVariableContext | [pure virtual] |
GetTexture()=0 | iMaterial | [pure virtual] |
GetTexture(CS::ShaderVarStringID name)=0 | iMaterial | [pure virtual] |
GetVariable(CS::ShaderVarStringID name) const =0 | iShaderVariableContext | [pure virtual] |
GetVariableAdd(CS::ShaderVarStringID name) | iShaderVariableContext | [inline] |
IncRef()=0 | iBase | [pure virtual] |
IsEmpty() const =0 | iShaderVariableContext | [pure virtual] |
PushVariables(csShaderVariableStack &stack) const =0 | iShaderVariableContext | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
RemoveVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
RemoveVariable(CS::ShaderVarStringID name)=0 | iShaderVariableContext | [pure virtual] |
ReplaceVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
SetShader(csStringID type, iShader *shader)=0 | iMaterial | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |