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Public API Reference |
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An animation node that takes some animations of the animesh moving at different speed (eg idle, walking, running), and blend them to achieve any custom speed. More...
#include <imesh/animnode/speed.h>
Public Member Functions | |
virtual void | SetSpeed (float speed)=0 |
Set the desired custom speed. |
An animation node that takes some animations of the animesh moving at different speed (eg idle, walking, running), and blend them to achieve any custom speed.
virtual void CS::Animation::iSkeletonSpeedNode::SetSpeed | ( | float | speed | ) | [pure virtual] |
Set the desired custom speed.
The value should be between the slowest and the quickest child node, otherwise it will be truncated.