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Public API Reference |
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Interface to an accessorcallback for shadervariables. More...
#include <csgfx/shadervar.h>
Public Member Functions | |
virtual void | PreGetValue (csShaderVariable *variable)=0 |
Called before the value of the attached SV is returned. |
Interface to an accessorcallback for shadervariables.
This is used when we know the object providing the value of a single variable, but the exact value cannot be predetermined.
Definition at line 82 of file shadervar.h.
virtual void iShaderVariableAccessor::PreGetValue | ( | csShaderVariable * | variable | ) | [pure virtual] |
Called before the value of the attached SV is returned.
Implemented in csShaderExpressionAccessor, and csNormalizationCubeAccessor.