CrystalSpace

Public API Reference

Public Member Functions
CS::Animation::BoneMapping Struct Reference

This class holds the mapping between the bones of a source and a target skeleton. More...

#include <imesh/animnode/retarget.h>

List of all members.

Public Member Functions

void AddMapping (CS::Animation::BoneID sourceBone, CS::Animation::BoneID targetBone)
 Add a mapping between the given bones.
CS::Animation::BoneID GetSourceBone (CS::Animation::BoneID bone)
 Get the corresponding bone on the source skeleton.
CS::Animation::BoneID GetTargetBone (CS::Animation::BoneID bone)
 Get the corresponding bone on the target skeleton.
void RemoveMapping (CS::Animation::BoneID sourceBone, CS::Animation::BoneID targetBone)
 Remove a mapping between the given bones.

Detailed Description

This class holds the mapping between the bones of a source and a target skeleton.

See also:
CS::Animation::NameBoneMappingHelper

Definition at line 48 of file retarget.h.


Member Function Documentation

Add a mapping between the given bones.

Definition at line 51 of file retarget.h.

Get the corresponding bone on the source skeleton.

Definition at line 65 of file retarget.h.

Get the corresponding bone on the target skeleton.

Definition at line 74 of file retarget.h.

Remove a mapping between the given bones.

Definition at line 58 of file retarget.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.7.6.1