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Public API Reference |
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Speed animation node for an animated mesh. More...
Go to the source code of this file.
Classes | |
struct | CS::Animation::iSkeletonSpeedNode |
An animation node that takes some animations of the animesh moving at different speed (eg idle, walking, running), and blend them to achieve any custom speed. More... | |
struct | CS::Animation::iSkeletonSpeedNodeFactory |
Factory for the 'speed' animation node. More... | |
struct | CS::Animation::iSkeletonSpeedNodeManager |
A class to manage the creation and deletion of speed animation node factories. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::Animation |
Animation-related types. |
Speed animation node for an animated mesh.
Definition in file speed.h.