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Public API Reference |
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AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
Clear()=0 | iShaderVariableContext | [pure virtual] |
Clone()=0 | iTerrainCellRenderProperties | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetParameterCount()=0 | iTerrainCellRenderProperties | [pure virtual] |
GetParameterName(size_t index)=0 | iTerrainCellRenderProperties | [pure virtual] |
GetParameterValue(size_t index)=0 | iTerrainCellRenderProperties | [pure virtual] |
GetParameterValue(const char *name)=0 | iTerrainCellRenderProperties | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetShaderVariables() const =0 | iShaderVariableContext | [pure virtual] |
GetVariable(CS::ShaderVarStringID name) const =0 | iShaderVariableContext | [pure virtual] |
GetVariableAdd(CS::ShaderVarStringID name) | iShaderVariableContext | [inline] |
GetVisible() const =0 | iTerrainCellRenderProperties | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsEmpty() const =0 | iShaderVariableContext | [pure virtual] |
PushVariables(csShaderVariableStack &stack) const =0 | iShaderVariableContext | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
RemoveVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
RemoveVariable(CS::ShaderVarStringID name)=0 | iShaderVariableContext | [pure virtual] |
ReplaceVariable(csShaderVariable *variable)=0 | iShaderVariableContext | [pure virtual] |
SetParameter(const char *param, const char *value)=0 | iTerrainCellRenderProperties | [pure virtual] |
SetVisible(bool value)=0 | iTerrainCellRenderProperties | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |