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Public API Reference |
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Texture cache. More...
#include "igraphic/image.h"
#include "ivideo/texture.h"
#include "ivideo/txtmgr.h"
#include "csutil/genericresourcecache.h"
Go to the source code of this file.
Classes | |
class | CS::RenderManager::TextureCacheT< ReuseCondition, PurgeCondition > |
Cache for caching precreated textures. More... | |
struct | CS::RenderManager::Implementation::TextureSizeConstraint |
Helper for generic resource cache storing texture handles. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
Typedefs | |
typedef TextureCacheT | CS::RenderManager::TextureCache |
Texture cache using time-based reuse and purge conditions. |
Texture cache.
Definition in file texturecache.h.