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Public API Reference |
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Traverser for all meshes in a tree, calling the callback for each SV used by each mesh. More...
#include <csplugincommon/rendermanager/svtraverse.h>
Traverser for all meshes in a tree, calling the callback for each SV used by each mesh.
Usage: together with ForEachMeshNode(). A functor must be provided in Fn which implements void operator() (CS::ShaderVarStringID varName, csShaderVariable* sv). The functor will be called for each shader variable used in the traversed context.
Definition at line 104 of file svtraverse.h.