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Public API Reference |
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The sound loader is used to load sound files given a raw input data stream. More...
#include <isndsys/ss_loader.h>
Public Member Functions | |
virtual csPtr< iSndSysData > | LoadSound (iDataBuffer *buffer, const char *pDescription=0)=0 |
Create a sound object from raw input data. |
The sound loader is used to load sound files given a raw input data stream.
Definition at line 38 of file ss_loader.h.
virtual csPtr<iSndSysData> iSndSysLoader::LoadSound | ( | iDataBuffer * | buffer, |
const char * | pDescription = 0 |
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) | [pure virtual] |
Create a sound object from raw input data.