This is the complete list of members for
csTriangleMeshPointer, including all inherited members.
AddRefOwner(void **ref_owner) | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
csTriangleMeshPointer(csVector3 *vertices, size_t num_vertices, csTriangle *triangles, size_t num_triangles) | csTriangleMeshPointer | [inline] |
DecRef() | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
GetChangeNumber() const | csTriangleMeshPointer | [inline, virtual] |
GetFlags() | csTriangleMeshPointer | [inline, virtual] |
GetInterfaceMetadata() | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
GetRefCount() | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
GetTriangleCount() | csTriangleMeshPointer | [inline, virtual] |
GetTriangles() | csTriangleMeshPointer | [inline, virtual] |
GetVertexCount() | csTriangleMeshPointer | [inline, virtual] |
GetVertices() | csTriangleMeshPointer | [inline, virtual] |
IncRef() | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
Lock() | csTriangleMeshPointer | [inline, virtual] |
operator=(const scfImplementation &) | scfImplementation< csTriangleMeshPointer > | [inline] |
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csTriangleMeshPointer, iTriangleMesh > | [inline, virtual] |
RemoveRefOwner(void **ref_owner) | scfImplementation< csTriangleMeshPointer > | [inline, virtual] |
scfImplementation(csTriangleMeshPointer *object, iBase *parent=0) | scfImplementation< csTriangleMeshPointer > | [inline] |
scfImplementation(const scfImplementation &) | scfImplementation< csTriangleMeshPointer > | [inline] |
Unlock() | csTriangleMeshPointer | [inline, virtual] |
~iBase() | iBase | [inline, protected, virtual] |