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Public API Reference |
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AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
ClearAll()=0 | CS::Animation::iBodySkeleton | [pure virtual] |
ClearBodyBones()=0 | CS::Animation::iBodySkeleton | [pure virtual] |
ClearBodyChains()=0 | CS::Animation::iBodySkeleton | [pure virtual] |
CreateBodyBone(BoneID boneID)=0 | CS::Animation::iBodySkeleton | [pure virtual] |
CreateBodyChain(const char *name, BoneID rootBone)=0 | CS::Animation::iBodySkeleton | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
FindBodyBone(const char *name) const =0 | CS::Animation::iBodySkeleton | [pure virtual] |
FindBodyBone(BoneID bone) const =0 | CS::Animation::iBodySkeleton | [pure virtual] |
FindBodyChain(const char *name) const =0 | CS::Animation::iBodySkeleton | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetName() const =0 | CS::Animation::iBodySkeleton | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSkeletonFactory() const =0 | CS::Animation::iBodySkeleton | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |