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SoDragger Class Reference
[Draggers]

The SoDragger class is the base class for all draggers. More...

#include <Inventor/draggers/SoDragger.h>

Inheritance diagram for SoDragger:

SoInteractionKit SoBaseKit SoNode SoFieldContainer SoBase SoCenterballDragger SoDirectionalLightDragger SoDragPointDragger SoHandleBoxDragger SoJackDragger SoPointLightDragger SoRotateCylindricalDragger SoRotateDiscDragger SoRotateSphericalDragger SoScale1Dragger SoScale2Dragger SoScale2UniformDragger SoScaleUniformDragger SoSpotLightDragger SoTabBoxDragger SoTabPlaneDragger SoTrackballDragger SoTransformBoxDragger SoTransformerDragger SoTranslate1Dragger SoTranslate2Dragger List of all members.

Public Types

enum  ProjectorFrontSetting { FRONT, BACK, USE_PICK }

Public Member Functions

virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
void addStartCallback (SoDraggerCB *func, void *data=NULL)
void removeStartCallback (SoDraggerCB *func, void *data=NULL)
void addMotionCallback (SoDraggerCB *func, void *data=NULL)
void removeMotionCallback (SoDraggerCB *func, void *data=NULL)
void addFinishCallback (SoDraggerCB *func, void *data=NULL)
void removeFinishCallback (SoDraggerCB *func, void *data=NULL)
void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)
void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)
void setMinGesture (int pixels)
int getMinGesture (void) const
SbBool enableValueChangedCallbacks (SbBool newval)
const SbMatrixgetMotionMatrix (void)
void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)
void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)
void registerChildDragger (SoDragger *child)
void unregisterChildDragger (SoDragger *child)
void registerChildDraggerMovingIndependently (SoDragger *child)
void unregisterChildDraggerMovingIndependently (SoDragger *child)
SbMatrix getLocalToWorldMatrix (void)
SbMatrix getWorldToLocalMatrix (void)
SbVec3f getLocalStartingPoint (void)
SbVec3f getWorldStartingPoint (void)
void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)
void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)
void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)
void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)
void setMotionMatrix (const SbMatrix &newmatrix)
void valueChanged (void)
const SbMatrixgetStartMotionMatrix (void)
virtual void saveStartParameters (void)
const SoPathgetPickPath (void) const
const SoEventgetEvent (void) const
SoPathcreatePathToThis (void)
const SoPathgetSurrogatePartPickedOwner (void) const
const SbNamegetSurrogatePartPickedName (void) const
const SoPathgetSurrogatePartPickedPath (void) const
void setStartingPoint (const SoPickedPoint *newpoint)
void setStartingPoint (const SbVec3f &newpoint)
const SbViewVolumegetViewVolume (void)
void setViewVolume (const SbViewVolume &vol)
const SbViewportRegiongetViewportRegion (void)
void setViewportRegion (const SbViewportRegion &reg)
SoHandleEventActiongetHandleEventAction (void) const
void setHandleEventAction (SoHandleEventAction *newAction)
void setTempPathToThis (const SoPath *somethingclose)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
void workFieldsIntoTransform (SbMatrix &mtx)
void setFrontOnProjector (ProjectorFrontSetting newval)
ProjectorFrontSetting getFrontOnProjector (void) const

Static Public Member Functions

void setMinScale (float newminscale)
float getMinScale (void)
void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)
void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f &center)
void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)
SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)
SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)
SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)
void initClass (void)
void initClasses (void)

Public Attributes

SoSFBool isActive

Protected Member Functions

 SoDragger (void)
virtual ~SoDragger ()
SbVec2f getNormalizedLocaterPosition (void)
SbVec2s getLocaterPosition (void)
SbVec2s getStartLocaterPosition (void) const
void setStartLocaterPosition (SbVec2s p)
SbBool isAdequateConstraintMotion (void)
virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)
void setCameraInfo (SoAction *action)
virtual void handleEvent (SoHandleEventAction *ha)
void transferMotion (SoDragger *child)
void setIgnoreInBbox (SbBool newval)
SbBool isIgnoreInBbox (void)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
void setActiveChildDragger (SoDragger *newchilddragger)
SoDraggergetActiveChildDragger (void) const
virtual void setDefaultOnNonWritingFields (void)
void updateDraggerCache (const SoPath *path)

Static Protected Member Functions

void childTransferMotionAndValueChangedCB (void *, SoDragger *)
void childValueChangedCB (void *, SoDragger *)
void childStartCB (void *, SoDragger *)
void childMotionCB (void *, SoDragger *)
void childFinishCB (void *, SoDragger *)
void childOtherEventCB (void *, SoDragger *)

Detailed Description

The SoDragger class is the base class for all draggers.

Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources).

For a very thorough introduction and tutorial to the dragger classes and general concepts, we advise you to consult «The Inventor Mentor», ISBN 0-201-62495-8, chapter 15.

This is the common superclass for all dragger classes.

It holds the current motion matrix, and offers lots of convenience methods to build from for it's subclasses -- that is, the non-abstract dragger classes to use as nodes in your scenegraph.

The motion matrix is used to modify the model matrix during traversal, and this is a common dragger mechanism -- all draggers should update this during dragging.

A number of the Coin dragger classes have built-in convenience wrapper classes, called manipulators. See for instance the SoTrackballDragger / SoTrackballManip pair.

The matching manipulator class for any dragger class has basically two convenient additions to the functionality of the stand-alone dragger: 1) it makes swapping the dragger in and out of the scenegraph very straightforward (something which is often done for draggers in 3D user interfaces), 2) it wraps up the dragger with SoSurroundScale and SoAntiSquish nodes where applicable, so the dragger geometry automatically scales up or down to match the geometry it influences.

This last functionality can also be duplicated in a rather straightforward manner outside of the context of a manipulator, as can be seen from the usage example in the SoSurroundScale class documentation.

The appearance of draggers can be modified by either using the SoDragger::setPart() method (see usage example below) or by setting up external Inventor-format files which the geometry parts are read from. The latter method can be done by setting the environment variable SO_DRAGGER_DIR to point to a directory with replacement geometry files. The name of the new files and the name of the nodes / sub-graphs with the replacement geometries must follow a rigid scheme. We advise you to look at the Coin sourcecode directory Coin/data/draggerDefaults/ to see how the replacement geometry files should be named. Setting SO_DRAGGER_DIR to this directory and modifying the files there provides a convenient way to play around with new dragger geometry arrangements.

As mentioned above, SoDragger::setPart() can be used to modify the appearance of a dragger by changing it's default geometry. One common technique is for instance to take advantage of this to use only parts of a dragger, by replacing / disabling the geometry that you don't want the end-user to interact with. The following code example shows how to remove the translation functionality of the SoTransformBoxDragger:

#include <Inventor/Qt/SoQt.h> #include <Inventor/Qt/viewers/SoQtExaminerViewer.h> #include <Inventor/draggers/SoTransformBoxDragger.h> #include <Inventor/nodes/SoSeparator.h> int main(int argc, char ** argv) { QWidget * window = SoQt::init(argv[0]); SoTransformBoxDragger * dragger = new SoTransformBoxDragger; SbString str; for (int i = 1; i <= 6; i++) { str.sprintf("translator%d.translator", i); dragger->setPart(str.getString(), new SoSeparator); } SoQtExaminerViewer * viewer = new SoQtExaminerViewer(window); viewer->setSceneGraph(dragger); viewer->show(); SoQt::show(window); SoQt::mainLoop(); delete viewer; return 0; }

Draggers are also node kits, and below is the catalog structure for this top-level dragger class.

Node kit structure (new entries versus parent class marked with arrow prefix):

CLASS SoDragger -->"this" "callbackList" "topSeparator" --> "motionMatrix" "geomSeparator"

(See SoBaseKit::printDiagram() for information about the output formatting.)

Detailed information on catalog parts:

CLASS SoDragger PVT "this", SoDragger --- "callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ] PVT "topSeparator", SoSeparator --- PVT "motionMatrix", SoMatrixTransform --- PVT "geomSeparator", SoSeparator ---

(See SoBaseKit::printTable() for information about the output formatting.)


Member Enumeration Documentation

enum SoDragger::ProjectorFrontSetting
 

Holds various settings for projectors, which might affect cylindrical and spherical based draggers. Specifies whether dragging should be based on the front or back of the sphere / cylinder, or if the picked point should be used to decide this.

Enumeration values:
FRONT  Always use front of projector.
BACK  Always use back of projector.
USE_PICK  Use picked point to decide front or back of projector.


Constructor & Destructor Documentation

SoDragger::SoDragger void   )  [protected]
 

A protected constructor for this abstract superclass for all Coin draggers.

SoDragger::~SoDragger  )  [protected, virtual]
 

Virtual protected destructor.


Member Function Documentation

void SoDragger::callback SoCallbackAction action  )  [virtual]
 

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoBaseKit.

void SoDragger::GLRender SoGLRenderAction action  )  [virtual]
 

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoBaseKit.

Reimplemented in SoTabPlaneDragger.

void SoDragger::getMatrix SoGetMatrixAction action  )  [virtual]
 

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoBaseKit.

Reimplemented in SoCenterballDragger.

void SoDragger::rayPick SoRayPickAction action  )  [virtual]
 

Action method for SoRayPickAction.

Checks the ray specification of the action and tests for intersection with the data of the node.

Nodes influencing relevant state variables for how picking is done also overrides this method.

Reimplemented from SoBaseKit.

void SoDragger::search SoSearchAction action  )  [virtual]
 

Action method for SoSearchAction.

Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.

See also:
SoSearchAction

Reimplemented from SoBaseKit.

void SoDragger::write SoWriteAction action  )  [virtual]
 

Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from SoBaseKit.

void SoDragger::getPrimitiveCount SoGetPrimitiveCountAction action  )  [virtual]
 

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoBaseKit.

void SoDragger::addStartCallback SoDraggerCB *  func,
void *  data = NULL
 

Adds a callback which is called at the start of a drag, after the mouse button 1 is pressed, and dragger is picked.

void SoDragger::removeStartCallback SoDraggerCB *  func,
void *  data = NULL
 

Removes a previously registered start callback.

See also:
addStartCallback()

void SoDragger::addMotionCallback SoDraggerCB *  func,
void *  data = NULL
 

Adds a callback which is called for each mouse movement during dragging.

void SoDragger::removeMotionCallback SoDraggerCB *  func,
void *  data = NULL
 

Removes a previously registered motion callback.

See also:
addMotionCallback()

void SoDragger::addFinishCallback SoDraggerCB *  func,
void *  data = NULL
 

Adds a callback which is called after dragging is finished.

void SoDragger::removeFinishCallback SoDraggerCB *  func,
void *  data = NULL
 

Removes a finish callback.

See also:
addFinishCallback()

void SoDragger::addValueChangedCallback SoDraggerCB *  func,
void *  data = NULL
 

Adds a callback which is called after a dragger has changed a field. It is not called if the SoDragger::isActive field is changed.

See also:
enableValueChangedCallback()

void SoDragger::removeValueChangedCallback SoDraggerCB *  func,
void *  data = NULL
 

Removes a value changed callback.

See also:
addValueChangedCallback()

void SoDragger::setMinGesture int  pixels  ) 
 

Sets the number of pixel movement needed to trigger a constraint gesture. Default is 8 pixels.

int SoDragger::getMinGesture void   )  const
 

Returns the gesture pixels threshold value.

See also:
setMinGesture()

SbBool SoDragger::enableValueChangedCallbacks SbBool  val  ) 
 

Enable or disable "value changed" callbacks.

See also:
addValueChangedCallback()

const SbMatrix & SoDragger::getMotionMatrix void   ) 
 

Returns the motion matrix for this dragger.

void SoDragger::addOtherEventCallback SoDraggerCB *  func,
void *  data = NULL
 

Adds an event callback for events other then drag events. As soon as dragging starts, the dragger grabs all events (until mouse button is released). This method can be used to handle other events during dragging.

void SoDragger::removeOtherEventCallback SoDraggerCB *  func,
void *  data = NULL
 

Removes a other event callback.

See also:
addOtherEventCallback()

void SoDragger::registerChildDragger SoDragger child  ) 
 

Should be called by compound draggers to register child draggers.

void SoDragger::unregisterChildDragger SoDragger child  ) 
 

Should be called by compound draggers to unregister child draggers.

void SoDragger::registerChildDraggerMovingIndependently SoDragger child  ) 
 

Should be called by compund draggers to register child draggers that should move independently of their parent.

void SoDragger::unregisterChildDraggerMovingIndependently SoDragger child  ) 
 

Should be called by compund draggers to unregister child draggers.

See also:
registerChildDraggerMovingIndependently()

SbMatrix SoDragger::getLocalToWorldMatrix void   ) 
 

Returns a matrix that converts from local to world space.

SbMatrix SoDragger::getWorldToLocalMatrix void   ) 
 

Returns a matrix that converts from world to local space.

SbVec3f SoDragger::getLocalStartingPoint void   ) 
 

Returns the drag starting point in the local coordinate system.

SbVec3f SoDragger::getWorldStartingPoint void   ) 
 

Returns the drag starting point in the world coordinate system.

void SoDragger::getPartToLocalMatrix const SbName partname,
SbMatrix parttolocalmatrix,
SbMatrix localtopartmatrix
 

Returns matrices that will convert between local space and the space in which partname lies in.

void SoDragger::transformMatrixLocalToWorld const SbMatrix frommatrix,
SbMatrix tomatrix
 

Convenience method that transforms the local frommatrix to a world coordinate systems matrix.

void SoDragger::transformMatrixWorldToLocal const SbMatrix frommatrix,
SbMatrix tomatrix
 

Convenience method that transforms the world frommatrix to a local coordinate systems matrix.

void SoDragger::transformMatrixToLocalSpace const SbMatrix frommatrix,
SbMatrix tomatrix,
const SbName fromspacepartname
 

Transforms a matrix that lies in the frompartname coordinate system into the local coordinate system.

void SoDragger::setMotionMatrix const SbMatrix matrix  ) 
 

Sets a new current motion matrix for the dragger geometry.

Triggers value changed callbacks if matrix is unequal to the previous motion matrix.

void SoDragger::valueChanged void   ) 
 

Can be called by subclasses to trigger value changed callbacks. This might be needed if a field is changed without changing the motion matrix.

const SbMatrix & SoDragger::getStartMotionMatrix void   ) 
 

Returns the motion matrix as it was when saveStartParameters() was called.

void SoDragger::saveStartParameters void   )  [virtual]
 

This is invoked to save start parameters, to enable draggers to calculate relative motion.

Default method in superclass SoDragger just saves the motion matrix, but subclasses should overload this method if other data needs to be saved.

Reimplemented in SoCenterballDragger.

const SoPath * SoDragger::getPickPath void   )  const
 

Returns the picked path.

const SoEvent * SoDragger::getEvent void   )  const
 

Returns the current event.

SoPath * SoDragger::createPathToThis void   ) 
 

Creates a new path to this dragger. Don't forget to ref() and unref() since this method creates a fresh copy for you.

const SoPath * SoDragger::getSurrogatePartPickedOwner void   )  const
 

Returns the path to the SoInteractionKit that holds the current surrogate path.

const SbName & SoDragger::getSurrogatePartPickedName void   )  const
 

Returns the name of the path in the SoInteractionKit that holds the current surrogate path.

const SoPath * SoDragger::getSurrogatePartPickedPath void   )  const
 

Returns the current surrogate path.

void SoDragger::setStartingPoint const SoPickedPoint point  ) 
 

Sets the staring point for the drag. point is usually a picked point from a SoRayPickAction.

void SoDragger::setStartingPoint const SbVec3f point  ) 
 

Sets the starting point for a drag.

const SbViewVolume & SoDragger::getViewVolume void   ) 
 

Return the current view volume.

void SoDragger::setViewVolume const SbViewVolume vv  ) 
 

Sets the current view volume.

const SbViewportRegion & SoDragger::getViewportRegion void   ) 
 

Returns the current viewport region.

void SoDragger::setViewportRegion const SbViewportRegion vp  ) 
 

Sets the current viewport region.

SoHandleEventAction * SoDragger::getHandleEventAction void   )  const
 

Return the current (most recent) SoHandleEventAction.

void SoDragger::setHandleEventAction SoHandleEventAction action  ) 
 

Stores a handle event action.

void SoDragger::setTempPathToThis const SoPath somethingclose  ) 
 

This function is part of the original SGI Inventor 2.1 API, but has not been implemented in Coin as it looks like a function which should probably have been private in Open Inventor.

void SoDragger::grabEventsSetup void   )  [virtual]
 

Called when dragger starts grabbing events (mouse button down). Overload if you need to do something extra in your dragger.

See also:
grabEventCleanup()

Reimplemented from SoNode.

void SoDragger::grabEventsCleanup void   )  [virtual]
 

Called when dragger stops grabbing events (mouse button up).

See also:
grabEventSetup()

Reimplemented from SoNode.

void SoDragger::workFieldsIntoTransform SbMatrix matrix  ) 
 

Examines the fields of the dragger, changes the matrix according to those fields and leaves the rest of the matrix as it was. The following field names are supported: translation, scaleFactor, rotation and scaleOrientation.

void SoDragger::setFrontOnProjector ProjectorFrontSetting  val  ) 
 

Controls the behaviour of the SbProjector.

SoDragger::ProjectorFrontSetting SoDragger::getFrontOnProjector void   )  const
 

Returns the behaviour of the SbProjector.

void SoDragger::setMinScale float  minscale  )  [static]
 

Sets the minimum scale value all scale factors are clamped against. This is used in workFieldsIntoTransform(). The default value is 0.01

float SoDragger::getMinScale void   )  [static]
 

Returns the minimum scale value.

See also:
setMinScale()

void SoDragger::workValuesIntoTransform SbMatrix matrix,
const SbVec3f translationptr,
const SbRotation rotationptr,
const SbVec3f scalefactorptr,
const SbRotation scaleorientationptr,
const SbVec3f centerptr
[static]
 

Same as above, but pointers to values are supplied. If a pointer is NULL, the matrix value for that argument is used when reconstructing the matrix.

void SoDragger::getTransformFast SbMatrix matrix,
SbVec3f translation,
SbRotation rotation,
SbVec3f scalefactor,
SbRotation scaleorientation,
const SbVec3f center
[static]
 

Can be used when there is no scaleorientation. Faster than SoDragger::workValuesIntoTransform().

void SoDragger::getTransformFast SbMatrix matrix,
SbVec3f translation,
SbRotation rotation,
SbVec3f scalefactor,
SbRotation scaleorientation
[static]
 

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

SbMatrix SoDragger::appendTranslation const SbMatrix matrix,
const SbVec3f translation,
const SbMatrix conversion = NULL
[static]
 

Returns matrix after translation has been appended. If conversion != NULL it is used to transform translation into the space matrix is defined.

SbMatrix SoDragger::appendScale const SbMatrix matrix,
const SbVec3f scale,
const SbVec3f scalecenter,
const SbMatrix conversion = NULL
[static]
 

Returns matrix after scale and scalecenter has been appended. If conversion != NULL it is used to transform scale into the space matrix is defined.

SbMatrix SoDragger::appendRotation const SbMatrix matrix,
const SbRotation rot,
const SbVec3f rotcenter,
const SbMatrix conversion = NULL
[static]
 

Appends rot, around rotcenter, to matrix. If conversion is != NULL, this is used to move the rotation into that coordinate systems before appending the rotation.

void SoDragger::initClass void   )  [static]
 

Initializes type system for this dragger class.

Application programmers should usually not have to invoke this method, see documentation of SoInteraction::init().

Reimplemented from SoInteractionKit.

Reimplemented in SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, and SoTranslate2Dragger.

void SoDragger::initClasses void   )  [static]
 

Initializes all built-in draggers.

Reimplemented from SoNode.

SbVec2f SoDragger::getNormalizedLocaterPosition void   )  [protected]
 

Returns the position of the locater.

SbVec2s SoDragger::getLocaterPosition void   )  [protected]
 

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

SbVec2s SoDragger::getStartLocaterPosition void   )  const [protected]
 

Returns the position when mouse button 1 was pressed.

void SoDragger::setStartLocaterPosition SbVec2s  pos  )  [protected]
 

The start locater position is automatically set when mouse button 1 goes down, but subclasses can use this method to reset the value.

SbBool SoDragger::isAdequateConstraintMotion void   )  [protected]
 

Checks if the mouse pointer has been moved enough after the end-user hit a constraint mode key (which is typically SHIFT, sometimes also CTRL for the built-in draggers) that we should act upon and decide which direction the constraint should be set to.

SbBool SoDragger::shouldGrabBasedOnSurrogate const SoPath pickpath,
const SoPath surrogatepath
[protected, virtual]
 

Checks if pickpath contains surrogatepath and returns TRUE if the tail of surrogatepath is before any dragger in pickpath.

void SoDragger::setCameraInfo SoAction action  )  [protected]
 

Store data about the current camera in the given action.

void SoDragger::handleEvent SoHandleEventAction action  )  [protected, virtual]
 

Action method for SoHandleEventAction.

Inspects the event data from action, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also overrides this method.

Reimplemented from SoBaseKit.

void SoDragger::transferMotion SoDragger child  )  [protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::setIgnoreInBbox SbBool  val  )  [protected]
 

Sets whether dragger geometry should be ignored when calculating bbox.

SbBool SoDragger::isIgnoreInBbox void   )  [protected]
 

Returns whether dragger geometry should be ignored when calculating bbox.

void SoDragger::getBoundingBox SoGetBoundingBoxAction action  )  [protected, virtual]
 

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoBaseKit.

Reimplemented in SoCenterballDragger.

void SoDragger::setActiveChildDragger SoDragger childdragger  )  [protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

SoDragger * SoDragger::getActiveChildDragger void   )  const [protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::setDefaultOnNonWritingFields void   )  [protected, virtual]
 

(Be aware that this method is unlikely to be of interest to the application programmer who does not want to extend the library with new custom nodekits or draggers. If you indeed are writing extensions, see the information in the SoBaseKit class documentation.)

A virtual method that should call SoField::setDefault() with argument TRUE on part fields that should not be written upon scenegraph export operations.

This is typically done when:

  1. field value is NULL and part is NULL by default

  2. it is a leaf SoGroup or SoSeparator node with no children

  3. it is a leaf listpart with no children and a SoGroup or SoSeparator container

  4. it is a non-leaf part and it's of SoGroup type and all fields are at their default values

Subclasses should usually override this to do additional settings for new member fields. From the subclass, do remember to call "upwards" to your superclass' setDefaultOnNonWritingFields() method.

Reimplemented from SoInteractionKit.

Reimplemented in SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, and SoTransformerDragger.

void SoDragger::childTransferMotionAndValueChangedCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::childValueChangedCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::childStartCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::childMotionCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::childFinishCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::childOtherEventCB void *  data,
SoDragger child
[static, protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoDragger::updateDraggerCache const SoPath path  )  [protected]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.


Member Data Documentation

SoSFBool SoDragger::isActive
 

Is TRUE whenever the user is interacting with the dragger. For compound draggers (draggers consisting of one or more subdraggers), the isActive field is updated only for the active subdragger, not for the compound dragger.


The documentation for this class was generated from the following files:
Generated on Tue Jul 27 23:53:04 2004 for Coin by doxygen 1.3.7