#include <Inventor/nodes/SoPendulum.h>
Inheritance diagram for SoPendulum:
Public Member Functions | |
SoPendulum (void) | |
virtual void | write (SoWriteAction *action) |
Static Public Member Functions | |
void | initClass (void) |
Public Attributes | |
SoSFRotation | rotation0 |
SoSFRotation | rotation1 |
SoSFFloat | speed |
SoSFBool | on |
Protected Member Functions | |
virtual | ~SoPendulum () |
A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again.
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Constructor. |
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Destructor. |
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Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoRotation. |
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Action method for SoWriteAction. Writes out a node object, and any connected nodes, engines etc, if necessary. Reimplemented from SoNode. |
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The first rotation limit of the interpolation. |
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The other rotation limit of the interpolation. |
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Speed in cycles per second. Defaults to 1. |
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Toggles animation on or off. Defaults to being |