#include <Inventor/actions/SoBoxHighlightRenderAction.h>
Inheritance diagram for SoBoxHighlightRenderAction:
Public Member Functions | |
SoBoxHighlightRenderAction (void) | |
SoBoxHighlightRenderAction (const SbViewportRegion &viewportregion) | |
virtual | ~SoBoxHighlightRenderAction () |
virtual void | apply (SoNode *node) |
virtual void | apply (SoPath *path) |
virtual void | apply (const SoPathList &pathlist, SbBool obeysrules=FALSE) |
void | setVisible (const SbBool visible) |
SbBool | isVisible (void) const |
void | setColor (const SbColor &color) |
const SbColor & | getColor (void) |
void | setLinePattern (unsigned short pattern) |
unsigned short | getLinePattern (void) const |
void | setLineWidth (const float width) |
float | getLineWidth (void) const |
Static Public Member Functions | |
void | initClass (void) |
Protected Attributes | |
SbBool | hlVisible |
This action performs the same tasks as its parent class, SoGLRenderAction, with the added ability to render highlighted bounding boxes around geometry in selected nodes. This is a simple but convenient way of giving feedback to the user upon interaction with the scene graph.
To have the highlighting actually happen (and to be able to automatically "select" nodes by picking with the mouse cursor), you need to use SoSelection nodes in place of group nodes.
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Default constructor. Note: passes a default SbViewportRegion to the parent constructor. |
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Constructor, taking an explicit viewportregion to render. |
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Destructor. |
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Initializes the run-time type system for this class, and sets up the enabled elements and action method list. Reimplemented from SoGLRenderAction. |
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Applies the action to the scene graph rooted at root. Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. Reimplemented from SoAction. |
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Applies the action to the parts of the graph defined by path. If the path ends in an SoGroup node, the action will also traverse the tail node's children. Reimplemented from SoAction. |
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Applies action to the graphs defined by pathlist. If obeysrules is set to All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path. Reimplemented from SoAction. |
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Sets if highlighted boxes should be visible when rendering. Defaults to |
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Return if highlighted boxes are to be visible. |
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Sets the color for the highlighted boxes. Defaults to completely red. |
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Returns rendering color of the highlighted boxes. |
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Sets the line pattern used for the highlighted boxes. Defaults to |
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Returns line pattern used when drawing boxes. |
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Sets the line width used when drawing boxes, in screen pixels (as for all OpenGL rendering). Defaults to 3. |
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Returns the line width used when drawing highlight boxes. |
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Boolean which decides whether or not the highlights for selected nodes should be visible. |