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#ifndef COIN_SODIRECTIONALLIGHTMANIP_H
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#define COIN_SODIRECTIONALLIGHTMANIP_H
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#include <Inventor/nodes/SoDirectionalLight.h>
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#ifndef COIN_INTERNAL
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#include <Inventor/draggers/SoDragger.h>
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#endif
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class SoChildList;
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class SoDragger;
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class SoFieldSensor;
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class SoPath;
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class SoSensor;
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class SbVec3f;
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class SbMatrix;
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00036 class COIN_DLL_API SoDirectionalLightManip :
public SoDirectionalLight {
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typedef SoDirectionalLight inherited;
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00039 SO_NODE_HEADER(SoDirectionalLightManip);
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public:
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static void initClass(
void);
00043 SoDirectionalLightManip(
void);
00044
00045
SoDragger * getDragger(
void);
00046 SbBool replaceNode(
SoPath * path);
00047 SbBool replaceManip(
SoPath * path,
SoDirectionalLight * newone)
const;
00048
00049
virtual void doAction(
SoAction * action);
00050
virtual void callback(
SoCallbackAction * action);
00051
virtual void GLRender(
SoGLRenderAction * action);
00052
virtual void getBoundingBox(
SoGetBoundingBoxAction * action);
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virtual void getMatrix(
SoGetMatrixAction * action);
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virtual void handleEvent(
SoHandleEventAction * action);
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virtual void pick(
SoPickAction * action);
00056
virtual void search(
SoSearchAction * action);
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00058
virtual SoChildList *
getChildren(
void)
const;
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00060
protected:
00061 ~SoDirectionalLightManip();
00062
00063
void setDragger(
SoDragger * newdragger);
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00065
virtual void copyContents(
const SoFieldContainer * fromfc, SbBool copyconnections);
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static void transferFieldValues(
const SoDirectionalLight * from,
SoDirectionalLight * to);
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00068
static void valueChangedCB(
void * f,
SoDragger * d);
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static void fieldSensorCB(
void * f,
SoSensor * d);
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SoFieldSensor * directionFieldSensor;
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SoFieldSensor * colorFieldSensor;
00073
SoChildList * children;
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00075
private:
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00077
void attachSensors(
const SbBool onoff);
00078
00079 };
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00081
#endif // !COIN_SODIRECTIONALLIGHTMANIP_H