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SoTexture2.h

00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2003 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOTEXTURE2_H 00021 #define COIN_SOTEXTURE2_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/fields/SoSFEnum.h> 00025 #include <Inventor/fields/SoSFImage.h> 00026 #include <Inventor/fields/SoSFString.h> 00027 #include <Inventor/fields/SoSFColor.h> 00028 #include <Inventor/elements/SoTextureImageElement.h> 00029 00030 class SoFieldSensor; 00031 class SoSensor; 00032 00033 class COIN_DLL_API SoTexture2 : public SoNode { 00034 typedef SoNode inherited; 00035 00036 SO_NODE_HEADER(SoTexture2); 00037 00038 public: 00039 static void initClass(void); 00040 SoTexture2(void); 00041 00042 enum Model { 00043 MODULATE = SoTextureImageElement::MODULATE, 00044 DECAL = SoTextureImageElement::DECAL, 00045 BLEND = SoTextureImageElement::BLEND 00046 }; 00047 00048 enum Wrap { 00049 REPEAT = SoTextureImageElement::REPEAT, 00050 CLAMP = SoTextureImageElement::CLAMP 00051 }; 00052 00053 SoSFString filename; 00054 SoSFImage image; 00055 SoSFEnum wrapS; 00056 SoSFEnum wrapT; 00057 SoSFEnum model; 00058 SoSFColor blendColor; 00059 00060 virtual void doAction(SoAction * action); 00061 virtual void GLRender(SoGLRenderAction * action); 00062 virtual void callback(SoCallbackAction * action); 00063 00064 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc, 00065 unsigned char *& bytes); 00066 protected: 00067 virtual ~SoTexture2(); 00068 00069 virtual SbBool readInstance(SoInput * in, unsigned short flags); 00070 virtual void notify(SoNotList * list); 00071 int getReadStatus(void); 00072 void setReadStatus(int s); 00073 00074 private: 00075 SbBool loadFilename(void); 00076 int readstatus; 00077 class SoGLImage * glimage; 00078 SbBool glimagevalid; 00079 00080 class SoFieldSensor * filenamesensor; 00081 static void filenameSensorCB(void *, SoSensor *); 00082 }; 00083 00084 #endif // !COIN_SOTEXTURE2_H

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