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SoUnits.h

00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2003 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOUNITS_H 00021 #define COIN_SOUNITS_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/nodes/SoTransformation.h> 00025 #include <Inventor/fields/SoSFEnum.h> 00026 00027 00028 class COIN_DLL_API SoUnits : public SoTransformation { 00029 typedef SoTransformation inherited; 00030 00031 SO_NODE_HEADER(SoUnits); 00032 00033 public: 00034 static void initClass(void); 00035 SoUnits(void); 00036 00037 // These have to match the order of the enum in SoUnitsElement 00038 // 100% or weird and hard to debug artifacts will show up. 00039 enum Units { 00040 METERS, 00041 CENTIMETERS, 00042 MILLIMETERS, 00043 MICROMETERS, 00044 MICRONS, 00045 NANOMETERS, 00046 ANGSTROMS, 00047 KILOMETERS, 00048 FEET, 00049 INCHES, 00050 POINTS, 00051 YARDS, 00052 MILES, 00053 NAUTICAL_MILES 00054 }; 00055 00056 SoSFEnum units; 00057 00058 virtual void doAction(SoAction * action); 00059 virtual void callback(SoCallbackAction * action); 00060 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00061 virtual void getMatrix(SoGetMatrixAction * action); 00062 virtual void GLRender(SoGLRenderAction * action); 00063 virtual void pick(SoPickAction * action); 00064 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00065 00066 protected: 00067 virtual ~SoUnits(); 00068 }; 00069 00070 #endif // !COIN_SOUNITS_H

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