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#ifndef COIN_SBVEC3F_H
00021
#define COIN_SBVEC3F_H
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00023
#include <stdio.h>
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00025
#include <Inventor/SbBasic.h>
00026
00027
class SbPlane;
00028
00029 class COIN_DLL_API SbVec3f {
00030
public:
00031 SbVec3f(
void);
00032 SbVec3f(
const float v[3]);
00033 SbVec3f(
const float x,
const float y,
const float z);
00034 SbVec3f(
const SbPlane & p0,
const SbPlane & p1,
const SbPlane & p2);
00035 SbVec3f cross(
const SbVec3f & v)
const;
00036
float dot(
const SbVec3f & v)
const;
00037 SbBool equals(
const SbVec3f & v,
const float tolerance)
const;
00038 SbVec3f getClosestAxis(
void)
const;
00039
const float * getValue(
void)
const;
00040
void getValue(
float & x,
float & y,
float & z)
const;
00041
float length(
void)
const;
00042
float sqrLength()
const;
00043
void negate(
void);
00044
float normalize(
void);
00045 SbVec3f & setValue(
const float v[3]);
00046 SbVec3f & setValue(
const float x,
const float y,
const float z);
00047 SbVec3f & setValue(
const SbVec3f & barycentric,
00048
const SbVec3f & v0,
00049
const SbVec3f & v1,
00050
const SbVec3f & v2);
00051
float & operator [](
const int i);
00052
const float & operator [](
const int i)
const;
00053 SbVec3f & operator *=(
const float d);
00054 SbVec3f & operator /=(
const float d);
00055 SbVec3f & operator +=(
const SbVec3f & u);
00056 SbVec3f & operator -=(
const SbVec3f & u);
00057 SbVec3f operator-(
void)
const;
00058
friend COIN_DLL_API SbVec3f operator *(
const SbVec3f & v,
const float d);
00059
friend COIN_DLL_API SbVec3f operator *(
const float d,
const SbVec3f & v);
00060
friend COIN_DLL_API SbVec3f operator /(
const SbVec3f & v,
const float d);
00061
friend COIN_DLL_API SbVec3f operator +(
const SbVec3f & v1,
const SbVec3f & v2);
00062
friend COIN_DLL_API SbVec3f operator -(
const SbVec3f & v1,
const SbVec3f & v2);
00063
friend COIN_DLL_API
int operator ==(
const SbVec3f & v1,
const SbVec3f & v2);
00064
friend COIN_DLL_API
int operator !=(
const SbVec3f & v1,
const SbVec3f & v2);
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00066
void print(FILE * fp)
const;
00067
00068
private:
00069
float vec[3];
00070 };
00071
00072 COIN_DLL_API SbVec3f operator *(
const SbVec3f & v,
const float d);
00073 COIN_DLL_API SbVec3f operator *(
const float d,
const SbVec3f & v);
00074 COIN_DLL_API SbVec3f operator /(
const SbVec3f & v,
const float d);
00075 COIN_DLL_API SbVec3f operator +(
const SbVec3f & v1,
const SbVec3f & v2);
00076 COIN_DLL_API SbVec3f operator -(
const SbVec3f & v1,
const SbVec3f & v2);
00077 COIN_DLL_API
int operator ==(
const SbVec3f & v1,
const SbVec3f & v2);
00078 COIN_DLL_API
int operator !=(
const SbVec3f & v1,
const SbVec3f & v2);
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inline float &
00084 SbVec3f::operator [](
const int i)
00085 {
00086
return this->vec[i];
00087 }
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00089
inline const float &
00090 SbVec3f::operator [](
const int i)
const
00091
{
00092
return this->vec[i];
00093 }
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#endif // !COIN_SBVEC3F_H