IP socket functions | |
int | socket_tcp4 (void) |
int | socket_tcp6 (void) |
int | socket_tcp (void) |
int | socket_udp4 (void) |
int | socket_udp6 (void) |
int | socket_udp (void) |
int | socket_connect4 (int sock, const ipv4addr *ip, ipv4port port) |
int | socket_connect4_timeout (int sock, const ipv4addr *ip, ipv4port port, int timeout) |
int | socket_connect6 (int sock, const ipv6addr *ip, ipv6port port) |
int | socket_connect6_timeout (int sock, const ipv6addr *ip, ipv6port port, int timeout) |
int | socket_bind4 (int sock, const ipv4addr *ip, ipv4port port) |
int | socket_bind6 (int sock, const ipv6addr *ip, ipv6port port) |
int | socket_accept4 (int sock, ipv4addr *ip, ipv4port *port) |
int | socket_accept6 (int sock, ipv6addr *ip, ipv6port *port) |
int | socket_recv4 (int sock, char *buffer, unsigned buflen, ipv4addr *ip, ipv4port *port) |
int | socket_recv6 (int sock, char *buffer, unsigned buflen, ipv6addr *ip, ipv6port *port) |
int | socket_send4 (int sock, const char *buffer, unsigned buflen, const ipv4addr *ip, ipv4port port) |
int | socket_send6 (int sock, const char *buffer, unsigned buflen, const ipv6addr *ip, ipv6port port) |
int | socket_getaddr4 (int sock, ipv4addr *ip, ipv4port *port) |
int | socket_getaddr6 (int sock, ipv6addr *ip, ipv6port *port) |
int | socket_cork (int sock) |
int | socket_uncork (int sock) |
int | socket_notcpdelay (int sock, int enable) |
UNIX local-domain socket functions | |
int | socket_unixdgm (void) |
int | socket_unixstr (void) |
int | socket_connectu (int sock, const char *path) |
int | socket_connectu_timeout (int sock, const char *path, int timeout) |
int | socket_bindu (int sock, const char *path) |
int | socket_acceptu (int sock) |
int | socket_recvu (int sock, char *buffer, unsigned buflen) |
int | socket_sendu (int sock, const char *buffer, unsigned buflen) |
int | socket_pairstr (int fd[2]) |
int | socket_pairdgm (int fd[2]) |
Functions for any type of socket | |
int | socket_broadcast (int sock) |
int | socket_connected (int sock) |
int | socket_linger (int fd, int onoff, int seconds) |
int | socket_listen (int sock, int backlog) |
int | socket_reuse (int sock) |
int | socket_shutdown (int sock, int shut_rd, int shut_wr) |
int | socket_sendfd (int sock, int fd) |
int | socket_recvfd (int sock) |
-1
on error. All other functions return non-zero (true) on success or 0
(false) on error. All functions set errno on error.
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Accept a connection on a socket from an IPv4 address.
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Accept a connection on a socket from an IPv6 address.
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Accept a UNIX domain connection.
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Bind a socket to an IPv4 address.
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Bind a socket to an IPv6 address.
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Bind a UNIX domain address (path) to a socket.
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Mark a socket for broadcast transmission.
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Connect a socket to an IPv4 address.
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Connect a socket to an IPv4 address, honouring a timeout.
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Connect a socket to an IPv6 address.
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Connect a socket to an IPv6 address, honouring a timeout.
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Test if a socket is connected.
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Make an UNIX domain connection.
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Connect a socket to an UNIX domain address, honouring a timeout.
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Stop a TCP socket from sending short writes.
Several UNIX OS's have a facility which can prevent packets from being sent across the wire until they are completely full, even if short writes are sent to the socket that would normally result in output packets. This routine attempts to enable that facility to optimize throughput for bulk data transfers. It is known to work on Linux (with the |
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Determine the IPv4 address of a socket.
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Determine the IPv6 address of a socket.
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Set the socket "linger" option.
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Listen to a socket.
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Turn on or off TCP NODELAY flag. Enabling NODELAY disables the standard Nagle algorithm, which tries to coalesce multiple short writes into one larger packet for better network efficiency. With NODELAY enabled, each write will immediately be sent out onto the network as a seperate packet. |
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Create a pair of datagram sockets.
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Create a pair of stream sockets.
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Receive a datagram from a UDP socket.
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Receive a datagram from an IPv6 UDP socket.
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Receive a file descriptor over a socket.
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Receive a datagram from a UNIX domain socket.
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Mark a socket for address reuse.
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Send a datagram on a UDP socket.
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Send a datagram on an IPv6 UDP socket.
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Send a file descriptor over a socket.
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Send a datagram on a UNIX domain socket.
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Shut down part or all of a socket.
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Create a TCP/IP socket.
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Create a TCP/IPv4 socket.
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Create a TCP/IPv6 socket.
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Create a UDP/IP socket.
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Create a UDP/IPv4 socket.
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Create a UDP/IPv6 socket.
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Unstop a TCP socket from sending short writes.
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Create UNIX domain datagram socket.
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Create UNIX domain stream socket.
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