lib

KoDecorationTab.h

00001 /* This file is part of the KDE project
00002    Copyright (C)  2001,2002,2003 Montel Laurent <lmontel@mandrakesoft.com>
00003 
00004    This library is free software; you can redistribute it and/or
00005    modify it under the terms of the GNU Library General Public
00006    License as published by the Free Software Foundation; either
00007    version 2 of the License, or (at your option) any later version.
00008 
00009    This library is distributed in the hope that it will be useful,
00010    but WITHOUT ANY WARRANTY; without even the implied warranty of
00011    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012    Library General Public License for more details.
00013 
00014    You should have received a copy of the GNU Library General Public License
00015    along with this library; see the file COPYING.LIB.  If not, write to
00016    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
00017  * Boston, MA 02110-1301, USA.
00018 */
00019 
00020 #ifndef __kohigdecorationtab_h__
00021 #define __kohigdecorationtab_h__
00022 
00023 #include <kodecorationtabbase.h>
00024 
00025 #include <qcolor.h>
00026 
00027 class KoDecorationTab : public KoDecorationTabBase
00028 {
00029     Q_OBJECT
00030 
00031 public:
00032     KoDecorationTab( QWidget* parent=0, const char* name=0, WFlags fl=0 );
00033     ~KoDecorationTab();
00034 
00035     QColor getTextColor() const;
00036     QColor getBackgroundColor() const;
00037     double getShadowDistanceX() const;
00038     double getShadowDistanceY() const;
00039     QColor getShadowColor() const;
00040 
00041     void setTextColor( const QColor &color );
00042     void setBackgroundColor( const QColor &color );
00043     void setShadow( double shadowDistanceX, double shadowDistanceY, const QColor& shadowColor );
00044 
00045 signals:
00046     void fontColorChanged( const QColor& );
00047     void backgroundColorChanged( const QColor&  );
00048     void shadowColorChanged( const QColor&  );
00049     void shadowDistanceChanged( double );
00050     void shadowDirectionChanged( int  );
00051     void shadowChanged();
00052 
00053 protected:
00054     enum {
00055         SD_LEFT_UP = 1,
00056         SD_UP = 2,
00057         SD_RIGHT_UP = 3,
00058         SD_RIGHT = 4,
00059         SD_RIGHT_BOTTOM = 5,
00060         SD_BOTTOM = 6,
00061         SD_LEFT_BOTTOM = 7,
00062         SD_LEFT = 8
00063     } ShadowDirection;
00064 
00065     double shadowDistanceX( short int sd, double dist ) const;
00066     double shadowDistanceY( short int sd, double dist ) const;
00067 
00068 };
00069 
00070 #endif
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