lib
KoWmfPaint Class Reference
#include <kowmfpaint.h>
Inheritance diagram for KoWmfPaint:

Detailed Description
KoWmfPaint inherits the abstract class KoWmfRead and redirects WMF actions onto a QPaintDevice.Uses relative or absolute coordinate.
how to use:
QPixmap pix( 100, 100 ); KoWmfPaint wmf; if ( wmf.load( "/home/test.wmf" ) ) { wmf.play( pix ); } paint.drawPixmap( 0, 0, pix );
Definition at line 42 of file kowmfpaint.h.
Public Member Functions | |
KoWmfPaint () | |
~KoWmfPaint () | |
bool | play (QPaintDevice &target, bool relativeCoord=false) |
Member Function Documentation
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play WMF file on a QPaintDevice. Return true on success. Use absolute or relative coordinate : absolute coord. reset the world transfomation Matrix (by default) relative coord. use the existing world transfomation Matrix Definition at line 28 of file kowmfpaint.cc. |
The documentation for this class was generated from the following files: