#include <teem/air.h>
#include <teem/biff.h>
#include <teem/hest.h>
#include <teem/nrrd.h>
#include <teem/limn.h>
Functions | |
int | main (int argc, char *argv[]) |
Variables | |
char * | emapInfo |
int main | ( | int | argc, | |
char * | argv[] | |||
) |
char* emapInfo |
Initial value:
("Creates environment maps based on limn's \"checker\" " "normal quantization methods. By taking into account " "camera parameters, this allows for both lights in " "both world and view space. Solely out of laziness, " "the nrrd format is used for specifying the lights, but not " "to worry: you can use a simple un-adorned text file, " "defining one light per line, with 7 values per light: " "0/1 (world/view space), R\tG\tB color, and " "X\tY\tZ position.")