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00001 /***************************************************/ 00018 /***************************************************/ 00019 00020 #ifndef STK_SIMPLE_H 00021 #define STK_SIMPLE_H 00022 00023 #include "Instrmnt.h" 00024 #include "ADSR.h" 00025 #include "WaveLoop.h" 00026 #include "OnePole.h" 00027 #include "BiQuad.h" 00028 #include "Noise.h" 00029 00030 class Simple : public Instrmnt 00031 { 00032 public: 00034 00037 Simple(); 00038 00040 ~Simple(); 00041 00043 void clear(); 00044 00046 void setFrequency(StkFloat frequency); 00047 00049 void keyOn(); 00050 00052 void keyOff(); 00053 00055 void noteOn(StkFloat frequency, StkFloat amplitude); 00056 00058 void noteOff(StkFloat amplitude); 00059 00061 StkFloat tick(); 00062 00064 StkFloat *tick(StkFloat *vector, unsigned int vectorSize); 00065 00067 00073 StkFrames& tick( StkFrames& frames, unsigned int channel = 1 ); 00074 00076 void controlChange(int number, StkFloat value); 00077 00078 protected: 00079 ADSR adsr_; 00080 WaveLoop *loop_; 00081 OnePole filter_; 00082 BiQuad biquad_; 00083 Noise noise_; 00084 StkFloat baseFrequency_; 00085 StkFloat loopGain_; 00086 00087 }; 00088 00089 #endif
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