Home Information Classes Download Usage Mail List Requirements Links Tutorial
#include <Drummer.h>
Inheritance diagram for Drummer:
This class implements a drum sampling synthesizer using WvIn objects and one-pole filters. The drum rawwave files are sampled at 22050 Hz, but will be appropriately interpolated for other sample rates. You can specify the maximum polyphony (maximum number of simultaneous voices) via a #define in the Drummer.h.
by Perry R. Cook and Gary P. Scavone, 1995 - 2004.
Definition at line 28 of file Drummer.h.
Public Member Functions | |
Drummer () | |
Class constructor. | |
~Drummer () | |
Class destructor. | |
void | noteOn (StkFloat instrument, StkFloat amplitude) |
Start a note with the given drum type and amplitude. | |
void | noteOff (StkFloat amplitude) |
Stop a note with the given amplitude (speed of decay). | |
StkFloat | tick () |
Compute one output sample. | |
StkFloat * | tick (StkFloat *vector, unsigned int vectorSize) |
Computer vectorSize outputs and return them in vector. | |
StkFrames & | tick (StkFrames &frames, unsigned int channel=1) |
Fill a channel of the StkFrames object with computed outputs. |
|
Class constructor. An StkError will be thrown if the rawwave path is incorrectly set. |
|
Start a note with the given drum type and amplitude. Use general MIDI drum instrument numbers, converted to frequency values as if MIDI note numbers, to select a particular instrument. An StkError will be thrown if the rawwave path is incorrectly set. Implements Instrmnt. |
|
Fill a channel of the StkFrames object with computed outputs.
The Reimplemented from Instrmnt. |
The Synthesis ToolKit in C++ (STK) |
©1995-2004 Perry R. Cook and Gary P. Scavone. All Rights Reserved. |