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(C) Guido Draheim
guidod@gmx.de
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SDL_stretch - Stretch Functions For SDL
While hacking on UAE (the unix amiga emulator) I did develop a few
stretching routines. I have been asking on the SDL mainling for any
prior art but it seems that no one did wrap such routines into a
library part that can be reused everywhere. Other projects are
just game SDKs which tend to wrap such routines it into their
own framework - instead of using vanilla SDL surface. Also, there
are only rare pieces of assembler optimized routines. I took some
of these as hints and created my own set of highly optimized routines
pumped up with assembler - stretch-and-blit routines for SDL on steroids.
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