Reference: Proxies

General

A proxy is a single-process event multiplexer. It takes control of the execution flow, and waits in a nice way for something to happen that requires your program's attention. This is typically caused by user input or other processes (remote or local) signalling your process, connecting to public services it offers, etc.

Properties overview

Events

Events are handled for the following subsystems: These are the prototypes for your event handlers, along with invocation semantics - sorted by subsystem:

SOCK

COMM Timer

Allocation

Running

Adding handlers

Deleting handlers

Special interfaces