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OutputDev Class Reference
Inheritance diagram for OutputDev:

Detailed Description
Definition at line 33 of file OutputDev.h.
Public Member Functions | |
OutputDev () | |
virtual | ~OutputDev () |
virtual GBool | upsideDown ()=0 |
virtual GBool | useDrawChar ()=0 |
virtual GBool | interpretType3Chars ()=0 |
virtual GBool | needNonText () |
virtual void | setDefaultCTM (const double *ctm) |
virtual void | startPage (int, GfxState *) |
virtual void | endPage () |
virtual void | dump () |
virtual void | cvtDevToUser (int dx, int dy, double *ux, double *uy) |
virtual void | cvtUserToDev (double ux, double uy, int *dx, int *dy) |
virtual void | drawLink (Link *, Catalog *) |
virtual void | saveState (GfxState *) |
virtual void | restoreState (GfxState *) |
virtual void | updateAll (GfxState *state) |
virtual void | updateCTM (GfxState *, double, double, double, double, double, double) |
virtual void | updateLineDash (GfxState *) |
virtual void | updateFlatness (GfxState *) |
virtual void | updateLineJoin (GfxState *) |
virtual void | updateLineCap (GfxState *) |
virtual void | updateMiterLimit (GfxState *) |
virtual void | updateLineWidth (GfxState *) |
virtual void | updateFillColor (GfxState *) |
virtual void | updateStrokeColor (GfxState *) |
virtual void | updateFillOpacity (GfxState *) |
virtual void | updateStrokeOpacity (GfxState *) |
virtual void | updateFont (GfxState *) |
virtual void | updateTextMat (GfxState *) |
virtual void | updateCharSpace (GfxState *) |
virtual void | updateRender (GfxState *) |
virtual void | updateRise (GfxState *) |
virtual void | updateWordSpace (GfxState *) |
virtual void | updateHorizScaling (GfxState *) |
virtual void | updateTextPos (GfxState *) |
virtual void | updateTextShift (GfxState *, double) |
virtual void | stroke (GfxState *) |
virtual void | fill (GfxState *) |
virtual void | eoFill (GfxState *) |
virtual void | clip (GfxState *) |
virtual void | eoClip (GfxState *) |
virtual void | beginString (GfxState *, GString *) |
virtual void | endString (GfxState *) |
virtual void | drawChar (GfxState *, double, double, double, double, double, double, CharCode, Unicode *, int) |
virtual void | drawString (GfxState *, GString *) |
virtual GBool | beginType3Char (GfxState *state, CharCode code, Unicode *u, int uLen) |
virtual void | endType3Char (GfxState *) |
virtual void | drawImageMask (GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool inlineImg) |
virtual void | drawImage (GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, int *maskColors, GBool inlineImg) |
virtual void | type3D0 (GfxState *, double, double) |
virtual void | type3D1 (GfxState *, double, double, double, double, double, double) |
virtual void | psXObject (Stream *, Stream *) |
The documentation for this class was generated from the following files: