Gambit: Software Tools for Game Theory | ||
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QreSolve[start->MIXED, {pxifile->""}, {minLam->0.001000}, {maxLam->500.000000}, {delLam->0.020000}, {powLam->1}, {fullGraph->False}, {accuracy->0.000000}, {time<->0}, {nEvals<->0}, {nIters<->0}, {traceFile<->(Output)}, {traceLevel->0}] =: LIST(MIXED), QreSolve[start->BEHAV, {pxifile->""}, {minLam->0.001000}, {maxLam->500.000000}, {delLam->0.020000}, {powLam->1}, {fullGraph->False}, {accuracy->0.000000}, {time<->0}, {nEvals<->0}, {nIters<->0}, {traceFile<->(Output)}, {traceLevel->0}] =: LIST(BEHAV), |
QreSolve the principal branch of the logistic quantal response equilibrium correspondence for a game, using the algorithm described in [Tur02].
The behavior of the algorithm may be modified by specifying some of the following optional parameters:
minLam: Sets the minimum value of lambda. The default value is 0.001.
maxLam: Sets the maximum value of lambda. The default value is 500.0.
fullGraph: If True, the list of behavior strategy profiles returned contains the full sequence of profiles computed from each successive value of lambda. The default value is False, in which case only the profile for the last value of lambda computed is returned.
Note that the extensive form version disregards any marked subgames.
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