dune-grid  2.4.1
Dune::ALU3dGrid< elType, Comm > Member List

This is the complete list of members for Dune::ALU3dGrid< elType, Comm >, including all inherited members.

adapt()Dune::ALU3dGrid< elType, Comm >
adapt(AdaptDataHandleInterface< GridImp, DataHandle > &handle)Dune::ALU3dGrid< elType, Comm >inline
ALU3dGrid(const std::string &macroTriangFilename, const MPICommunicatorType mpiComm, const DuneBoundaryProjectionType *bndPrj, const DuneBoundaryProjectionVector *bndVec, const ALUGridRefinementType refinementType)Dune::ALU3dGrid< elType, Comm >inlineprotected
ALU3dGrid(const ThisType &)Dune::ALU3dGrid< elType, Comm >protected
ALUGridBoundaryProjectionType typedefDune::ALU3dGrid< elType, Comm >protected
ALUGridVertexProjectionType typedefDune::ALU3dGrid< elType, Comm >
asImp()Dune::Grid< dim, dimworld, ct, GridFamily >inlineprotected
asImp() const Dune::Grid< dim, dimworld, ct, GridFamily >inlineprotected
backup(std::ostream &) const Dune::ALU3dGrid< elType, Comm >
bndPrj_Dune::ALU3dGrid< elType, Comm >protected
bndVec_Dune::ALU3dGrid< elType, Comm >protected
boundaryProjection(const int segmentIndex) const Dune::ALU3dGrid< elType, Comm >inlineprotected
calcExtras()Dune::ALU3dGrid< elType, Comm >protected
calcMaxLevel()Dune::ALU3dGrid< elType, Comm >protected
checkMacroGrid()Dune::ALU3dGrid< elType, Comm >protected
checkMacroGridFile(const std::string filename)Dune::ALU3dGrid< elType, Comm >protected
coarsenMarked_Dune::ALU3dGrid< elType, Comm >mutableprotected
CollectiveCommunication typedefDune::ALU3dGrid< elType, Comm >
comm() const Dune::ALU3dGrid< elType, Comm >inline
communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const Dune::ALU3dGrid< elType, Comm >
communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const Dune::ALU3dGrid< elType, Comm >
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir, int level) const Dune::ALU3dGrid< elType, Comm >inline
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir) const Dune::ALU3dGrid< elType, Comm >inline
communications() const Dune::ALU3dGrid< elType, Comm >inlineprotected
Communications typedefDune::ALU3dGrid< elType, Comm >
communications_Dune::ALU3dGrid< elType, Comm >protected
conformingRefinement() const Dune::ALU3dGrid< elType, Comm >inline
createALUGrid(const std::string &macroName)Dune::ALU3dGrid< elType, Comm >inlinevirtual
createALUGrid(std::istream &stream)Dune::ALU3dGrid< elType, Comm >inlinevirtual
createLeafIteratorBegin(int level) const Dune::ALU3dGrid< elType, Comm >inline
createLeafIteratorEnd(int level) const Dune::ALU3dGrid< elType, Comm >inline
ctype typedefDune::Grid< dim, dimworld, ct, GridFamily >
defaultCommunicator()Dune::ALU3dGrid< elType, Comm >inlinestatic
dimensionDune::ALU3dGrid< elType, Comm >static
dimensionworldDune::ALU3dGrid< elType, Comm >static
DuneBoundaryProjectionType typedefDune::ALU3dGrid< elType, Comm >
DuneBoundaryProjectionVector typedefDune::ALU3dGrid< elType, Comm >
duneNotifyMacroGridChanges()Dune::ALU3dGrid< elType, Comm >inlinevirtual
EdgeObject typedefDune::ALU3dGrid< elType, Comm >
elementTypeDune::ALU3dGrid< elType, Comm >static
entity(const EntitySeed &seed) const Dune::Grid< dim, dimworld, ct, GridFamily >inline
EntityObject typedefDune::ALU3dGrid< elType, Comm >
entityPointer(const EntitySeed &seed) const Dune::ALU3dGrid< elType, Comm >inline
FaceObject typedefDune::ALU3dGrid< elType, Comm >
factory() const Dune::ALU3dGrid< elType, Comm >inlineprotected
factory_Dune::ALU3dGrid< elType, Comm >protected
GeometryObject typedefDune::ALU3dGrid< elType, Comm >protected
geomTypes(int codim) const Dune::ALU3dGrid< elType, Comm >inline
geomTypes_Dune::ALU3dGrid< elType, Comm >protected
getBuilder() const Dune::ALU3dGrid< elType, Comm >inlinevirtual
getEdgeList(int level) const Dune::ALU3dGrid< elType, Comm >inline
getGhostLeafList(int codim) const Dune::ALU3dGrid< elType, Comm >inline
getGhostLevelList(int codim, int level) const Dune::ALU3dGrid< elType, Comm >inline
getLeafVertexList() const Dune::ALU3dGrid< elType, Comm >inline
getLevelOfLeafVertex(const typename ALU3dImplTraits< elType, Comm >::VertexType &vertex) const Dune::ALU3dGrid< elType, Comm >inline
getMark(const typename Traits::template Codim< 0 >::Entity &e) const Dune::ALU3dGrid< elType, Comm >inline
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const Dune::Grid< dim, dimworld, ct, GridFamily >inline
getRealImplementation(InterfaceType &&i)Dune::GridDefaultImplementation< 3, 3, alu3d_ctype, ALU3dGridFamily< elType, Comm > >inlineprotectedstatic
getRealIntersection(const IntersectionType &intersection)Dune::ALU3dGrid< elType, Comm >inlinestatic
getVertexList(int level) const Dune::ALU3dGrid< elType, Comm >inline
ghostCellsEnabled() const Dune::ALU3dGrid< elType, Comm >inline
ghostLeafList_Dune::ALU3dGrid< elType, Comm >mutableprotected
ghostLevelList_Dune::ALU3dGrid< elType, Comm >mutableprotected
ghostSize(int level, int codim) const Dune::ALU3dGrid< elType, Comm >
ghostSize(int codim) const Dune::ALU3dGrid< elType, Comm >
GitterImplType typedefDune::ALU3dGrid< elType, Comm >protected
global_size(int cd) const Dune::ALU3dGrid< elType, Comm >inline
GlobalIdSet typedefDune::ALU3dGrid< elType, Comm >
globalIdSet() const Dune::ALU3dGrid< elType, Comm >inline
globalIdSet_Dune::ALU3dGrid< elType, Comm >mutableprotected
GlobalIdSetImp typedefDune::ALU3dGrid< elType, Comm >protected
globalRefine(int refCount)Dune::ALU3dGrid< elType, Comm >
globalRefine(int refCount, AdaptDataHandleInterface< GridImp, DataHandle > &handle)Dune::ALU3dGrid< elType, Comm >inline
GridFamily typedefDune::ALU3dGrid< elType, Comm >
GridObjectFactoryType typedefDune::ALU3dGrid< elType, Comm >
HierarchicIndexSet typedefDune::ALU3dGrid< elType, Comm >
hierarchicIndexSet() const Dune::ALU3dGrid< elType, Comm >inline
HierarchicIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
HierarchicIteratorImp typedefDune::ALU3dGrid< elType, Comm >protected
hierSetSize(int cd) const Dune::ALU3dGrid< elType, Comm >inline
hIndexSet_Dune::ALU3dGrid< elType, Comm >protected
InStreamType typedefDune::ALU3dGrid< elType, Comm >
IntersectionIteratorImp typedefDune::ALU3dGrid< elType, Comm >
lbegin(int level) const Dune::ALU3dGrid< elType, Comm >
lbegin(int level) const Dune::ALU3dGrid< elType, Comm >
lbegin(int level) const Dune::ALU3dGrid< elType, Comm >inline
lbegin(int level) const Dune::ALU3dGrid< elType, Comm >inline
leafbegin() const Dune::ALU3dGrid< elType, Comm >
leafbegin() const Dune::ALU3dGrid< elType, Comm >
leafend() const Dune::ALU3dGrid< elType, Comm >
leafend() const Dune::ALU3dGrid< elType, Comm >
leafGridView() constDune::GridDefaultImplementation< 3, 3, alu3d_ctype, ALU3dGridFamily< elType, Comm > >inline
leafGridView() constDune::GridDefaultImplementation< 3, 3, alu3d_ctype, ALU3dGridFamily< elType, Comm > >inline
LeafGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafIndexSet() const Dune::ALU3dGrid< elType, Comm >
leafIndexSet_Dune::ALU3dGrid< elType, Comm >mutableprotected
LeafIndexSetImp typedefDune::ALU3dGrid< elType, Comm >
LeafIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIteratorImp typedefDune::ALU3dGrid< elType, Comm >
LeafIterator typedefDune::ALU3dGrid< elType, Comm >protected
LeafIteratorImp typedefDune::ALU3dGrid< elType, Comm >protected
LeafIteratorType typedefDune::ALU3dGrid< elType, Comm >protected
leafVertexList_Dune::ALU3dGrid< elType, Comm >mutableprotected
LeafVertexListType typedefDune::ALU3dGrid< elType, Comm >protected
lend(int level) const Dune::ALU3dGrid< elType, Comm >
lend(int level) const Dune::ALU3dGrid< elType, Comm >
lend(int level) const Dune::ALU3dGrid< elType, Comm >inline
lend(int level) const Dune::ALU3dGrid< elType, Comm >inline
levelEdgeList_Dune::ALU3dGrid< elType, Comm >mutableprotected
LevelGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelGridView(int level) constDune::GridDefaultImplementation< 3, 3, alu3d_ctype, ALU3dGridFamily< elType, Comm > >inline
levelGridView(int level) constDune::GridDefaultImplementation< 3, 3, alu3d_ctype, ALU3dGridFamily< elType, Comm > >inline
LevelIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelIndexSet(int level) const Dune::ALU3dGrid< elType, Comm >
LevelIndexSetImp typedefDune::ALU3dGrid< elType, Comm >
levelIndexVec_Dune::ALU3dGrid< elType, Comm >mutableprotected
LevelIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIteratorImp typedefDune::ALU3dGrid< elType, Comm >
loadBalance()Dune::ALU3dGrid< elType, Comm >inline
loadBalance(DataHandle &data)Dune::ALU3dGrid< elType, Comm >inline
loadBalance(CommDataHandleIF< DataHandleImpl, Data > &dataHandle)Dune::ALU3dGrid< elType, Comm >inline
LocalIdSet typedefDune::ALU3dGrid< elType, Comm >
localIdSet() const Dune::ALU3dGrid< elType, Comm >inline
localIdSet_Dune::ALU3dGrid< elType, Comm >protected
LocalIdSetImp typedefDune::ALU3dGrid< elType, Comm >protected
lockPostAdapt_Dune::ALU3dGrid< elType, Comm >protected
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::ALU3dGrid< elType, Comm >inline
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, ct, GridFamily >inline
MAXL enum valueDune::ALU3dGrid< elType, Comm >protected
maxLevel() const Dune::ALU3dGrid< elType, Comm >inline
maxlevel_Dune::ALU3dGrid< elType, Comm >protected
MPICommunicatorType typedefDune::ALU3dGrid< elType, Comm >
myGrid() const Dune::ALU3dGrid< elType, Comm >inline
mygrid_Dune::ALU3dGrid< elType, Comm >mutableprotected
name()Dune::ALU3dGrid< elType, Comm >inlinestatic
newElementsChunk_ enum valueDune::ALU3dGrid< elType, Comm >protected
nlinks() const Dune::ALU3dGrid< elType, Comm >inline
numberOfGeomTypes enum valueDune::ALU3dGrid< elType, Comm >protected
numBoundarySegments() const Dune::ALU3dGrid< elType, Comm >
ObjectStreamType typedefDune::ALU3dGrid< elType, Comm >
operator=(const ThisType &)Dune::ALU3dGrid< elType, Comm >protected
OutStreamType typedefDune::ALU3dGrid< elType, Comm >
overlapSize(int level, int codim) const Dune::ALU3dGrid< elType, Comm >inline
overlapSize(int codim) const Dune::ALU3dGrid< elType, Comm >inline
postAdapt()Dune::ALU3dGrid< elType, Comm >
preAdapt()Dune::ALU3dGrid< elType, Comm >
readGrid(const std::string filename, alu3d_ctype &time)Dune::ALU3dGrid< elType, Comm >
recalcGlobalSize()Dune::ALU3dGrid< elType, Comm >protected
referenceElement() const Dune::ALU3dGrid< elType, Comm >inline
referenceElement_Dune::ALU3dGrid< elType, Comm >protected
ReferenceElementType typedefDune::ALU3dGrid< elType, Comm >
refineEstimate_ enum valueDune::ALU3dGrid< elType, Comm >protected
refineMarked_Dune::ALU3dGrid< elType, Comm >mutableprotected
refinementType_Dune::ALU3dGrid< elType, Comm >protected
refineStepsForHalf enum valueDune::ALU3dGrid< elType, Comm >
restore(std::istream &)Dune::ALU3dGrid< elType, Comm >
setMaxLevel(int mxl)Dune::ALU3dGrid< elType, Comm >
size(int level, int cd) const Dune::ALU3dGrid< elType, Comm >
size(int codim) const Dune::ALU3dGrid< elType, Comm >
size(int level, GeometryType type) const Dune::ALU3dGrid< elType, Comm >
size(GeometryType type) const Dune::ALU3dGrid< elType, Comm >
sizeCache_Dune::ALU3dGrid< elType, Comm >protected
SizeCacheType typedefDune::ALU3dGrid< elType, Comm >protected
Traits typedefDune::ALU3dGrid< elType, Comm >
updateStatus()Dune::ALU3dGrid< elType, Comm >
vertexList_Dune::ALU3dGrid< elType, Comm >mutableprotected
VertexListType typedefDune::ALU3dGrid< elType, Comm >protected
VertexObject typedefDune::ALU3dGrid< elType, Comm >
vertexProjection()Dune::ALU3dGrid< elType, Comm >inline
vertexProjection_Dune::ALU3dGrid< elType, Comm >protected
writeGrid(const std::string filename, alu3d_ctype time) const Dune::ALU3dGrid< elType, Comm >
writeGrid_Ascii(const std::string filename, alu3d_ctype time, bool scientific=false) const Dune::ALU3dGrid< elType, Comm >
writeGrid_Xdr(const std::string filename, alu3d_ctype time) const Dune::ALU3dGrid< elType, Comm >
writeMacroGrid(const std::string path, const std::string filename) const Dune::ALU3dGrid< elType, Comm >
~ALU3dGrid()Dune::ALU3dGrid< elType, Comm >virtual