A package should provide a menu file /usr/lib/menu/<package-name> that contains information about each program it likes to make available in the menus.
Here is an example to describe the syntax of such a file:
?package(gnuplot):\ specifies what packages need to be installed needs=text\ what kind of terminal this command expects needs=X11: if this program runs only on X11 needs=text: if it only runs on text terminals (the window manager should spawn an xterm or rxvt in this case) needs=vc: runs only at linux console needs=wm: this starts another window manager section=Apps/Math\ in what section this menu entry should be title="Gnuplot"\ the title of the menu entry (please make it short!) command="/usr/bin/gnuplot" the command to run.
A program like gnuplot which can be run on X11 as well as on a text terminal
should not have an extra entry with needs=X11 because it
will then be next to impossible to configure the window managers to spawn
rxvt
instead of the default xterm
.
On the other hand, if a program (like emacs
) can be run as real X
application as well as in a terminal, two entries should be listed, otherwise
the program will always be run in an xterm
(or rxvt
).
In the menu entry files, you can use "#" as comment (like in shell scripts).
You should add a line like this to your postinst script
if test -x /usr/bin/update-menus; then update-menus; fi
and the postrm script should get the line
if test -x /usr/bin/update-menus; then update-menus; fi
(that is, the same line in postinst and in postrm).
Here is the authoritative list of Debian's menu structure. If you
have a package which does not fit in here or if you have any suggestions how to
improve this structure, please send an email to the maintainer of the
menu package, Joost Witteveen joostje@debian.org
. If you have
more general remarks about restructuring the menu tree (or adding an entry that
may require discussion), the best thing to do is to go to
debian-policy, and start a discussion there. I (Joost) will
without hesitation change the structure of the menu-tree if a decision was
reached on debian-policy, but I'm very reluctant to changes without prior
discussion.
Please do not put your packages into any other sections without asking for permission first!
Apps - normal apps Editors - editors (run it in xterm, if nothing else) Emulators - dosemu, etc. Graphics - xpaint, xfig, xtiff, etc. Hamradio - Anything relating to ham radio. Math - gnuplot, octave, oleo, etc. Net - mail, news, web, irc, etc. Programming - debuggers, etc. Tools - other tools: xclock, xmag, xman, etc. Technical - technical stuff. Text - text oriented tools other than editors. Shells - bash, ksh, zsh, etc. Sound - TkMidity, etc. Viewers - Picture viewers, gs, etc. System - system administration and monitoring tools Games - games and recreations Adventure - walk around virtual space, zork, MOO's, etc Arcade - (any game where reflexes count) Board - Like: Gnuchess, pente, gnugo Card - solitaire, etc Puzzles - Stuff from xpuzzles, ... Sports - Games derived from "real world" sports Strategy - Build your world (Games like lincity, freeciv) Tetris-like - games involving falling blocks Toys - (oneko, xeyes, etc.) Screen - Lock - xlock, etc. Save - Root-window - things that fill the root window WindowManagers - (change between fvwm, afterstep, etc) Modules - fvwm modules, etc. XShells - shells (like xterm, rxvt, ...)
Hints have been added starting from this version of menu. There needs to be some discussion about them first, but if you want to try them out, simply add a hints="Myhint,Herhint,Hishint" definition to the menu entry file. For example:
?package(emacs20):\ needs="x11"\ hints="Big,Expert,Featureful" \ section="Apps/Editors"\ title="Emacs 20"\ command="/usr/bin/emacs20"\ icon=/usr/share/emacs/20.3/etc/emacs.xbm
The above hints will case menu to consider grouping emacs together with other editors that are marked similar. For example, if vi on your system has a hints="Small,Expert" definition, and there are too many entries in the /Apps/Editors menuentry, then menu will consider creating a /Apps/Editors/Expert submenu, and put both vi and emacs in it. (of cource, only if you have hint_optimize=true in your /etc/menu-methods/menu.h file).
Please, make sure the icons you specify are always available on the system. So, if you want to have an icon with your menu entry, the preferred method is to supply the icon with that package. Also, to prevent the distribution of icons files to turn too much into a mess, please put all icon files in the directory /usr/X11R6/include/X11/{bitmaps,pixmaps}.
Debian package maintainers should ensure that any icons they include for use in the debian menus conform to the following points:
If you have Imagemagick installed, you can make your icons meet requirements 1, 2, and 3 with the following command, but you will need to edit the icon afterwards to clean it up and make the background transparent:
$ mogrify -format xpm -geometry 32x32 -map cmap.xpm <filenames>
If you, as a system administrator, don't like the icons in the menus, simply
remove the $%{icon} from the files in
/etc/menu-methods/$wm, and run update-menus
.
It's also possible to specify an icon for a sub-menu. However, if each package would supply its own icons for the sub menus we can never be sure that the icon files are available. Thus, only the menu package is allowed to specify icons for sub menus. The syntax for this is:
X11 Apps menu/apps /usr/X11R6/include/X11/pixmap/icon.xpm "Editors"
The problem with the stuff in the task bar is that all items are displayed all
of the time. So, if 1500 debian packages all were to register a button, the
buttons would quickly fill the screen, making the exercise useless. The few
applications that are considered important enough to be listed in the task bar
usually vary widely on each system, making it impossible to select a ``happy
few'' apps that are allowed there on every debian system. If you (as a local
system administrator) want your fvwm2
to have a few buttons, you
can install files for those packages in /menu/$package, containing
a menu entry like this:
?Package(xmball):needs=button\ section=Games/Puzzles\ icon=path-to-pixmap.xpm\ title="Xmball"\ command=/usr/games/xmball
Then, do the following:
cd /etc/menu-methods/ cp fvwm2 fvwm2button vi fvwm2button
and remove all the "supported" entries, adding the one below. For the rest, leave everything the same except those listed below.
supported button="+ Style \"" $title "\" TitleIcon" $icon " Exec " $command "\n" endsupported startmenu: "AddToTitlebar \n" endmenu: "\n" submenutitle:"" mainmenu: genmenu: "buttondefs.hook"
(Of course regular users (not system administrators) can also specify `buttonfiles' in their ~/.menu/ directory).
joostje@debian.org
joey@kite.ml.org
schwarz@debian.org